My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Inferno Tower Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Witch Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant Sparky
Giant Snowball
Minion Horde Witch
Zap
Minion Horde Royal Giant Inferno Tower Witch Sparky
Barbarian Barrel
Inferno Tower Witch Sparky
The Log
Royal Giant Witch Sparky
Earthquake
Inferno Tower Witch
Arrows
Minion Horde Witch
Royal Delivery
Minion Horde Witch Sparky
Fireball
Minion Horde Inferno Tower Witch Sparky
Poison
Minion Horde Inferno Tower Witch Sparky
Lightning
Inferno Tower Witch Sparky
Rocket
Minion Horde Inferno Tower Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Freeze Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Freeze Minion Horde Inferno Tower Witch Royal Giant Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

17 Arrows Freeze Minion Horde Inferno Tower

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Sparky Freeze Mega Knight
Minion Horde
Mega Knight Royal Giant Freeze Sparky
Royal Giant
Arrows Minion Horde Witch Sparky
Inferno Tower
Freeze
Arrows Minion Horde
Witch
Royal Giant Mega Knight
Sparky
Arrows Minion Horde Royal Giant
Mega Knight
Minion Horde Arrows Witch

Defense Synergies 1 9

Arrows
Mega Knight Inferno Tower Sparky
Minion Horde
Inferno Tower Freeze Sparky
Royal Giant
Inferno Tower
Arrows Minion Horde Mega Knight
Freeze
Minion Horde Sparky Mega Knight
Witch
Mega Knight
Sparky
Arrows Minion Horde Freeze
Mega Knight
Arrows Inferno Tower Freeze Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Inferno Tower Sparky
Minion Horde Inferno Tower Sparky Witch Mega Knight
Minion Horde Inferno Tower Witch Sparky Mega Knight Freeze
Minion Horde Inferno Tower Witch Sparky Mega Knight
Arrows Sparky Mega Knight
Arrows Freeze Mega Knight
Minion Horde Inferno Tower Arrows Freeze Witch
Arrows Inferno Tower Sparky Mega Knight
Minion Horde Inferno Tower Witch Sparky
Minion Horde Inferno Tower Sparky Mega Knight
Minion Horde Witch Arrows Freeze Mega Knight
Arrows Minion Horde Inferno Tower Witch
Minion Horde Inferno Tower Sparky Mega Knight Freeze Witch
Sparky Mega Knight Arrows Minion Horde Freeze Witch
Inferno Tower Sparky Minion Horde Mega Knight
Minion Horde Inferno Tower Freeze Sparky Mega Knight
Minion Horde Sparky Mega Knight Arrows Inferno Tower Witch
Arrows Mega Knight Minion Horde Witch
Arrows Freeze Witch Mega Knight
Sparky Inferno Tower
Mega Knight Arrows Minion Horde Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower Witch Sparky
Arrows Mega Knight
Mega Knight Minion Horde Inferno Tower Witch Sparky
Mega Knight Minion Horde Inferno Tower Sparky
Inferno Tower Minion Horde Witch Sparky Mega Knight
Arrows Minion Horde Freeze Witch
Sparky Minion Horde Inferno Tower Witch
Inferno Tower Mega Knight Minion Horde Sparky
Minion Horde Freeze Mega Knight Inferno Tower Witch Sparky
Inferno Tower Witch Minion Horde Sparky
Mega Knight Minion Horde Inferno Tower Witch Sparky
Mega Knight Arrows
Mega Knight Minion Horde Inferno Tower Witch Sparky
Minion Horde Witch Sparky Mega Knight
Inferno Tower Witch Sparky Minion Horde Freeze
Arrows Mega Knight Minion Horde Inferno Tower Freeze Witch Sparky
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Freeze Sparky
Arrows
Arrows Minion Horde Sparky
Arrows Freeze Sparky
Arrows Minion Horde Sparky Mega Knight
Arrows Minion Horde Freeze Witch
Arrows Minion Horde Witch Sparky
Arrows Freeze
Arrows
Minion Horde Sparky
Arrows Minion Horde Sparky
Arrows
Sparky
Arrows Minion Horde Freeze
Arrows Sparky
Arrows Minion Horde Witch Sparky
Arrows Minion Horde Sparky Mega Knight
Arrows Freeze Sparky
Minion Horde Sparky
Arrows Sparky Mega Knight
Arrows Witch Mega Knight
Minion Horde Sparky Mega Knight
Arrows
Sparky
Arrows Minion Horde
Arrows Freeze Witch Sparky Mega Knight
Minion Horde Witch
Arrows Witch Sparky
Arrows Witch Sparky Mega Knight
Arrows Sparky
Arrows Minion Horde Witch Sparky
Minion Horde Freeze Witch
Minion Horde Sparky
Arrows Minion Horde Sparky Mega Knight
Arrows Minion Horde Freeze Sparky
Minion Horde Sparky Mega Knight
Arrows Sparky
Minion Horde Freeze Witch
Arrows Witch
Freeze
Arrows
Minion Horde Sparky Mega Knight
Arrows
Arrows Sparky
Minion Horde Sparky Mega Knight
Minion Horde Freeze Witch Sparky
Witch
Freeze Witch Sparky Mega Knight
Sparky
Sparky Mega Knight

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