My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Inferno Dragon
Giant Snowball
Hog Rider Witch Inferno Dragon
Zap
Witch Inferno Dragon
Barbarian Barrel
Witch Electro Wizard
The Log
Hog Rider Witch
Earthquake
Hog Rider Witch
Arrows
Witch
Royal Delivery
Hog Rider Witch Electro Wizard Inferno Dragon
Fireball
Hog Rider Witch Electro Wizard Inferno Dragon
Poison
Witch Electro Wizard
Lightning
Witch Electro Wizard Inferno Dragon
Rocket
Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Hog Rider Poison Electro Wizard Inferno Dragon Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Arrows Hog Rider Poison

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Mega Knight
Hog Rider
Arrows The Log Poison Witch Electro Wizard Mega Knight
Poison
Hog Rider The Log Mega Knight
Witch
Hog Rider Mega Knight
The Log
Hog Rider Poison Mega Knight
Electro Wizard
Hog Rider Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Inferno Dragon Arrows Hog Rider Poison Witch The Log Electro Wizard

Defense Synergies 1 12

Arrows
Mega Knight
Hog Rider
Poison
The Log Electro Wizard Mega Knight
Witch
The Log Electro Wizard Mega Knight
The Log
Poison Witch Electro Wizard Inferno Dragon Mega Knight
Electro Wizard
Poison Witch The Log Inferno Dragon Mega Knight
Inferno Dragon
The Log Electro Wizard Mega Knight
Mega Knight
Arrows Poison Witch The Log Electro Wizard Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Electro Wizard
Inferno Dragon Witch The Log Electro Wizard Mega Knight
Witch Mega Knight Electro Wizard Inferno Dragon
Witch Inferno Dragon Electro Wizard Mega Knight
Arrows Poison The Log Mega Knight
Arrows The Log Electro Wizard Mega Knight
Electro Wizard Inferno Dragon Arrows Poison Witch
Arrows Poison The Log Electro Wizard Mega Knight
Witch Inferno Dragon
Electro Wizard Mega Knight
Poison Witch Electro Wizard Arrows The Log Mega Knight
Arrows Inferno Dragon Poison Witch Electro Wizard
Mega Knight Witch The Log Electro Wizard
Mega Knight Arrows Poison Witch The Log Electro Wizard
Inferno Dragon Electro Wizard Mega Knight
The Log Electro Wizard Inferno Dragon Mega Knight
Mega Knight Arrows Poison Witch Electro Wizard
Arrows Mega Knight Witch The Log Electro Wizard
Arrows Poison Witch The Log Electro Wizard Inferno Dragon Mega Knight
Electro Wizard Inferno Dragon
Mega Knight Arrows Poison Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Witch Electro Wizard
Poison Electro Wizard Arrows The Log Inferno Dragon Mega Knight
Mega Knight Witch The Log Electro Wizard
Mega Knight The Log Electro Wizard
Witch Inferno Dragon Mega Knight
Arrows Poison Witch Electro Wizard
Witch Electro Wizard
Mega Knight Inferno Dragon
Electro Wizard Mega Knight Poison Witch The Log Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Mega Knight Witch
Mega Knight Arrows Poison The Log Electro Wizard
Mega Knight Witch
Witch Mega Knight
Witch Electro Wizard Poison The Log Inferno Dragon
Arrows Poison Mega Knight Witch The Log Electro Wizard Inferno Dragon
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows The Log
Arrows Poison The Log Electro Wizard
Arrows Poison The Log
Arrows Poison The Log
Poison Arrows The Log Mega Knight
Arrows Poison Witch
Arrows Poison Witch The Log
Arrows Poison The Log
Arrows Poison The Log
Poison Electro Wizard
Poison Arrows The Log Electro Wizard
Poison Arrows
Poison The Log
Arrows Poison
Arrows Poison The Log
Arrows Poison Witch The Log
Arrows Poison The Log Mega Knight
Arrows Poison
Arrows Poison The Log Electro Wizard Mega Knight
Arrows Poison Witch The Log Mega Knight
Poison The Log Mega Knight
Arrows Poison
The Log
Arrows Poison The Log
Arrows Poison The Log Witch Mega Knight
Witch Inferno Dragon
Arrows Poison The Log Witch Electro Wizard
Arrows Poison Witch The Log Mega Knight
Poison Arrows The Log
Poison Arrows Witch Electro Wizard
Electro Wizard Poison Witch
Poison Arrows The Log Mega Knight
Arrows Poison Electro Wizard
Mega Knight
Arrows Poison The Log
Electro Wizard Witch
Poison Arrows Witch Electro Wizard
Arrows The Log
Poison Electro Wizard Mega Knight
Arrows The Log Poison
Arrows Poison
Mega Knight
Poison Witch The Log Electro Wizard
Poison Witch Electro Wizard
Poison Witch The Log Electro Wizard Mega Knight
Inferno Dragon
Mega Knight

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