My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Godly!

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Giant Baby Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Mini P.E.K.K.A Baby Dragon Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Cannon Baby Dragon
Zap
Cannon Firecracker Royal Giant
Barbarian Barrel
Knight Cannon Firecracker
The Log
Cannon Firecracker Royal Giant Mini P.E.K.K.A
Earthquake
Cannon Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Baby Dragon
Fireball
Cannon Firecracker Baby Dragon
Poison
Cannon Firecracker
Lightning
Knight Cannon Mini P.E.K.K.A Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Baby Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Firecracker Mini P.E.K.K.A Baby Dragon Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Firecracker

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Knight Mini P.E.K.K.A Mega Knight
Knight
Firecracker Baby Dragon Arrows
Cannon
Firecracker
Knight Royal Giant Mini P.E.K.K.A Baby Dragon Mega Knight
Royal Giant
Arrows Firecracker Baby Dragon
Mini P.E.K.K.A
Arrows Firecracker Baby Dragon Mega Knight
Baby Dragon
Knight Firecracker Royal Giant Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Baby Dragon

Defense Synergies 3 13

Arrows
Mega Knight Knight Cannon Mini P.E.K.K.A
Knight
Cannon Firecracker Arrows Mini P.E.K.K.A Baby Dragon
Cannon
Knight Arrows Firecracker Mini P.E.K.K.A Baby Dragon
Firecracker
Knight Cannon Mini P.E.K.K.A Baby Dragon Mega Knight
Royal Giant
Mini P.E.K.K.A
Arrows Knight Cannon Firecracker Baby Dragon
Baby Dragon
Knight Cannon Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Firecracker Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Firecracker Baby Dragon
Mini P.E.K.K.A Knight Cannon Firecracker Mega Knight
Cannon Mini P.E.K.K.A Mega Knight Knight
Cannon Mini P.E.K.K.A Knight Firecracker Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Cannon Firecracker Baby Dragon Mega Knight
Arrows Cannon Firecracker Baby Dragon
Arrows Cannon Baby Dragon Mega Knight
Cannon Mini P.E.K.K.A
Knight Cannon Firecracker Mini P.E.K.K.A Mega Knight
Arrows Knight Cannon Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Cannon Mini P.E.K.K.A Mega Knight Knight
Mega Knight Arrows Cannon Firecracker Mini P.E.K.K.A Baby Dragon
Mini P.E.K.K.A Knight Cannon Mega Knight
Cannon Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Knight Cannon Firecracker Mini P.E.K.K.A
Arrows Cannon Mega Knight Knight Firecracker Baby Dragon
Arrows Baby Dragon Knight Cannon Firecracker Mega Knight
Mini P.E.K.K.A Cannon
Mega Knight Arrows Knight Cannon Firecracker Mini P.E.K.K.A Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight
Arrows Knight Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Mega Knight Knight Mini P.E.K.K.A
Mini P.E.K.K.A Mega Knight Knight
Knight Cannon Mini P.E.K.K.A Mega Knight
Arrows Firecracker Baby Dragon
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Mega Knight Knight
Mega Knight Knight Firecracker Mini P.E.K.K.A Baby Dragon
Cannon
Mega Knight Knight Mini P.E.K.K.A
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Knight Cannon
Cannon Firecracker Baby Dragon Mega Knight
Knight Firecracker Mini P.E.K.K.A Baby Dragon
Arrows Mega Knight Cannon Firecracker Mini P.E.K.K.A Baby Dragon
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Baby Dragon
Arrows Knight Firecracker
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker
Mini P.E.K.K.A
Firecracker Arrows Knight
Arrows Firecracker Baby Dragon
Knight Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon Mega Knight
Baby Dragon Mega Knight
Arrows
Arrows Baby Dragon
Arrows Firecracker Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows Firecracker Baby Dragon
Firecracker
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Arrows Firecracker Baby Dragon
Arrows
Knight Firecracker Mini P.E.K.K.A Baby Dragon Mega Knight
Arrows Firecracker Baby Dragon
Arrows
Firecracker Mega Knight
Firecracker Baby Dragon
Firecracker
Firecracker Baby Dragon Mega Knight
Firecracker Mega Knight

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