My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Electro Wizard Inferno Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Princess Electro Wizard Inferno Dragon Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Inferno Dragon Night Witch
Giant Snowball
Skeleton Army Princess Inferno Dragon Night Witch
Zap
Inferno Tower Skeleton Army Princess Inferno Dragon Night Witch
Barbarian Barrel
Inferno Tower Skeleton Army Princess Electro Wizard Night Witch
The Log
Skeleton Army Princess
Earthquake
Inferno Tower Skeleton Army
Arrows
Skeleton Army Princess Night Witch
Royal Delivery
Skeleton Army Princess Electro Wizard Inferno Dragon Night Witch
Fireball
Inferno Tower Skeleton Army Princess Electro Wizard Inferno Dragon Night Witch
Poison
Inferno Tower Skeleton Army Princess Electro Wizard Night Witch
Lightning
Inferno Tower Electro Wizard Inferno Dragon Night Witch
Rocket
Inferno Tower Inferno Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Skeleton Army Princess Inferno Dragon Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Skeleton Army Princess Electro Wizard Inferno Dragon Night Witch Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Skeleton Army Princess

Attack Synergies 0 1

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Night Witch
Inferno Tower
Barbarian Barrel
Skeleton Army
Princess
Electro Wizard
Inferno Dragon
Night Witch
Arrows

Defense Synergies 2 13

Arrows
Inferno Tower Barbarian Barrel
Inferno Tower
Skeleton Army Electro Wizard Arrows Barbarian Barrel Princess Night Witch
Barbarian Barrel
Arrows Inferno Tower Princess Electro Wizard Night Witch
Skeleton Army
Inferno Tower Princess Electro Wizard Inferno Dragon
Princess
Inferno Tower Barbarian Barrel Skeleton Army
Electro Wizard
Inferno Tower Barbarian Barrel Skeleton Army Inferno Dragon Night Witch
Inferno Dragon
Skeleton Army Electro Wizard
Night Witch
Inferno Tower Barbarian Barrel Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Barbarian Barrel Electro Wizard
Inferno Tower Skeleton Army Inferno Dragon Electro Wizard Night Witch
Inferno Tower Skeleton Army Electro Wizard Inferno Dragon Night Witch
Inferno Tower Skeleton Army Inferno Dragon Night Witch Electro Wizard
Arrows Barbarian Barrel Skeleton Army Princess
Arrows Barbarian Barrel Skeleton Army Electro Wizard Night Witch
Inferno Tower Electro Wizard Inferno Dragon Arrows Princess Night Witch
Arrows Inferno Tower Barbarian Barrel Electro Wizard
Inferno Tower Inferno Dragon Skeleton Army Princess Night Witch
Skeleton Army Inferno Tower Barbarian Barrel Electro Wizard Night Witch
Skeleton Army Electro Wizard Arrows Barbarian Barrel Princess Night Witch
Arrows Inferno Tower Inferno Dragon Princess Electro Wizard Night Witch
Inferno Tower Skeleton Army Night Witch Electro Wizard
Skeleton Army Arrows Barbarian Barrel Princess Electro Wizard Night Witch
Inferno Tower Skeleton Army Inferno Dragon Electro Wizard
Inferno Tower Skeleton Army Electro Wizard Inferno Dragon
Arrows Inferno Tower Skeleton Army Electro Wizard Night Witch
Arrows Barbarian Barrel Skeleton Army Electro Wizard Night Witch
Arrows Barbarian Barrel Princess Electro Wizard Inferno Dragon
Inferno Tower Electro Wizard Inferno Dragon
Skeleton Army Arrows Barbarian Barrel Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Inferno Tower Barbarian Barrel Electro Wizard
Electro Wizard Arrows Barbarian Barrel Inferno Dragon
Skeleton Army Inferno Tower Electro Wizard
Skeleton Army Inferno Tower Barbarian Barrel Electro Wizard Night Witch
Inferno Tower Skeleton Army Inferno Dragon Night Witch
Arrows Princess Electro Wizard
Skeleton Army Inferno Tower Electro Wizard Night Witch
Inferno Tower Skeleton Army Inferno Dragon
Electro Wizard Inferno Tower Barbarian Barrel Skeleton Army Inferno Dragon
Inferno Tower Skeleton Army Inferno Dragon
Inferno Dragon Inferno Tower
Skeleton Army Arrows Electro Wizard
Skeleton Army Inferno Tower Night Witch
Skeleton Army Princess
Inferno Tower Skeleton Army Electro Wizard Barbarian Barrel Inferno Dragon Night Witch
Arrows Inferno Tower Barbarian Barrel Princess Electro Wizard Inferno Dragon
Arrows Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Barbarian Barrel
Arrows Barbarian Barrel Princess Electro Wizard
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Barbarian Barrel
Arrows Princess
Arrows Princess
Arrows Barbarian Barrel Princess
Arrows
Electro Wizard Night Witch
Arrows Barbarian Barrel Princess Electro Wizard
Arrows Princess
Barbarian Barrel Princess
Arrows Barbarian Barrel Princess
Princess Arrows Barbarian Barrel
Arrows Barbarian Barrel Princess
Arrows Barbarian Barrel Princess
Arrows Barbarian Barrel
Night Witch
Arrows Barbarian Barrel Princess Electro Wizard
Arrows Barbarian Barrel Princess
Night Witch
Arrows Princess
Arrows Barbarian Barrel
Arrows Barbarian Barrel Princess
Inferno Dragon
Arrows Barbarian Barrel Princess Electro Wizard
Arrows Princess
Arrows Barbarian Barrel
Arrows Princess Electro Wizard Night Witch
Electro Wizard
Night Witch
Arrows Night Witch
Arrows Princess Electro Wizard
Arrows Princess
Electro Wizard Barbarian Barrel Skeleton Army Princess Night Witch
Arrows Princess Electro Wizard
Arrows Barbarian Barrel
Princess Electro Wizard
Arrows Princess
Arrows
Princess Electro Wizard
Princess Electro Wizard
Barbarian Barrel Princess Electro Wizard
Inferno Dragon

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