My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Inferno Dragon
Giant Snowball
Goblin Gang Hog Rider Inferno Dragon
Zap
Goblin Gang Inferno Dragon
Barbarian Barrel
Goblin Gang Executioner Electro Wizard
The Log
Goblin Gang Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Hog Rider Executioner Electro Wizard Inferno Dragon
Fireball
Goblin Gang Hog Rider Executioner Electro Wizard Inferno Dragon
Poison
Goblin Gang Executioner Electro Wizard
Lightning
Executioner Electro Wizard Inferno Dragon
Rocket
Hog Rider Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Goblin Gang Hog Rider Electro Wizard Inferno Dragon Executioner Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Goblin Gang Hog Rider

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Knight
Goblin Gang
Hog Rider
Hog Rider
Arrows Goblin Gang Barbarian Barrel Executioner Electro Wizard Mega Knight
Barbarian Barrel
Hog Rider Executioner Mega Knight
Executioner
Hog Rider Barbarian Barrel Mega Knight
Electro Wizard
Hog Rider Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows Hog Rider Barbarian Barrel Executioner Electro Wizard

Defense Synergies 1 10

Arrows
Mega Knight Barbarian Barrel
Goblin Gang
Barbarian Barrel Electro Wizard Inferno Dragon
Hog Rider
Barbarian Barrel
Arrows Goblin Gang Electro Wizard Mega Knight
Executioner
Mega Knight
Electro Wizard
Goblin Gang Barbarian Barrel Inferno Dragon Mega Knight
Inferno Dragon
Goblin Gang Electro Wizard Mega Knight
Mega Knight
Arrows Barbarian Barrel Executioner Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Barrel Executioner Electro Wizard
Inferno Dragon Goblin Gang Executioner Electro Wizard Mega Knight
Goblin Gang Mega Knight Executioner Electro Wizard Inferno Dragon
Inferno Dragon Goblin Gang Electro Wizard Mega Knight
Arrows Barbarian Barrel Mega Knight
Arrows Goblin Gang Barbarian Barrel Executioner Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Arrows Goblin Gang Executioner
Arrows Barbarian Barrel Electro Wizard Mega Knight
Inferno Dragon Goblin Gang
Goblin Gang Barbarian Barrel Electro Wizard Mega Knight
Goblin Gang Executioner Electro Wizard Arrows Barbarian Barrel Mega Knight
Arrows Executioner Inferno Dragon Goblin Gang Electro Wizard
Mega Knight Goblin Gang Electro Wizard
Executioner Mega Knight Arrows Goblin Gang Barbarian Barrel Electro Wizard
Inferno Dragon Goblin Gang Electro Wizard Mega Knight
Goblin Gang Electro Wizard Inferno Dragon Mega Knight
Mega Knight Arrows Goblin Gang Executioner Electro Wizard
Arrows Mega Knight Goblin Gang Barbarian Barrel Executioner Electro Wizard
Arrows Barbarian Barrel Executioner Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Goblin Gang Mega Knight Arrows Barbarian Barrel Executioner Electro Wizard
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Barbarian Barrel Electro Wizard
Electro Wizard Arrows Goblin Gang Barbarian Barrel Executioner Inferno Dragon Mega Knight
Goblin Gang Mega Knight Electro Wizard
Goblin Gang Mega Knight Barbarian Barrel Electro Wizard
Goblin Gang Executioner Inferno Dragon Mega Knight
Arrows Executioner Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Mega Knight Inferno Dragon
Electro Wizard Mega Knight Barbarian Barrel Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Mega Knight
Mega Knight Arrows Electro Wizard
Mega Knight Goblin Gang Executioner
Executioner Mega Knight
Goblin Gang Electro Wizard Barbarian Barrel Executioner Inferno Dragon
Arrows Executioner Mega Knight Barbarian Barrel Electro Wizard Inferno Dragon
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Barrel
Arrows Barbarian Barrel Executioner Electro Wizard
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Executioner Arrows Barbarian Barrel Mega Knight
Arrows Executioner
Arrows Executioner
Arrows Barbarian Barrel Executioner
Arrows
Goblin Gang Electro Wizard
Arrows Barbarian Barrel Electro Wizard
Arrows Executioner
Barbarian Barrel Executioner
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel Executioner
Arrows Barbarian Barrel Executioner Mega Knight
Arrows Barbarian Barrel
Arrows Barbarian Barrel Executioner Electro Wizard Mega Knight
Arrows Barbarian Barrel Mega Knight
Mega Knight
Arrows
Arrows Barbarian Barrel
Arrows Barbarian Barrel Executioner Mega Knight
Inferno Dragon
Arrows Barbarian Barrel Executioner Electro Wizard
Arrows Mega Knight
Arrows Barbarian Barrel
Arrows Executioner Electro Wizard
Electro Wizard
Arrows Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Goblin Gang Barbarian Barrel
Arrows Executioner Electro Wizard
Arrows Barbarian Barrel
Goblin Gang Executioner Electro Wizard Mega Knight
Arrows Executioner
Arrows
Executioner Mega Knight
Goblin Gang Electro Wizard
Executioner Electro Wizard
Barbarian Barrel Executioner Electro Wizard Mega Knight
Inferno Dragon
Mega Knight

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