My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Witch Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Goblin Barrel Skeleton Army
Giant Snowball
Minion Horde Goblin Barrel Skeleton Army Witch Lumberjack
Zap
Minion Horde Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Wizard Goblin Barrel Skeleton Army Witch Lumberjack
The Log
Goblin Barrel Skeleton Army Witch Lumberjack
Earthquake
Goblin Barrel Skeleton Army Witch
Arrows
Minion Horde Goblin Barrel Skeleton Army Witch
Royal Delivery
Minion Horde Wizard Goblin Barrel Skeleton Army Witch Lumberjack
Fireball
Minion Horde Wizard Goblin Barrel Skeleton Army Witch Lumberjack
Poison
Minion Horde Wizard Skeleton Army Witch
Lightning
Wizard Witch Lumberjack
Rocket
Minion Horde Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Barrel Skeleton Army Lumberjack Minion Horde Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Goblin Barrel Skeleton Army Lumberjack

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Goblin Barrel Lumberjack Mega Knight
Minion Horde
Mega Knight Lumberjack
Wizard
Lumberjack Mega Knight
Goblin Barrel
Arrows Skeleton Army Lumberjack Mega Knight
Skeleton Army
Goblin Barrel
Witch
Lumberjack Mega Knight
Lumberjack
Arrows Minion Horde Wizard Goblin Barrel Witch Mega Knight
Mega Knight
Minion Horde Arrows Wizard Goblin Barrel Witch Lumberjack

Defense Synergies 1 7

Arrows
Mega Knight Lumberjack
Minion Horde
Wizard
Skeleton Army Lumberjack Mega Knight
Goblin Barrel
Skeleton Army
Wizard Lumberjack
Witch
Lumberjack Mega Knight
Lumberjack
Arrows Wizard Skeleton Army Witch
Mega Knight
Arrows Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Wizard
Minion Horde Skeleton Army Lumberjack Witch Mega Knight
Minion Horde Skeleton Army Witch Lumberjack Mega Knight
Minion Horde Skeleton Army Witch Lumberjack Mega Knight
Arrows Skeleton Army Lumberjack Mega Knight
Arrows Skeleton Army Lumberjack Mega Knight
Minion Horde Arrows Wizard Witch
Arrows Mega Knight
Minion Horde Witch Skeleton Army Lumberjack
Skeleton Army Minion Horde Lumberjack Mega Knight
Minion Horde Skeleton Army Witch Arrows Wizard Lumberjack Mega Knight
Arrows Minion Horde Wizard Witch
Minion Horde Skeleton Army Lumberjack Mega Knight Wizard Witch
Wizard Skeleton Army Mega Knight Arrows Minion Horde Witch Lumberjack
Skeleton Army Minion Horde Lumberjack Mega Knight
Minion Horde Skeleton Army Lumberjack Mega Knight
Minion Horde Wizard Mega Knight Arrows Skeleton Army Witch Lumberjack
Arrows Mega Knight Minion Horde Wizard Skeleton Army Witch Lumberjack
Arrows Wizard Witch Lumberjack Mega Knight
Lumberjack
Wizard Skeleton Army Mega Knight Arrows Minion Horde Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Mega Knight Witch
Arrows Wizard Lumberjack Mega Knight
Skeleton Army Lumberjack Mega Knight Minion Horde Witch
Skeleton Army Lumberjack Mega Knight Minion Horde
Minion Horde Skeleton Army Witch Lumberjack Mega Knight
Arrows Wizard Minion Horde Witch
Skeleton Army Minion Horde Witch Lumberjack
Mega Knight Minion Horde Skeleton Army Lumberjack
Minion Horde Mega Knight Skeleton Army Witch
Witch Minion Horde Skeleton Army
Mega Knight Minion Horde Witch Lumberjack
Skeleton Army Mega Knight Arrows
Skeleton Army Mega Knight Minion Horde Wizard Witch Lumberjack
Wizard Minion Horde Skeleton Army Witch Mega Knight
Skeleton Army Witch Minion Horde Lumberjack
Arrows Mega Knight Minion Horde Wizard Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde
Arrows
Arrows Minion Horde
Arrows
Wizard Arrows Minion Horde Mega Knight
Arrows Wizard Minion Horde Witch
Arrows Minion Horde Wizard Witch
Arrows Wizard
Arrows Wizard
Minion Horde Lumberjack
Arrows Minion Horde Wizard
Arrows Wizard
Arrows Minion Horde
Arrows
Arrows Minion Horde Wizard Witch
Arrows Minion Horde Wizard Mega Knight
Arrows
Minion Horde
Arrows Wizard Mega Knight
Arrows Wizard Witch Mega Knight
Minion Horde Mega Knight
Arrows Wizard
Arrows Minion Horde
Arrows Wizard Witch Mega Knight
Minion Horde Witch
Arrows Wizard Witch
Arrows Wizard Witch Mega Knight
Arrows
Arrows Minion Horde Wizard Witch
Minion Horde Wizard Witch
Minion Horde
Arrows Minion Horde Wizard Mega Knight
Arrows Minion Horde
Minion Horde Mega Knight
Arrows Wizard
Minion Horde Skeleton Army Witch
Arrows Wizard Witch
Arrows
Minion Horde Wizard Lumberjack Mega Knight
Arrows Wizard
Arrows
Minion Horde Mega Knight
Minion Horde Witch
Witch
Witch Mega Knight
Wizard Mega Knight

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