My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Goblin Hut Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut P.E.K.K.A Electro Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider P.E.K.K.A Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Dart Goblin Hog Rider Goblin Hut Lumberjack
Zap
Dart Goblin Goblin Hut
Barbarian Barrel
Dart Goblin Goblin Hut Electro Wizard Lumberjack
The Log
Dart Goblin Hog Rider Goblin Hut Lumberjack
Earthquake
Hog Rider Goblin Hut
Arrows
Dart Goblin Goblin Hut
Royal Delivery
Dart Goblin Hog Rider Goblin Hut P.E.K.K.A Electro Wizard Lumberjack
Fireball
Dart Goblin Hog Rider Goblin Hut Electro Wizard Lumberjack
Poison
Dart Goblin Goblin Hut Electro Wizard
Lightning
Goblin Hut Electro Wizard Lumberjack
Rocket
Hog Rider Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Hog Rider Electro Wizard Lumberjack Goblin Hut P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Dart Goblin Hog Rider Electro Wizard

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider P.E.K.K.A Lumberjack Mega Knight
Dart Goblin
Hog Rider P.E.K.K.A Mega Knight
Hog Rider
Arrows Dart Goblin Goblin Hut Electro Wizard Lumberjack Mega Knight
Goblin Hut
Hog Rider Lumberjack Mega Knight
P.E.K.K.A
Arrows Electro Wizard Dart Goblin Lumberjack
Electro Wizard
P.E.K.K.A Hog Rider Lumberjack Mega Knight
Lumberjack
Arrows Hog Rider Goblin Hut P.E.K.K.A Electro Wizard Mega Knight
Mega Knight
Arrows Dart Goblin Hog Rider Goblin Hut Electro Wizard Lumberjack

Defense Synergies 1 13

Arrows
Mega Knight Goblin Hut P.E.K.K.A Lumberjack
Dart Goblin
Goblin Hut P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Hog Rider
Goblin Hut
Arrows Dart Goblin Electro Wizard Lumberjack
P.E.K.K.A
Arrows Dart Goblin Electro Wizard
Electro Wizard
Dart Goblin Goblin Hut P.E.K.K.A Lumberjack Mega Knight
Lumberjack
Arrows Dart Goblin Goblin Hut Electro Wizard
Mega Knight
Arrows Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Goblin Hut Electro Wizard
P.E.K.K.A Lumberjack Dart Goblin Goblin Hut Electro Wizard Mega Knight
Goblin Hut P.E.K.K.A Lumberjack Mega Knight Dart Goblin Electro Wizard
Goblin Hut P.E.K.K.A Lumberjack Dart Goblin Electro Wizard Mega Knight
Arrows P.E.K.K.A Lumberjack Mega Knight
Arrows Dart Goblin Electro Wizard Lumberjack Mega Knight
Dart Goblin Electro Wizard Arrows Goblin Hut
Arrows Dart Goblin P.E.K.K.A Electro Wizard Mega Knight
P.E.K.K.A Goblin Hut Lumberjack
Dart Goblin Electro Wizard Lumberjack Mega Knight
Dart Goblin Electro Wizard Arrows Goblin Hut Lumberjack Mega Knight
Arrows Dart Goblin Goblin Hut Electro Wizard
Goblin Hut P.E.K.K.A Lumberjack Mega Knight Electro Wizard
Mega Knight Arrows Dart Goblin Goblin Hut P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Goblin Hut Electro Wizard Lumberjack Mega Knight
Goblin Hut P.E.K.K.A Electro Wizard Lumberjack Mega Knight
Mega Knight Arrows Goblin Hut P.E.K.K.A Electro Wizard Lumberjack
Arrows Mega Knight Dart Goblin Goblin Hut Electro Wizard Lumberjack
Arrows Dart Goblin Goblin Hut Electro Wizard Lumberjack Mega Knight
P.E.K.K.A Dart Goblin Goblin Hut Electro Wizard Lumberjack
Mega Knight Arrows Dart Goblin P.E.K.K.A Electro Wizard Lumberjack
P.E.K.K.A Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Goblin Hut P.E.K.K.A Electro Wizard
Electro Wizard Arrows Lumberjack Mega Knight
P.E.K.K.A Lumberjack Mega Knight Goblin Hut Electro Wizard
P.E.K.K.A Lumberjack Mega Knight Electro Wizard
P.E.K.K.A Goblin Hut Lumberjack Mega Knight
Arrows Dart Goblin Goblin Hut Electro Wizard
P.E.K.K.A Dart Goblin Goblin Hut Electro Wizard Lumberjack
P.E.K.K.A Mega Knight Lumberjack
P.E.K.K.A Electro Wizard Mega Knight Goblin Hut
P.E.K.K.A Dart Goblin Goblin Hut
P.E.K.K.A Mega Knight Dart Goblin Goblin Hut Lumberjack
P.E.K.K.A Mega Knight Arrows Electro Wizard
P.E.K.K.A Mega Knight Lumberjack
Dart Goblin Mega Knight
Goblin Hut Electro Wizard Dart Goblin P.E.K.K.A Lumberjack
Arrows Mega Knight Dart Goblin Goblin Hut P.E.K.K.A Electro Wizard
Arrows Goblin Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin Goblin Hut
Arrows Dart Goblin
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Electro Wizard Lumberjack
Arrows Dart Goblin Electro Wizard
Arrows Dart Goblin
Dart Goblin Goblin Hut
Arrows Dart Goblin
Arrows Dart Goblin Goblin Hut
Arrows Dart Goblin Goblin Hut
Arrows Dart Goblin Goblin Hut Mega Knight
Arrows
Arrows Dart Goblin Electro Wizard Mega Knight
Arrows Dart Goblin Mega Knight
Mega Knight
Arrows
Arrows
Arrows Mega Knight
Arrows Dart Goblin Electro Wizard
Arrows Mega Knight
Arrows Dart Goblin
Arrows Dart Goblin Electro Wizard
Electro Wizard Dart Goblin Goblin Hut
Arrows Dart Goblin Mega Knight
Arrows Electro Wizard
P.E.K.K.A Mega Knight
Arrows
Electro Wizard Dart Goblin Goblin Hut
Arrows Dart Goblin Electro Wizard
Arrows
Dart Goblin Electro Wizard Lumberjack Mega Knight
Arrows Dart Goblin
Arrows
Dart Goblin P.E.K.K.A Mega Knight
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Mega Knight
P.E.K.K.A
Dart Goblin Mega Knight

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