My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake Fireball Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake Fireball Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion
Zap
Inferno Tower
Barbarian Barrel
Inferno Tower
The Log
Mini P.E.K.K.A
Earthquake
Inferno Tower
Arrows
Royal Delivery
Mega Minion Mini P.E.K.K.A
Fireball
Mega Minion Inferno Tower
Poison
Mega Minion Inferno Tower
Lightning
Ice Golem Mega Minion Mini P.E.K.K.A Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Ice Golem Fireball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Ice Golem Earthquake Fireball Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Golem Mega Minion Mini P.E.K.K.A Inferno Tower Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Arrows Mega Minion Earthquake Fireball Mini P.E.K.K.A Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Golem Arrows Mega Minion Earthquake

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Mega Minion Earthquake Mini P.E.K.K.A
Ice Golem
Mega Minion Mini P.E.K.K.A
Mega Minion
Ice Golem Arrows Fireball
Earthquake
Arrows Fireball Mini P.E.K.K.A
Fireball
Arrows Mega Minion Earthquake
Mini P.E.K.K.A
Arrows Ice Golem Earthquake
Inferno Tower
Rocket

Defense Synergies 2 14

Arrows
Ice Golem Mega Minion Fireball Mini P.E.K.K.A Inferno Tower
Ice Golem
Mega Minion Inferno Tower Arrows Earthquake Fireball Mini P.E.K.K.A
Mega Minion
Ice Golem Arrows Inferno Tower
Earthquake
Ice Golem Fireball Mini P.E.K.K.A Inferno Tower
Fireball
Arrows Ice Golem Earthquake Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A
Arrows Ice Golem Earthquake Fireball
Inferno Tower
Ice Golem Arrows Mega Minion Earthquake Fireball
Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Rocket Ice Golem Mega Minion Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower Mega Minion
Mini P.E.K.K.A Inferno Tower Rocket Mega Minion
Mini P.E.K.K.A Inferno Tower Mega Minion
Arrows Earthquake Fireball Mini P.E.K.K.A Rocket
Arrows Fireball Mega Minion Earthquake
Mega Minion Inferno Tower Rocket Arrows Fireball
Earthquake Rocket Arrows Ice Golem Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower
Ice Golem Mini P.E.K.K.A Inferno Tower
Arrows Ice Golem Mega Minion Earthquake Fireball
Arrows Mega Minion Inferno Tower Fireball
Mini P.E.K.K.A Inferno Tower Earthquake Fireball Rocket
Fireball Rocket Arrows Mega Minion Earthquake Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower
Inferno Tower Rocket Fireball Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A Inferno Tower
Arrows Fireball Mega Minion
Arrows Earthquake Ice Golem Mega Minion Fireball
Mini P.E.K.K.A Inferno Tower
Arrows Earthquake Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Ice Golem Fireball Inferno Tower
Fireball Arrows Ice Golem Mega Minion Mini P.E.K.K.A Rocket
Ice Golem Mini P.E.K.K.A Inferno Tower Rocket
Mini P.E.K.K.A Rocket Ice Golem Fireball Inferno Tower
Inferno Tower Mini P.E.K.K.A
Arrows Fireball Rocket Ice Golem
Mini P.E.K.K.A Rocket Ice Golem Mega Minion Fireball Inferno Tower
Mini P.E.K.K.A Inferno Tower
Rocket Ice Golem Mega Minion Fireball Mini P.E.K.K.A Inferno Tower
Inferno Tower Mega Minion
Mega Minion Mini P.E.K.K.A Inferno Tower
Rocket Arrows Fireball
Mini P.E.K.K.A Rocket Ice Golem Fireball Inferno Tower
Fireball
Inferno Tower Ice Golem Mega Minion Fireball Mini P.E.K.K.A Rocket
Arrows Ice Golem Mega Minion Earthquake Fireball Mini P.E.K.K.A Inferno Tower
Arrows Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Fireball Arrows Ice Golem Rocket
Arrows Fireball
Earthquake Rocket Arrows Fireball
Earthquake Arrows Ice Golem Fireball Rocket
Fireball Rocket Arrows Earthquake
Arrows Fireball Ice Golem Mega Minion Rocket
Arrows Earthquake
Arrows Earthquake Fireball Ice Golem
Arrows Fireball
Rocket Fireball Mini P.E.K.K.A
Rocket Arrows Earthquake Fireball
Fireball Arrows Rocket
Earthquake Rocket Ice Golem Fireball
Earthquake Arrows Fireball Rocket
Earthquake Arrows Ice Golem Fireball
Earthquake Rocket Arrows Fireball
Earthquake Arrows Fireball Rocket
Arrows Earthquake Fireball Rocket
Mini P.E.K.K.A Rocket
Rocket Arrows Mega Minion Earthquake Fireball Mini P.E.K.K.A
Rocket Arrows Earthquake Fireball
Rocket Earthquake Fireball
Rocket Arrows Fireball
Rocket
Earthquake Rocket Arrows Fireball
Arrows Ice Golem Earthquake Fireball
Mega Minion
Arrows Fireball Earthquake
Fireball Arrows
Fireball Rocket Arrows
Arrows Ice Golem Fireball
Rocket Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A
Arrows Earthquake Fireball Rocket
Rocket Arrows Fireball
Rocket Arrows Earthquake Fireball
Earthquake Fireball Rocket
Fireball Rocket Arrows Mega Minion
Arrows Fireball
Fireball Mega Minion Mini P.E.K.K.A Rocket
Arrows Ice Golem Earthquake Fireball
Rocket Arrows Fireball
Mega Minion
Fireball Rocket
Fireball Rocket
Fireball Rocket
Fireball Rocket

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