My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Princess Electro Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Princess Electro Wizard Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Princess Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Phoenix
Giant Snowball
Minion Horde Goblin Hut Princess
Zap
Minion Horde Goblin Hut Princess
Barbarian Barrel
Goblin Hut Princess Electro Wizard
The Log
Mini P.E.K.K.A Goblin Hut Princess
Earthquake
Goblin Hut
Arrows
Minion Horde Goblin Hut Princess
Royal Delivery
Minion Horde Mini P.E.K.K.A Goblin Hut Princess Electro Wizard
Fireball
Minion Horde Goblin Hut Princess Electro Wizard
Poison
Minion Horde Goblin Hut Princess Electro Wizard Phoenix
Lightning
Mini P.E.K.K.A Goblin Hut Electro Wizard Phoenix
Rocket
Minion Horde Goblin Hut Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Princess Mini P.E.K.K.A Electro Wizard Phoenix Minion Horde Goblin Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Princess Mini P.E.K.K.A Electro Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Phoenix Mega Knight
Minion Horde
Mega Knight
Mini P.E.K.K.A
Arrows Goblin Hut Princess Electro Wizard Mega Knight
Goblin Hut
Mini P.E.K.K.A Mega Knight
Princess
Mini P.E.K.K.A Mega Knight
Electro Wizard
Mini P.E.K.K.A Mega Knight
Phoenix
Arrows
Mega Knight
Minion Horde Arrows Mini P.E.K.K.A Goblin Hut Princess Electro Wizard

Defense Synergies 2 8

Arrows
Mega Knight Mini P.E.K.K.A Goblin Hut Phoenix
Minion Horde
Mini P.E.K.K.A
Electro Wizard Arrows Goblin Hut Princess
Goblin Hut
Arrows Mini P.E.K.K.A Electro Wizard
Princess
Mini P.E.K.K.A Mega Knight
Electro Wizard
Mini P.E.K.K.A Goblin Hut Mega Knight
Phoenix
Arrows
Mega Knight
Arrows Princess Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Goblin Hut Electro Wizard
Minion Horde Mini P.E.K.K.A Goblin Hut Electro Wizard Phoenix Mega Knight
Minion Horde Mini P.E.K.K.A Goblin Hut Mega Knight Electro Wizard
Minion Horde Mini P.E.K.K.A Goblin Hut Electro Wizard Phoenix Mega Knight
Arrows Mini P.E.K.K.A Princess Mega Knight
Arrows Electro Wizard Mega Knight
Minion Horde Electro Wizard Arrows Goblin Hut Princess Phoenix
Arrows Electro Wizard Phoenix Mega Knight
Minion Horde Mini P.E.K.K.A Goblin Hut Princess Phoenix
Minion Horde Mini P.E.K.K.A Electro Wizard Phoenix Mega Knight
Minion Horde Electro Wizard Arrows Goblin Hut Princess Mega Knight
Arrows Minion Horde Goblin Hut Princess Electro Wizard Phoenix
Minion Horde Mini P.E.K.K.A Goblin Hut Mega Knight Electro Wizard
Mega Knight Arrows Minion Horde Mini P.E.K.K.A Goblin Hut Princess Electro Wizard
Mini P.E.K.K.A Minion Horde Goblin Hut Electro Wizard Phoenix Mega Knight
Minion Horde Mini P.E.K.K.A Goblin Hut Electro Wizard Mega Knight
Minion Horde Mega Knight Arrows Mini P.E.K.K.A Goblin Hut Electro Wizard
Arrows Mega Knight Minion Horde Goblin Hut Electro Wizard
Arrows Goblin Hut Princess Electro Wizard Mega Knight
Mini P.E.K.K.A Goblin Hut Electro Wizard Phoenix
Mega Knight Arrows Minion Horde Mini P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Goblin Hut Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A Phoenix Mega Knight
Mega Knight Minion Horde Mini P.E.K.K.A Goblin Hut Electro Wizard
Mini P.E.K.K.A Mega Knight Minion Horde Electro Wizard Phoenix
Minion Horde Mini P.E.K.K.A Goblin Hut Phoenix Mega Knight
Arrows Minion Horde Goblin Hut Princess Electro Wizard
Mini P.E.K.K.A Minion Horde Goblin Hut Electro Wizard Phoenix
Mini P.E.K.K.A Mega Knight Minion Horde Phoenix
Minion Horde Electro Wizard Mega Knight Mini P.E.K.K.A Goblin Hut Phoenix
Minion Horde Goblin Hut Phoenix
Mega Knight Minion Horde Mini P.E.K.K.A Goblin Hut Phoenix
Mega Knight Arrows Electro Wizard Phoenix
Mini P.E.K.K.A Mega Knight Minion Horde
Minion Horde Princess Mega Knight
Goblin Hut Electro Wizard Phoenix Minion Horde Mini P.E.K.K.A
Arrows Mega Knight Minion Horde Mini P.E.K.K.A Goblin Hut Princess Electro Wizard Phoenix
Arrows Goblin Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Minion Horde
Arrows Princess Electro Wizard
Arrows Minion Horde Goblin Hut
Arrows
Arrows Minion Horde Mega Knight
Arrows Minion Horde Princess
Arrows Minion Horde Princess
Arrows Princess
Arrows
Minion Horde Mini P.E.K.K.A Electro Wizard
Arrows Minion Horde Princess Electro Wizard
Arrows Princess
Goblin Hut Princess
Arrows Minion Horde Princess
Princess Arrows Goblin Hut
Arrows Minion Horde Goblin Hut Princess
Arrows Minion Horde Goblin Hut Princess Mega Knight
Arrows
Minion Horde Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Princess Electro Wizard Mega Knight
Arrows Princess Mega Knight
Minion Horde Mega Knight
Arrows Princess
Arrows Minion Horde
Arrows Princess Mega Knight
Minion Horde
Arrows Princess Electro Wizard
Arrows Princess Mega Knight
Arrows
Arrows Minion Horde Princess Electro Wizard
Electro Wizard Minion Horde Goblin Hut
Minion Horde Mini P.E.K.K.A
Arrows Minion Horde Mega Knight
Arrows Minion Horde Princess Electro Wizard
Minion Horde Mega Knight
Arrows Princess
Minion Horde Electro Wizard Goblin Hut Princess
Arrows Princess Electro Wizard
Arrows
Minion Horde Mini P.E.K.K.A Princess Electro Wizard Mega Knight
Arrows Princess
Arrows
Minion Horde Mega Knight
Minion Horde Princess Electro Wizard
Princess Electro Wizard
Princess Electro Wizard Mega Knight
Mega Knight

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