My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Dart Goblin Flying Machine Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Flying Machine Magic Archer Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Dart Goblin Flying Machine Magic Archer Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Goblin Barrel Skeleton King
Giant Snowball
Minion Horde Dart Goblin Flying Machine Goblin Barrel Skeleton King
Zap
Minion Horde Royal Giant Dart Goblin Flying Machine Goblin Barrel Skeleton King
Barbarian Barrel
Dart Goblin Goblin Barrel Magic Archer Skeleton King
The Log
Royal Giant Dart Goblin Goblin Barrel Skeleton King
Earthquake
Goblin Barrel Skeleton King
Arrows
Minion Horde Dart Goblin Flying Machine Goblin Barrel Skeleton King
Royal Delivery
Minion Horde Dart Goblin Flying Machine Goblin Barrel Magic Archer Skeleton King
Fireball
Minion Horde Dart Goblin Flying Machine Goblin Barrel Magic Archer Skeleton King
Poison
Minion Horde Dart Goblin Flying Machine Magic Archer Skeleton King
Lightning
Magic Archer Skeleton King
Rocket
Minion Horde Magic Archer Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Magic Archer Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Dart Goblin Goblin Barrel Flying Machine Magic Archer Skeleton King Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Dart Goblin Goblin Barrel Flying Machine

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Goblin Barrel
Minion Horde
Royal Giant
Royal Giant
Arrows Dart Goblin Goblin Barrel Minion Horde Flying Machine Magic Archer Skeleton King
Dart Goblin
Royal Giant Goblin Barrel Skeleton King
Flying Machine
Royal Giant
Goblin Barrel
Royal Giant Dart Goblin Arrows Skeleton King
Magic Archer
Royal Giant
Skeleton King
Royal Giant Dart Goblin Goblin Barrel

Defense Synergies 0 3

Arrows
Minion Horde
Royal Giant
Dart Goblin
Flying Machine Magic Archer
Flying Machine
Dart Goblin Skeleton King
Goblin Barrel
Magic Archer
Dart Goblin
Skeleton King
Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine
Minion Horde Dart Goblin
Minion Horde Dart Goblin Skeleton King
Arrows
Arrows Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Arrows Flying Machine Magic Archer
Arrows Dart Goblin Flying Machine Magic Archer
Minion Horde Skeleton King
Minion Horde Dart Goblin
Minion Horde Dart Goblin Arrows Flying Machine Magic Archer Skeleton King
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer
Minion Horde Flying Machine
Arrows Minion Horde Dart Goblin Magic Archer Skeleton King
Minion Horde Skeleton King
Minion Horde
Minion Horde Arrows
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer
Arrows Dart Goblin Flying Machine Magic Archer
Dart Goblin
Arrows Minion Horde Dart Goblin Flying Machine

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows Flying Machine Magic Archer
Minion Horde
Minion Horde
Minion Horde
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine
Minion Horde
Minion Horde Flying Machine Magic Archer
Minion Horde Dart Goblin
Minion Horde Dart Goblin Flying Machine
Arrows
Minion Horde Skeleton King
Minion Horde Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine Magic Archer Skeleton King
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Minion Horde Dart Goblin Flying Machine
Arrows Dart Goblin Flying Machine Magic Archer
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer
Arrows Dart Goblin Flying Machine
Arrows Minion Horde Magic Archer
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer
Arrows Dart Goblin Flying Machine Magic Archer
Arrows Dart Goblin Flying Machine
Minion Horde
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer
Arrows Dart Goblin Flying Machine Magic Archer
Flying Machine Dart Goblin Magic Archer
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer
Arrows Dart Goblin Flying Machine Magic Archer
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer
Magic Archer Arrows Minion Horde Dart Goblin Flying Machine
Arrows
Minion Horde
Arrows Dart Goblin Flying Machine Magic Archer
Arrows Dart Goblin Flying Machine Magic Archer
Minion Horde Magic Archer
Arrows
Arrows Minion Horde Flying Machine
Arrows Magic Archer
Minion Horde
Arrows Dart Goblin Flying Machine Magic Archer
Arrows Flying Machine Magic Archer
Arrows Dart Goblin Magic Archer
Arrows Minion Horde Dart Goblin Flying Machine Magic Archer
Minion Horde Dart Goblin Flying Machine
Minion Horde
Arrows Minion Horde Dart Goblin Magic Archer
Arrows Minion Horde Magic Archer
Minion Horde
Arrows Magic Archer
Minion Horde Dart Goblin Flying Machine Magic Archer
Arrows Dart Goblin Flying Machine Magic Archer
Arrows
Minion Horde Dart Goblin Flying Machine Magic Archer
Arrows Dart Goblin Flying Machine Magic Archer Skeleton King
Arrows
Minion Horde Dart Goblin Flying Machine
Minion Horde Dart Goblin Flying Machine Magic Archer Skeleton King
Dart Goblin Flying Machine Magic Archer
Dart Goblin Flying Machine Magic Archer

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