My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Balloon Prince Electro Wizard Inferno Dragon Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Prince Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Prince Inferno Dragon
Giant Snowball
Balloon Inferno Dragon
Zap
Firecracker Inferno Tower Balloon Prince Inferno Dragon
Barbarian Barrel
Firecracker Inferno Tower Electro Wizard
The Log
Firecracker Prince
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker
Royal Delivery
Firecracker Balloon Prince Electro Wizard Inferno Dragon
Fireball
Firecracker Inferno Tower Balloon Electro Wizard Inferno Dragon
Poison
Firecracker Inferno Tower Balloon Electro Wizard
Lightning
Inferno Tower Balloon Prince Electro Wizard Inferno Dragon
Rocket
Inferno Tower Balloon Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Prince Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Electro Wizard Inferno Dragon Golden Knight Inferno Tower Balloon Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Electro Wizard Inferno Dragon

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Prince
Firecracker
Balloon Prince Inferno Dragon
Inferno Tower
Balloon
Arrows Firecracker Electro Wizard Golden Knight
Prince
Arrows Firecracker Electro Wizard
Electro Wizard
Balloon Prince
Inferno Dragon
Firecracker
Golden Knight
Balloon

Defense Synergies 1 10

Arrows
Inferno Tower Prince Golden Knight
Firecracker
Inferno Tower Prince Electro Wizard Golden Knight
Inferno Tower
Electro Wizard Arrows Firecracker Prince
Balloon
Prince
Arrows Firecracker Inferno Tower Electro Wizard
Electro Wizard
Inferno Tower Firecracker Prince Inferno Dragon
Inferno Dragon
Electro Wizard
Golden Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Electro Wizard Golden Knight
Inferno Tower Inferno Dragon Firecracker Prince Electro Wizard
Inferno Tower Prince Electro Wizard Inferno Dragon
Inferno Tower Prince Inferno Dragon Firecracker Electro Wizard
Arrows Firecracker Prince
Arrows Firecracker Electro Wizard
Inferno Tower Electro Wizard Inferno Dragon Arrows Firecracker
Arrows Inferno Tower Electro Wizard Golden Knight
Inferno Tower Inferno Dragon Prince
Firecracker Inferno Tower Prince Electro Wizard
Electro Wizard Arrows Firecracker
Arrows Inferno Tower Inferno Dragon Firecracker Electro Wizard
Inferno Tower Prince Electro Wizard
Arrows Firecracker Prince Electro Wizard Golden Knight
Inferno Tower Inferno Dragon Prince Electro Wizard
Inferno Tower Prince Electro Wizard Inferno Dragon
Arrows Firecracker Inferno Tower Prince Electro Wizard
Arrows Firecracker Prince Electro Wizard Golden Knight
Arrows Firecracker Electro Wizard Inferno Dragon
Inferno Tower Prince Electro Wizard Inferno Dragon
Arrows Firecracker Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Inferno Tower Prince Electro Wizard
Electro Wizard Arrows Firecracker Prince Inferno Dragon
Inferno Tower Prince Electro Wizard Golden Knight
Prince Inferno Tower Electro Wizard
Inferno Tower Prince Inferno Dragon
Arrows Firecracker Electro Wizard
Prince Inferno Tower Electro Wizard
Inferno Tower Prince Inferno Dragon
Electro Wizard Firecracker Inferno Tower Prince Inferno Dragon
Inferno Tower Inferno Dragon
Inferno Dragon Inferno Tower Prince Golden Knight
Arrows Prince Electro Wizard
Prince Inferno Tower Golden Knight
Firecracker
Inferno Tower Electro Wizard Firecracker Prince Inferno Dragon Golden Knight
Arrows Firecracker Inferno Tower Electro Wizard Inferno Dragon Golden Knight
Arrows Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Golden Knight
Arrows Firecracker Electro Wizard Golden Knight
Arrows
Arrows Firecracker Prince
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Golden Knight
Prince Electro Wizard
Firecracker Arrows Prince Electro Wizard Golden Knight
Arrows Firecracker
Firecracker Golden Knight
Arrows Firecracker
Arrows Firecracker Prince
Arrows Firecracker Golden Knight
Arrows Firecracker
Arrows
Arrows Firecracker Prince Electro Wizard
Arrows Firecracker Golden Knight
Prince
Arrows
Prince
Arrows
Arrows Firecracker
Inferno Dragon
Arrows Firecracker Electro Wizard Golden Knight
Arrows Prince Golden Knight
Arrows Firecracker Golden Knight
Arrows Firecracker Electro Wizard
Electro Wizard Firecracker
Arrows
Arrows Firecracker Electro Wizard
Prince
Arrows Firecracker
Electro Wizard Prince
Arrows Firecracker Electro Wizard
Arrows
Firecracker Prince Electro Wizard
Arrows Firecracker
Arrows
Firecracker Prince
Firecracker Electro Wizard Golden Knight
Firecracker Electro Wizard
Firecracker Prince Electro Wizard Golden Knight
Prince Inferno Dragon
Firecracker

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