My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Valkyrie Wizard Dark Prince Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Dark Prince Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Dark Prince
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Goblin Barrel Dark Prince
Barbarian Barrel
Goblin Gang Tesla Valkyrie Wizard Goblin Barrel Dark Prince
The Log
Goblin Gang Goblin Barrel Dark Prince
Earthquake
Goblin Gang Tesla Goblin Barrel
Arrows
Goblin Gang Goblin Barrel
Royal Delivery
Goblin Gang Valkyrie Wizard Goblin Barrel Dark Prince
Fireball
Goblin Gang Tesla Wizard Goblin Barrel
Poison
Goblin Gang Wizard
Lightning
Tesla Valkyrie Wizard Dark Prince
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Goblin Barrel Tesla Valkyrie Dark Prince Golden Knight Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Gang Goblin Barrel Tesla

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Dark Prince
Goblin Gang
Goblin Barrel Valkyrie Dark Prince
Tesla
Valkyrie
Goblin Barrel Goblin Gang Wizard Dark Prince
Wizard
Valkyrie Dark Prince
Goblin Barrel
Goblin Gang Valkyrie Dark Prince Arrows Golden Knight
Dark Prince
Goblin Barrel Arrows Goblin Gang Valkyrie Wizard
Golden Knight
Goblin Barrel

Defense Synergies 1 12

Arrows
Tesla Valkyrie Dark Prince Golden Knight
Goblin Gang
Tesla Valkyrie Dark Prince
Tesla
Goblin Gang Arrows Valkyrie Wizard Dark Prince
Valkyrie
Arrows Goblin Gang Tesla Wizard
Wizard
Tesla Valkyrie Dark Prince Golden Knight
Goblin Barrel
Dark Prince
Arrows Goblin Gang Tesla Wizard
Golden Knight
Arrows Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Valkyrie Wizard Golden Knight
Goblin Gang Tesla Valkyrie Dark Prince
Goblin Gang Tesla Valkyrie Dark Prince
Tesla Goblin Gang Valkyrie Dark Prince
Arrows Valkyrie Dark Prince
Arrows Goblin Gang Tesla Valkyrie Dark Prince
Tesla Arrows Goblin Gang Wizard
Arrows Tesla Valkyrie Golden Knight
Tesla Goblin Gang
Goblin Gang Tesla Valkyrie Dark Prince
Goblin Gang Valkyrie Arrows Tesla Wizard Dark Prince
Arrows Tesla Goblin Gang Wizard
Tesla Goblin Gang Valkyrie Wizard Dark Prince
Valkyrie Wizard Arrows Goblin Gang Tesla Dark Prince Golden Knight
Goblin Gang Tesla
Goblin Gang Tesla
Tesla Wizard Arrows Goblin Gang Valkyrie Dark Prince
Arrows Tesla Goblin Gang Valkyrie Wizard Dark Prince Golden Knight
Arrows Valkyrie Wizard Tesla Dark Prince
Tesla
Goblin Gang Valkyrie Wizard Dark Prince Arrows Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Tesla Dark Prince
Arrows Goblin Gang Tesla Valkyrie Wizard
Goblin Gang Valkyrie Dark Prince Golden Knight
Goblin Gang Valkyrie Dark Prince Tesla
Goblin Gang Tesla Valkyrie Dark Prince
Arrows Wizard Goblin Gang Tesla
Goblin Gang Dark Prince Tesla Valkyrie
Tesla Valkyrie Dark Prince
Valkyrie Dark Prince
Goblin Gang Tesla
Tesla Valkyrie Dark Prince Golden Knight
Arrows Valkyrie Dark Prince
Dark Prince Goblin Gang Tesla Valkyrie Wizard Golden Knight
Wizard Tesla Valkyrie
Goblin Gang Tesla Valkyrie Dark Prince Golden Knight
Arrows Valkyrie Tesla Wizard Dark Prince Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Golden Knight
Arrows Golden Knight
Arrows
Arrows Valkyrie Dark Prince
Wizard Arrows Valkyrie Dark Prince
Arrows Wizard
Arrows Wizard
Arrows Wizard
Arrows Wizard Golden Knight
Goblin Gang
Arrows Valkyrie Wizard Dark Prince Golden Knight
Arrows Wizard
Golden Knight
Arrows
Arrows
Arrows Wizard Golden Knight
Arrows Wizard
Arrows
Arrows Wizard Dark Prince
Arrows Valkyrie Wizard Golden Knight
Arrows Wizard
Arrows
Arrows Valkyrie Wizard Dark Prince
Arrows Wizard Golden Knight
Arrows Wizard Golden Knight
Arrows Golden Knight
Arrows Wizard
Wizard
Arrows Wizard
Arrows
Arrows Wizard
Goblin Gang Dark Prince
Arrows Wizard
Arrows
Goblin Gang Valkyrie Wizard Dark Prince
Arrows Wizard
Arrows
Dark Prince
Goblin Gang Golden Knight
Dark Prince Golden Knight
Wizard

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