My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Flying Machine

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Skeleton Barrel Flying Machine

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel
Giant Snowball
Cannon Goblin Gang Skeleton Barrel Flying Machine
Zap
Cannon Goblin Gang Skeleton Barrel Flying Machine
Barbarian Barrel
Knight Cannon Goblin Gang Skeleton Barrel
The Log
Cannon Goblin Gang Skeleton Barrel
Earthquake
Cannon Goblin Gang
Arrows
Goblin Gang Skeleton Barrel Flying Machine
Royal Delivery
Knight Goblin Gang Skeleton Barrel Flying Machine
Fireball
Cannon Goblin Gang Skeleton Barrel Flying Machine
Poison
Cannon Goblin Gang Skeleton Barrel Flying Machine
Lightning
Knight Cannon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Cannon Goblin Gang Skeleton Barrel Fireball Flying Machine

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Cannon

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Knight Skeleton Barrel
Knight
Goblin Gang Skeleton Barrel Arrows Fireball Flying Machine The Log
Cannon
Goblin Gang
Knight Skeleton Barrel
Skeleton Barrel
Knight Fireball Arrows Goblin Gang Flying Machine
Fireball
Arrows Skeleton Barrel Knight The Log
Flying Machine
Knight Skeleton Barrel
The Log
Knight Fireball

Defense Synergies 4 13

Arrows
Knight Cannon Fireball
Knight
Cannon Goblin Gang Arrows Fireball Flying Machine The Log
Cannon
Knight The Log Arrows Goblin Gang Fireball Flying Machine
Goblin Gang
Knight Cannon Flying Machine The Log
Skeleton Barrel
Fireball
Fireball
The Log Arrows Knight Cannon Skeleton Barrel
Flying Machine
Knight Cannon Goblin Gang The Log
The Log
Cannon Fireball Knight Goblin Gang Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Skeleton Barrel Fireball Flying Machine The Log
Knight Cannon Goblin Gang Flying Machine The Log
Cannon Goblin Gang Knight
Cannon Knight Goblin Gang
Arrows Fireball The Log
Arrows Goblin Gang Fireball The Log Cannon Flying Machine
Arrows Cannon Goblin Gang Fireball Flying Machine
Arrows Cannon Skeleton Barrel Fireball Flying Machine The Log
Cannon Goblin Gang
Knight Goblin Gang Cannon
Goblin Gang Arrows Knight Cannon Fireball Flying Machine The Log
Arrows Goblin Gang Fireball Flying Machine
Cannon Knight Goblin Gang Fireball Flying Machine The Log
Fireball Arrows Cannon Goblin Gang The Log
Knight Cannon Goblin Gang
Cannon Goblin Gang Fireball The Log
Arrows Knight Cannon Goblin Gang Fireball
Arrows Cannon Fireball Knight Goblin Gang Flying Machine The Log
Arrows The Log Knight Cannon Fireball Flying Machine
Cannon
Goblin Gang Arrows Knight Cannon Fireball Flying Machine The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Fireball
Fireball Arrows Knight Goblin Gang Skeleton Barrel Flying Machine The Log
Goblin Gang Knight The Log
Goblin Gang Knight Fireball The Log
Knight Cannon Goblin Gang
Arrows Fireball Goblin Gang Skeleton Barrel Flying Machine
Goblin Gang Knight Fireball Flying Machine
Knight
Knight Fireball Flying Machine The Log
Cannon Goblin Gang
Knight Flying Machine
Arrows Fireball The Log
Knight Cannon Goblin Gang Fireball
Cannon Fireball Flying Machine
Goblin Gang Knight Fireball Flying Machine The Log
Arrows Cannon Fireball Flying Machine The Log
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Arrows Knight Flying Machine The Log
Arrows Fireball Skeleton Barrel Flying Machine The Log
Arrows Skeleton Barrel Fireball Flying Machine The Log
Arrows Knight Skeleton Barrel Fireball Flying Machine The Log
Fireball Arrows The Log
Arrows Fireball Skeleton Barrel Flying Machine
Arrows Flying Machine The Log
Arrows Fireball The Log Skeleton Barrel Flying Machine
Arrows Fireball The Log Skeleton Barrel Flying Machine
Goblin Gang Fireball
Arrows Knight Skeleton Barrel Fireball Flying Machine The Log
Fireball Arrows Flying Machine
Flying Machine Knight Skeleton Barrel Fireball The Log
Arrows Skeleton Barrel Fireball Flying Machine
Arrows Skeleton Barrel Fireball Flying Machine The Log
Arrows Skeleton Barrel Fireball Flying Machine The Log
Arrows Skeleton Barrel Fireball Flying Machine The Log
Arrows Fireball
Arrows Skeleton Barrel Fireball Flying Machine The Log
Arrows Skeleton Barrel Fireball Flying Machine The Log
Fireball The Log
Arrows Fireball
The Log
Arrows Skeleton Barrel Fireball Flying Machine The Log
Arrows The Log Fireball
Arrows Fireball The Log Skeleton Barrel Flying Machine
Fireball Arrows Skeleton Barrel Flying Machine The Log
Fireball Arrows Skeleton Barrel The Log
Arrows Fireball Flying Machine
Skeleton Barrel Fireball Flying Machine
Fireball
Arrows Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Skeleton Barrel Goblin Gang Fireball Flying Machine
Fireball Arrows Flying Machine
Arrows The Log Fireball
Fireball Knight Goblin Gang Flying Machine
Arrows The Log Skeleton Barrel Fireball Flying Machine
Arrows Fireball
Flying Machine
Goblin Gang Fireball Flying Machine The Log
Fireball Flying Machine
Skeleton Barrel Fireball Flying Machine The Log
Fireball

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