My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 6 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Goblin Hut Baby Dragon Giant Skeleton Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Giant Skeleton Sparky
Giant Snowball
Minion Horde Goblin Hut Skeleton Army Baby Dragon
Zap
Minion Horde Goblin Hut Skeleton Army Sparky
Barbarian Barrel
Valkyrie Goblin Hut Skeleton Army Giant Skeleton Sparky
The Log
Goblin Hut Skeleton Army Giant Skeleton Sparky
Earthquake
Goblin Hut Skeleton Army
Arrows
Minion Horde Goblin Hut Skeleton Army
Royal Delivery
Minion Horde Valkyrie Goblin Hut Skeleton Army Baby Dragon Giant Skeleton Sparky
Fireball
Minion Horde Goblin Hut Skeleton Army Baby Dragon Sparky
Poison
Minion Horde Goblin Hut Skeleton Army Sparky
Lightning
Valkyrie Goblin Hut Baby Dragon Sparky
Rocket
Minion Horde Valkyrie Goblin Hut Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Baby Dragon Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Baby Dragon Giant Skeleton Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Skeleton Army Valkyrie Baby Dragon Minion Horde Goblin Hut Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Skeleton Army Valkyrie Baby Dragon

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Sparky Giant Skeleton
Minion Horde
Giant Skeleton Sparky
Valkyrie
Goblin Hut Baby Dragon Giant Skeleton Sparky
Goblin Hut
Valkyrie Baby Dragon Giant Skeleton
Skeleton Army
Sparky
Baby Dragon
Valkyrie Goblin Hut Giant Skeleton Sparky
Giant Skeleton
Arrows Minion Horde Valkyrie Goblin Hut Baby Dragon Sparky
Sparky
Arrows Minion Horde Valkyrie Skeleton Army Baby Dragon Giant Skeleton

Defense Synergies 0 14

Arrows
Valkyrie Goblin Hut Giant Skeleton Sparky
Minion Horde
Sparky
Valkyrie
Arrows Goblin Hut Baby Dragon Sparky
Goblin Hut
Arrows Valkyrie Skeleton Army Baby Dragon Giant Skeleton
Skeleton Army
Goblin Hut Giant Skeleton Sparky
Baby Dragon
Valkyrie Goblin Hut Giant Skeleton
Giant Skeleton
Arrows Goblin Hut Skeleton Army Baby Dragon
Sparky
Arrows Minion Horde Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Valkyrie Goblin Hut Baby Dragon Sparky
Minion Horde Skeleton Army Sparky Valkyrie Goblin Hut
Minion Horde Goblin Hut Skeleton Army Sparky Valkyrie Giant Skeleton
Minion Horde Goblin Hut Skeleton Army Sparky Valkyrie
Arrows Valkyrie Skeleton Army Giant Skeleton Sparky
Arrows Skeleton Army Valkyrie Baby Dragon
Minion Horde Arrows Goblin Hut Baby Dragon
Arrows Valkyrie Baby Dragon Giant Skeleton Sparky
Minion Horde Sparky Goblin Hut Skeleton Army
Skeleton Army Minion Horde Valkyrie Giant Skeleton Sparky
Minion Horde Valkyrie Skeleton Army Arrows Goblin Hut Baby Dragon Giant Skeleton
Arrows Minion Horde Goblin Hut Baby Dragon
Minion Horde Goblin Hut Skeleton Army Sparky Valkyrie Giant Skeleton
Valkyrie Skeleton Army Sparky Arrows Minion Horde Goblin Hut Baby Dragon
Skeleton Army Sparky Minion Horde Goblin Hut
Minion Horde Skeleton Army Goblin Hut Sparky
Minion Horde Sparky Arrows Valkyrie Goblin Hut Skeleton Army
Arrows Minion Horde Valkyrie Goblin Hut Skeleton Army Baby Dragon
Arrows Valkyrie Baby Dragon Goblin Hut Giant Skeleton
Sparky Goblin Hut
Valkyrie Skeleton Army Arrows Minion Horde Baby Dragon Giant Skeleton Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Goblin Hut Giant Skeleton Sparky
Arrows Valkyrie Baby Dragon
Skeleton Army Giant Skeleton Minion Horde Valkyrie Goblin Hut Sparky
Valkyrie Skeleton Army Giant Skeleton Minion Horde Sparky
Giant Skeleton Minion Horde Valkyrie Goblin Hut Skeleton Army Sparky
Arrows Minion Horde Goblin Hut Baby Dragon
Skeleton Army Sparky Minion Horde Valkyrie Goblin Hut Giant Skeleton
Giant Skeleton Minion Horde Valkyrie Skeleton Army Sparky
Minion Horde Giant Skeleton Valkyrie Goblin Hut Skeleton Army Baby Dragon Sparky
Minion Horde Goblin Hut Skeleton Army Sparky
Minion Horde Valkyrie Goblin Hut Giant Skeleton Sparky
Skeleton Army Arrows Valkyrie Giant Skeleton
Skeleton Army Giant Skeleton Minion Horde Valkyrie Sparky
Minion Horde Valkyrie Skeleton Army Baby Dragon Sparky
Goblin Hut Skeleton Army Sparky Minion Horde Valkyrie Baby Dragon Giant Skeleton
Arrows Valkyrie Minion Horde Goblin Hut Baby Dragon Giant Skeleton Sparky
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie Baby Dragon Giant Skeleton Sparky
Arrows Baby Dragon
Arrows Minion Horde Goblin Hut Baby Dragon Giant Skeleton Sparky
Arrows Valkyrie Giant Skeleton Sparky
Arrows Minion Horde Valkyrie Baby Dragon Sparky
Arrows Minion Horde Baby Dragon
Arrows Minion Horde Baby Dragon Sparky
Arrows Baby Dragon
Arrows
Minion Horde Sparky
Arrows Minion Horde Valkyrie Sparky
Arrows Baby Dragon
Goblin Hut Baby Dragon Sparky
Arrows Minion Horde Baby Dragon
Arrows Goblin Hut Baby Dragon Sparky
Arrows Minion Horde Goblin Hut Baby Dragon Sparky
Arrows Minion Horde Goblin Hut Baby Dragon Sparky
Arrows Sparky
Minion Horde Sparky
Arrows Baby Dragon Sparky
Arrows Valkyrie Baby Dragon
Minion Horde Baby Dragon Giant Skeleton Sparky
Arrows
Sparky
Arrows Minion Horde Baby Dragon
Arrows Valkyrie Baby Dragon Sparky
Minion Horde
Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky
Arrows Baby Dragon Sparky
Arrows Minion Horde Baby Dragon Sparky
Minion Horde Goblin Hut
Minion Horde Sparky
Arrows Minion Horde Sparky
Arrows Minion Horde Sparky
Minion Horde Giant Skeleton Sparky
Arrows Sparky
Minion Horde Goblin Hut Skeleton Army
Arrows Baby Dragon
Arrows
Minion Horde Valkyrie Baby Dragon Sparky
Arrows Baby Dragon
Arrows Giant Skeleton Sparky
Minion Horde Sparky
Minion Horde Baby Dragon Giant Skeleton Sparky
Baby Dragon Giant Skeleton Sparky
Sparky
Sparky

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