My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Baby Dragon Electro Wizard Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Giant Baby Dragon Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Mighty Miner
Giant Snowball
Cannon Baby Dragon Mighty Miner
Zap
Cannon Royal Giant Mighty Miner
Barbarian Barrel
Knight Cannon Electro Wizard
The Log
Cannon Royal Giant
Earthquake
Cannon
Arrows
Royal Delivery
Knight Baby Dragon Electro Wizard
Fireball
Cannon Baby Dragon Electro Wizard Mighty Miner
Poison
Cannon Electro Wizard
Lightning
Knight Cannon Baby Dragon Electro Wizard Mighty Miner
Rocket
Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Arrows Royal Delivery Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Royal Delivery Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Delivery Baby Dragon Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Cannon Royal Delivery Baby Dragon Electro Wizard Mighty Miner Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Cannon Royal Delivery

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Knight Mighty Miner
Knight
Baby Dragon Arrows Electro Wizard
Cannon
Royal Delivery
Royal Giant
Arrows Baby Dragon Electro Wizard
Baby Dragon
Knight Royal Giant Electro Wizard
Electro Wizard
Knight Royal Giant Baby Dragon
Mighty Miner
Arrows

Defense Synergies 5 8

Arrows
Knight Cannon Royal Delivery
Knight
Cannon Royal Delivery Electro Wizard Arrows Baby Dragon
Cannon
Knight Royal Delivery Arrows Baby Dragon Electro Wizard Mighty Miner
Royal Delivery
Knight Cannon Electro Wizard Arrows Baby Dragon
Royal Giant
Baby Dragon
Knight Cannon Royal Delivery
Electro Wizard
Knight Royal Delivery Cannon
Mighty Miner
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Baby Dragon Electro Wizard
Knight Cannon Royal Delivery Electro Wizard
Cannon Knight Royal Delivery Electro Wizard
Cannon Knight Electro Wizard
Arrows Royal Delivery
Arrows Royal Delivery Cannon Baby Dragon Electro Wizard
Electro Wizard Arrows Cannon Royal Delivery Baby Dragon
Arrows Cannon Baby Dragon Electro Wizard
Cannon Mighty Miner
Knight Cannon Royal Delivery Electro Wizard
Electro Wizard Arrows Knight Cannon Royal Delivery Baby Dragon
Arrows Royal Delivery Baby Dragon Electro Wizard
Cannon Knight Royal Delivery Electro Wizard
Arrows Cannon Royal Delivery Baby Dragon Electro Wizard
Knight Cannon Electro Wizard
Cannon Royal Delivery Electro Wizard
Arrows Knight Cannon Royal Delivery Electro Wizard
Arrows Cannon Royal Delivery Knight Baby Dragon Electro Wizard
Arrows Royal Delivery Baby Dragon Knight Cannon Electro Wizard
Cannon Electro Wizard
Arrows Knight Cannon Royal Delivery Baby Dragon Electro Wizard
Cannon Mighty Miner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Delivery Electro Wizard
Royal Delivery Electro Wizard Arrows Knight Baby Dragon
Royal Delivery Knight Electro Wizard
Knight Royal Delivery Electro Wizard
Knight Cannon Royal Delivery Mighty Miner
Arrows Royal Delivery Baby Dragon Electro Wizard
Royal Delivery Knight Electro Wizard
Mighty Miner Knight Royal Delivery
Royal Delivery Electro Wizard Knight Baby Dragon
Cannon Royal Delivery
Knight
Arrows Royal Delivery Electro Wizard
Royal Delivery Knight Cannon
Cannon Baby Dragon
Electro Wizard Knight Royal Delivery Baby Dragon Mighty Miner
Arrows Cannon Royal Delivery Baby Dragon Electro Wizard Mighty Miner
Arrows Cannon Royal Delivery Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Baby Dragon
Arrows Baby Dragon Electro Wizard
Arrows Baby Dragon
Arrows Knight
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Electro Wizard
Arrows Knight Electro Wizard
Arrows Baby Dragon
Knight Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon
Arrows
Arrows Baby Dragon Electro Wizard
Arrows Baby Dragon
Baby Dragon
Arrows
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Electro Wizard
Arrows Baby Dragon
Arrows Baby Dragon
Arrows Baby Dragon Electro Wizard
Electro Wizard
Arrows
Arrows Electro Wizard
Mighty Miner
Arrows
Electro Wizard
Arrows Baby Dragon Electro Wizard
Arrows
Knight Baby Dragon Electro Wizard
Arrows Baby Dragon
Arrows
Baby Dragon Electro Wizard
Electro Wizard
Baby Dragon Electro Wizard

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