My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Wizard Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon
Zap
Cannon Firecracker
Barbarian Barrel
Knight Cannon Firecracker Wizard
The Log
Cannon Firecracker Mini P.E.K.K.A
Earthquake
Cannon Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Wizard
Fireball
Cannon Firecracker Wizard
Poison
Cannon Firecracker Wizard
Lightning
Knight Cannon Mini P.E.K.K.A Wizard Goblinstein
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Firecracker Mini P.E.K.K.A Wizard Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Firecracker

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Mega Knight
Knight
Firecracker Arrows Wizard
Cannon
Firecracker
Knight Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Firecracker Wizard Mega Knight
Wizard
Knight Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Wizard
Goblinstein

Defense Synergies 3 12

Arrows
Mega Knight Knight Cannon Mini P.E.K.K.A
Knight
Cannon Firecracker Arrows Mini P.E.K.K.A Wizard
Cannon
Knight Arrows Firecracker Mini P.E.K.K.A Wizard
Firecracker
Knight Cannon Mini P.E.K.K.A Mega Knight
Mini P.E.K.K.A
Arrows Knight Cannon Firecracker Wizard
Wizard
Knight Cannon Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Wizard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Wizard
Mini P.E.K.K.A Knight Cannon Firecracker Mega Knight
Cannon Mini P.E.K.K.A Mega Knight Knight
Cannon Mini P.E.K.K.A Knight Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Cannon Firecracker Mega Knight
Arrows Cannon Firecracker Wizard
Arrows Cannon Mega Knight
Cannon Mini P.E.K.K.A
Knight Cannon Firecracker Mini P.E.K.K.A Mega Knight
Arrows Knight Cannon Firecracker Wizard Mega Knight
Arrows Firecracker Wizard
Cannon Mini P.E.K.K.A Mega Knight Knight Wizard
Wizard Mega Knight Arrows Cannon Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Knight Cannon Mega Knight
Cannon Mini P.E.K.K.A Mega Knight
Wizard Mega Knight Arrows Knight Cannon Firecracker Mini P.E.K.K.A
Arrows Cannon Mega Knight Knight Firecracker Wizard
Arrows Wizard Knight Cannon Firecracker Mega Knight
Mini P.E.K.K.A Cannon
Wizard Mega Knight Arrows Knight Cannon Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight
Arrows Knight Firecracker Mini P.E.K.K.A Wizard Mega Knight
Mega Knight Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Knight
Knight Cannon Mini P.E.K.K.A Mega Knight
Arrows Firecracker Wizard
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Mega Knight Knight
Mega Knight Knight Firecracker Mini P.E.K.K.A
Cannon
Mega Knight Knight Mini P.E.K.K.A
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Knight Cannon Wizard
Wizard Cannon Firecracker Mega Knight
Knight Firecracker Mini P.E.K.K.A
Arrows Mega Knight Cannon Firecracker Mini P.E.K.K.A Wizard
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows
Arrows Knight Firecracker
Wizard Arrows Firecracker Mega Knight
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Mini P.E.K.K.A
Firecracker Arrows Knight Wizard
Arrows Firecracker Wizard
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Wizard
Arrows Firecracker Wizard Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Wizard Mega Knight
Arrows Firecracker Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Firecracker Wizard Mega Knight
Arrows Firecracker Wizard
Arrows Wizard Mega Knight
Arrows Firecracker
Arrows Firecracker Wizard
Firecracker Wizard
Mini P.E.K.K.A
Arrows Wizard Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker Wizard
Arrows Firecracker Wizard
Arrows
Knight Firecracker Mini P.E.K.K.A Wizard Mega Knight
Arrows Firecracker Wizard
Arrows
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Wizard Mega Knight

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