My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince P.E.K.K.A Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Prince P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards Prince Miner
Giant Snowball
Minion Horde Guards Miner Princess
Zap
Minion Horde Guards Prince Princess
Barbarian Barrel
Guards Princess
The Log
Guards Prince Princess
Earthquake
Guards
Arrows
Minion Horde Guards Princess
Royal Delivery
Minion Horde Guards Prince P.E.K.K.A Miner Princess
Fireball
Minion Horde Princess
Poison
Minion Horde Guards Princess
Lightning
Prince
Rocket
Minion Horde Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Poison Prince P.E.K.K.A Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Guards Miner Princess Poison Minion Horde Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Guards Miner Princess

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Prince Miner
Minion Horde
Miner Prince
Guards
Miner
Poison
P.E.K.K.A Miner Prince
Prince
Arrows Minion Horde Poison Miner Princess
P.E.K.K.A
Arrows Poison Princess
Miner
Minion Horde Guards Poison Arrows Prince
Princess
Prince P.E.K.K.A

Defense Synergies 0 6

Arrows
Prince P.E.K.K.A
Minion Horde
Guards
Poison Prince Princess
Poison
Guards
Prince
Arrows Guards
P.E.K.K.A
Arrows Princess
Miner
Princess
Guards P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde
Minion Horde P.E.K.K.A Prince
Minion Horde Prince P.E.K.K.A
Minion Horde Prince P.E.K.K.A Guards
Arrows Poison Prince P.E.K.K.A Princess
Arrows Guards
Minion Horde Arrows Poison Princess
Arrows Poison P.E.K.K.A
Minion Horde P.E.K.K.A Prince Princess
Guards Minion Horde Prince Miner
Minion Horde Guards Poison Arrows Princess
Arrows Minion Horde Poison Princess
Minion Horde Prince P.E.K.K.A Guards
Arrows Minion Horde Guards Poison Prince P.E.K.K.A Princess
P.E.K.K.A Minion Horde Prince
Minion Horde Prince P.E.K.K.A
Minion Horde Arrows Poison Prince P.E.K.K.A
Arrows Minion Horde Guards Prince
Arrows Poison Guards Princess
P.E.K.K.A Prince
Arrows Minion Horde Guards Poison Prince P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Prince P.E.K.K.A
Poison Arrows Prince Miner
Guards P.E.K.K.A Minion Horde Prince
Guards Prince P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Guards Prince
Arrows Poison Minion Horde Princess
Guards Prince P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Prince
Minion Horde P.E.K.K.A Poison Prince
P.E.K.K.A Minion Horde Guards
P.E.K.K.A Minion Horde Guards Prince
P.E.K.K.A Arrows Guards Poison Prince
Prince P.E.K.K.A Minion Horde Guards
Minion Horde Princess
Guards Minion Horde Poison Prince P.E.K.K.A
Arrows Poison Minion Horde P.E.K.K.A Princess
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Princess Arrows Minion Horde Guards
Arrows Poison Miner Princess
Arrows Minion Horde Poison Miner
Arrows Guards Poison Prince
Poison Arrows Minion Horde
Arrows Poison Minion Horde Princess
Arrows Minion Horde Poison Princess
Arrows Poison Princess
Arrows Poison Miner
Minion Horde Guards Poison Prince
Poison Miner Arrows Minion Horde Prince Princess
Poison Arrows Princess
Poison Miner Princess
Arrows Minion Horde Poison Princess
Princess Arrows Poison Prince
Arrows Minion Horde Poison Princess
Arrows Minion Horde Poison Princess
Arrows Poison
Minion Horde
Arrows Poison Prince Princess
Arrows Poison Miner Princess
Minion Horde Poison Prince
Arrows Poison Princess
Prince
Arrows Minion Horde Poison
Arrows Poison Princess
Minion Horde
Arrows Poison Miner Princess
Arrows Poison Prince Miner Princess
Poison Miner Arrows
Poison Arrows Minion Horde Princess
Minion Horde Guards Poison
Minion Horde
Poison Arrows Minion Horde Miner
Arrows Minion Horde Poison Princess
P.E.K.K.A Minion Horde Prince
Arrows Poison Princess
Minion Horde Guards Prince Princess
Poison Arrows Princess
Arrows
Poison Miner Minion Horde Prince Princess
Arrows Poison Princess
Arrows Poison
Minion Horde Prince P.E.K.K.A
Minion Horde Guards Poison Princess
Poison Princess
Poison Prince Miner Princess
Prince P.E.K.K.A

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