My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

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AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Valkyrie Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Giant Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Giant
Giant Snowball
Minion Horde
Zap
Minion Horde Royal Giant
Barbarian Barrel
Valkyrie Wizard
The Log
Royal Giant
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Wizard
Fireball
Minion Horde Wizard
Poison
Minion Horde Wizard
Lightning
Valkyrie Wizard
Rocket
Minion Horde Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Rocket Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Valkyrie Minion Horde Wizard Royal Giant Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Mirror Arrows Valkyrie Minion Horde

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Mirror Mega Knight
Minion Horde
Mega Knight Royal Giant Mirror
Royal Giant
Arrows Minion Horde Wizard Rocket Mirror
Valkyrie
Wizard
Wizard
Royal Giant Valkyrie Mega Knight
Rocket
Royal Giant Mirror
Mirror
Arrows Minion Horde Royal Giant Rocket
Mega Knight
Minion Horde Arrows Wizard

Defense Synergies 3 5

Arrows
Mirror Mega Knight Valkyrie
Minion Horde
Mirror
Royal Giant
Valkyrie
Arrows Wizard Mirror
Wizard
Valkyrie Mega Knight
Rocket
Mirror
Arrows Minion Horde Valkyrie Mega Knight
Mega Knight
Arrows Wizard Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Valkyrie Wizard
Minion Horde Valkyrie Mega Knight
Minion Horde Rocket Mega Knight Valkyrie
Minion Horde Valkyrie Mega Knight
Arrows Valkyrie Rocket Mega Knight
Arrows Valkyrie Mega Knight
Minion Horde Rocket Arrows Wizard
Rocket Arrows Valkyrie Mega Knight
Minion Horde
Minion Horde Valkyrie Mega Knight
Minion Horde Valkyrie Arrows Wizard Mega Knight
Arrows Minion Horde Wizard
Minion Horde Mega Knight Valkyrie Wizard Rocket
Valkyrie Wizard Rocket Mega Knight Arrows Minion Horde
Minion Horde Mega Knight
Minion Horde Rocket Mega Knight
Minion Horde Wizard Mega Knight Arrows Valkyrie
Arrows Mega Knight Minion Horde Valkyrie Wizard
Arrows Valkyrie Wizard Mega Knight
Valkyrie Wizard Mega Knight Arrows Minion Horde

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight
Arrows Valkyrie Wizard Rocket Mega Knight
Mega Knight Minion Horde Valkyrie Rocket
Valkyrie Rocket Mega Knight Minion Horde
Minion Horde Valkyrie Mega Knight
Arrows Wizard Rocket Minion Horde
Rocket Minion Horde Valkyrie
Mega Knight Minion Horde Valkyrie
Minion Horde Rocket Mega Knight Valkyrie
Minion Horde
Mega Knight Minion Horde Valkyrie
Rocket Mega Knight Arrows Valkyrie
Rocket Mega Knight Minion Horde Valkyrie Wizard
Wizard Minion Horde Valkyrie Mega Knight
Minion Horde Valkyrie Rocket
Arrows Valkyrie Mega Knight Minion Horde Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie Rocket
Arrows
Rocket Arrows Minion Horde
Arrows Valkyrie Rocket
Wizard Rocket Arrows Minion Horde Valkyrie Mega Knight
Arrows Wizard Minion Horde Rocket
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Wizard
Rocket Minion Horde
Rocket Arrows Minion Horde Valkyrie Wizard
Arrows Wizard Rocket
Rocket
Arrows Minion Horde Rocket
Arrows
Rocket Arrows Minion Horde Wizard
Arrows Minion Horde Wizard Rocket Mega Knight
Arrows Rocket
Minion Horde Rocket
Rocket Arrows Wizard Mega Knight
Rocket Arrows Valkyrie Wizard Mega Knight
Rocket Minion Horde Mega Knight
Rocket Arrows Wizard
Rocket
Rocket Arrows Minion Horde
Arrows Valkyrie Wizard Mega Knight
Minion Horde
Arrows Wizard
Arrows Wizard Mega Knight
Rocket Arrows
Arrows Minion Horde Wizard
Rocket Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard Rocket Mega Knight
Rocket Arrows Minion Horde
Minion Horde Mega Knight
Rocket Arrows Wizard
Minion Horde Rocket
Rocket Arrows Wizard
Arrows
Minion Horde Valkyrie Wizard Rocket Mega Knight
Arrows Wizard
Rocket Arrows
Minion Horde Mega Knight
Minion Horde Rocket
Rocket
Rocket Mega Knight
Wizard Rocket Mega Knight

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