My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

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Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Battle Ram Wizard Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie Battle Ram Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Battle Ram Giant Skeleton
Giant Snowball
Minion Horde Battle Ram
Zap
Minion Horde Battle Ram
Barbarian Barrel
Valkyrie Battle Ram Wizard Giant Skeleton
The Log
Battle Ram Giant Skeleton
Earthquake
Arrows
Minion Horde
Royal Delivery
Minion Horde Valkyrie Battle Ram Wizard Giant Skeleton P.E.K.K.A
Fireball
Minion Horde Battle Ram Wizard
Poison
Minion Horde Wizard
Lightning
Valkyrie Battle Ram Wizard
Rocket
Minion Horde Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Rocket

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Battle Ram Rocket Giant Skeleton P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Valkyrie Battle Ram Minion Horde Wizard Rocket Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

16 Arrows Valkyrie Battle Ram Minion Horde

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Battle Ram Giant Skeleton
Minion Horde
Battle Ram Giant Skeleton
Valkyrie
Battle Ram Wizard Giant Skeleton P.E.K.K.A
Battle Ram
Arrows Minion Horde Valkyrie P.E.K.K.A
Wizard
Valkyrie Giant Skeleton P.E.K.K.A
Rocket
Giant Skeleton
Arrows Minion Horde Valkyrie Wizard
P.E.K.K.A
Arrows Valkyrie Battle Ram Wizard

Defense Synergies 0 7

Arrows
Valkyrie Giant Skeleton P.E.K.K.A
Minion Horde
Valkyrie
Arrows Wizard P.E.K.K.A
Battle Ram
Wizard
Valkyrie Giant Skeleton P.E.K.K.A
Rocket
Giant Skeleton
Arrows Wizard
P.E.K.K.A
Arrows Valkyrie Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Valkyrie Wizard
Minion Horde P.E.K.K.A Valkyrie
Minion Horde Rocket P.E.K.K.A Valkyrie Giant Skeleton
Minion Horde P.E.K.K.A Valkyrie
Arrows Valkyrie Rocket Giant Skeleton P.E.K.K.A
Arrows Valkyrie
Minion Horde Rocket Arrows Wizard
Rocket Arrows Valkyrie Giant Skeleton P.E.K.K.A
Minion Horde P.E.K.K.A
Minion Horde Valkyrie Giant Skeleton
Minion Horde Valkyrie Arrows Wizard Giant Skeleton
Arrows Minion Horde Wizard
Minion Horde P.E.K.K.A Valkyrie Wizard Rocket Giant Skeleton
Valkyrie Wizard Rocket Arrows Minion Horde P.E.K.K.A
P.E.K.K.A Minion Horde
Minion Horde Rocket P.E.K.K.A
Minion Horde Wizard Arrows Valkyrie P.E.K.K.A
Arrows Valkyrie Minion Horde Wizard
Arrows Valkyrie Wizard Giant Skeleton
P.E.K.K.A
Valkyrie Wizard Arrows Minion Horde Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Skeleton P.E.K.K.A
Arrows Valkyrie Wizard Rocket
Giant Skeleton P.E.K.K.A Minion Horde Valkyrie Rocket
Valkyrie Rocket Giant Skeleton P.E.K.K.A Minion Horde
Giant Skeleton P.E.K.K.A Minion Horde Valkyrie
Arrows Wizard Rocket Minion Horde
Rocket P.E.K.K.A Minion Horde Valkyrie Giant Skeleton
Giant Skeleton P.E.K.K.A Minion Horde Valkyrie
Minion Horde Rocket Giant Skeleton P.E.K.K.A Valkyrie
P.E.K.K.A Minion Horde
P.E.K.K.A Minion Horde Valkyrie Giant Skeleton
Rocket P.E.K.K.A Arrows Valkyrie Giant Skeleton
Rocket Giant Skeleton P.E.K.K.A Minion Horde Valkyrie Wizard
Wizard Minion Horde Valkyrie
Minion Horde Valkyrie Rocket Giant Skeleton P.E.K.K.A
Arrows Valkyrie Minion Horde Wizard Giant Skeleton P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie Rocket Giant Skeleton
Arrows
Rocket Arrows Minion Horde Giant Skeleton
Arrows Valkyrie Rocket Giant Skeleton
Wizard Rocket Arrows Minion Horde Valkyrie
Arrows Wizard Minion Horde Rocket
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Wizard
Rocket Minion Horde
Rocket Arrows Minion Horde Valkyrie Wizard
Arrows Wizard Rocket
Rocket
Arrows Minion Horde Rocket
Arrows
Rocket Arrows Minion Horde Wizard
Arrows Minion Horde Wizard Rocket
Arrows Rocket
Minion Horde Rocket
Rocket Arrows Wizard
Rocket Arrows Valkyrie Wizard
Rocket Minion Horde Giant Skeleton
Rocket Arrows Wizard
Rocket
Rocket Arrows Minion Horde
Arrows Valkyrie Wizard
Minion Horde
Arrows Wizard
Arrows Wizard
Rocket Arrows
Arrows Minion Horde Wizard
Rocket Minion Horde Wizard
Minion Horde
Arrows Minion Horde Wizard Rocket
Rocket Arrows Minion Horde
P.E.K.K.A Minion Horde Giant Skeleton
Rocket Arrows Wizard
Minion Horde Rocket
Rocket Arrows Wizard
Arrows
Minion Horde Valkyrie Wizard Rocket
Arrows Wizard
Rocket Arrows Giant Skeleton
Minion Horde P.E.K.K.A
Minion Horde Rocket Giant Skeleton
Rocket
Rocket Giant Skeleton
P.E.K.K.A
Wizard Rocket

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