My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Giant Princess Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarians Giant Princess Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant
Giant Snowball
Barbarians Princess
Zap
Princess
Barbarian Barrel
Knight Barbarians Princess Magic Archer
The Log
Barbarians Princess
Earthquake
Barbarians
Arrows
Princess
Royal Delivery
Knight Barbarians Princess Magic Archer
Fireball
Barbarians Princess Magic Archer
Poison
Barbarians Princess Magic Archer
Lightning
Knight Magic Archer
Rocket
Barbarians Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Fireball Princess Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Fireball Princess Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Knight Princess Fireball Magic Archer Barbarians Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Knight Princess

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Barbarians Fireball Giant Princess Magic Archer
Arrows
Fireball Giant Knight
Knight
Princess Giant Snowball Arrows Fireball Magic Archer
Barbarians
Giant Snowball
Fireball
Arrows Giant Snowball Knight Giant Princess Magic Archer
Giant
Arrows Giant Snowball Fireball Princess Magic Archer
Princess
Knight Giant Snowball Fireball Giant
Magic Archer
Giant Snowball Knight Fireball Giant

Defense Synergies 2 9

Giant Snowball
Knight Barbarians Princess Magic Archer
Arrows
Knight Barbarians Fireball
Knight
Princess Magic Archer Giant Snowball Arrows Fireball
Barbarians
Giant Snowball Arrows
Fireball
Arrows Knight Princess
Giant
Princess
Knight Giant Snowball Fireball
Magic Archer
Knight Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Magic Archer
Barbarians Knight
Barbarians Giant Snowball Knight
Barbarians Knight
Arrows Barbarians Fireball Princess
Arrows Fireball Giant Snowball Magic Archer
Giant Snowball Arrows Fireball Princess Magic Archer
Arrows Barbarians Fireball Magic Archer
Barbarians Princess
Knight Giant Snowball Barbarians
Barbarians Giant Snowball Arrows Knight Fireball Princess Magic Archer
Arrows Giant Snowball Fireball Princess Magic Archer
Barbarians Giant Snowball Knight Fireball
Fireball Giant Snowball Arrows Barbarians Princess Magic Archer
Barbarians Knight
Barbarians Giant Snowball Fireball
Barbarians Arrows Knight Fireball
Arrows Fireball Giant Snowball Knight Barbarians Magic Archer
Giant Snowball Arrows Knight Barbarians Fireball Princess Magic Archer
Barbarians
Giant Snowball Arrows Knight Barbarians Fireball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarians Giant Snowball Fireball
Fireball Giant Snowball Arrows Knight Magic Archer
Barbarians Knight
Knight Barbarians Fireball
Barbarians Knight
Arrows Fireball Giant Snowball Princess Magic Archer
Knight Barbarians Fireball
Knight Barbarians
Giant Snowball Knight Barbarians Fireball Magic Archer
Barbarians
Knight Barbarians
Giant Snowball Arrows Barbarians Fireball
Barbarians Knight Fireball
Barbarians Fireball Princess Magic Archer
Barbarians Knight Fireball Magic Archer
Arrows Giant Snowball Barbarians Fireball Princess Magic Archer
Giant Snowball Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Magic Archer Arrows Knight
Arrows Fireball Giant Snowball Princess Magic Archer
Arrows Fireball Magic Archer
Arrows Knight Barbarians Fireball
Fireball Giant Snowball Arrows Magic Archer
Arrows Fireball Giant Snowball Princess Magic Archer
Arrows Princess Magic Archer
Arrows Fireball Giant Snowball Princess Magic Archer
Arrows Fireball Giant Snowball
Giant Snowball Fireball
Arrows Knight Fireball Princess Magic Archer
Fireball Giant Snowball Arrows Princess Magic Archer
Giant Snowball Knight Fireball Princess Magic Archer
Arrows Fireball Princess Magic Archer
Princess Giant Snowball Arrows Fireball Magic Archer
Giant Snowball Arrows Fireball Princess Magic Archer
Magic Archer Arrows Fireball Princess
Giant Snowball Arrows Fireball
Giant Snowball Arrows Fireball Princess Magic Archer
Giant Snowball Arrows Fireball Princess Magic Archer
Fireball Magic Archer
Giant Snowball Arrows Fireball Princess
Giant Snowball Arrows Barbarians Fireball
Giant Snowball Arrows Fireball Princess Magic Archer
Arrows Fireball Giant Snowball Princess Magic Archer
Fireball Giant Snowball Arrows Princess Magic Archer
Fireball Arrows Magic Archer
Giant Snowball Arrows Fireball Princess Magic Archer
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Arrows Fireball Magic Archer
Giant Snowball Arrows Fireball Princess Magic Archer
Giant Snowball Arrows Fireball Princess Magic Archer
Barbarians Fireball Princess Magic Archer
Fireball Giant Snowball Arrows Princess Magic Archer
Arrows Fireball
Fireball Knight Princess Magic Archer
Arrows Giant Snowball Fireball Princess Magic Archer
Giant Snowball Arrows Fireball
Giant Snowball Fireball Princess Magic Archer
Giant Snowball Fireball Princess Magic Archer
Giant Snowball Fireball Princess Magic Archer
Fireball

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