My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Barbarian Barrel Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Dark Prince
Giant Snowball
Cannon Royal Hogs
Zap
Cannon Royal Hogs Dark Prince
Barbarian Barrel
Knight Cannon Royal Hogs Dark Prince
The Log
Cannon Royal Hogs Dark Prince
Earthquake
Cannon Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Knight Royal Hogs Dark Prince
Fireball
Cannon Royal Hogs
Poison
Cannon Royal Hogs
Lightning
Knight Cannon Dark Prince
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Barbarian Barrel Tornado Dark Prince Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tornado Dark Prince Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Knight Cannon Tornado Dark Prince Poison Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Knight Cannon

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Knight Dark Prince
Knight
Arrows Royal Hogs Barbarian Barrel Poison
Cannon
Royal Hogs
Arrows Knight Barbarian Barrel Dark Prince Poison
Barbarian Barrel
Knight Royal Hogs Tornado Dark Prince
Tornado
Barbarian Barrel Dark Prince Poison
Dark Prince
Arrows Royal Hogs Barbarian Barrel Tornado Poison
Poison
Knight Royal Hogs Tornado Dark Prince

Defense Synergies 1 17

Arrows
Knight Cannon Barbarian Barrel Tornado Dark Prince
Knight
Cannon Arrows Barbarian Barrel Tornado Poison
Cannon
Knight Arrows Barbarian Barrel Dark Prince Poison
Royal Hogs
Barbarian Barrel
Arrows Knight Cannon Tornado Dark Prince Poison
Tornado
Arrows Knight Barbarian Barrel Dark Prince Poison
Dark Prince
Arrows Cannon Barbarian Barrel Tornado Poison
Poison
Knight Cannon Barbarian Barrel Tornado Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Barbarian Barrel
Knight Cannon Dark Prince
Cannon Tornado Knight Dark Prince
Cannon Knight Dark Prince
Arrows Barbarian Barrel Tornado Dark Prince Poison
Arrows Barbarian Barrel Tornado Cannon Dark Prince
Tornado Arrows Cannon Poison
Arrows Cannon Barbarian Barrel Poison
Cannon Tornado
Knight Tornado Cannon Barbarian Barrel Dark Prince
Poison Arrows Knight Cannon Barbarian Barrel Tornado Dark Prince
Arrows Tornado Poison
Cannon Knight Dark Prince
Arrows Cannon Barbarian Barrel Tornado Dark Prince Poison
Knight Cannon
Tornado Cannon
Arrows Knight Cannon Tornado Dark Prince Poison
Arrows Cannon Knight Barbarian Barrel Tornado Dark Prince
Arrows Barbarian Barrel Tornado Poison Knight Cannon Dark Prince
Cannon Tornado
Dark Prince Arrows Knight Cannon Barbarian Barrel Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Barbarian Barrel Dark Prince
Poison Arrows Knight Barbarian Barrel
Knight Dark Prince
Dark Prince Knight Barbarian Barrel Tornado
Knight Cannon Dark Prince
Arrows Poison Tornado
Dark Prince Knight
Knight Dark Prince
Knight Barbarian Barrel Tornado Dark Prince Poison
Cannon
Knight Dark Prince
Arrows Tornado Dark Prince Poison
Dark Prince Knight Cannon
Cannon
Knight Barbarian Barrel Tornado Dark Prince Poison
Arrows Poison Cannon Barbarian Barrel Dark Prince
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Barbarian Barrel
Arrows Poison Barbarian Barrel Tornado
Arrows Barbarian Barrel Poison
Arrows Knight Barbarian Barrel Dark Prince Poison
Poison Arrows Barbarian Barrel Dark Prince
Arrows Poison Tornado
Arrows Tornado Poison
Arrows Poison Barbarian Barrel Tornado
Arrows Poison Tornado
Tornado Poison
Poison Arrows Knight Barbarian Barrel Tornado Dark Prince
Poison Arrows Tornado
Poison Knight Barbarian Barrel
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Poison
Arrows Barbarian Barrel Tornado Poison
Arrows Barbarian Barrel Dark Prince Poison
Arrows Barbarian Barrel Tornado Poison
Poison
Arrows Tornado Poison
Tornado
Arrows Barbarian Barrel Poison
Arrows Tornado Poison Barbarian Barrel Dark Prince
Arrows Poison Barbarian Barrel Tornado
Arrows Tornado Poison
Poison Arrows Barbarian Barrel Tornado
Poison Arrows Tornado
Poison
Poison Arrows
Arrows Poison
Arrows Poison
Barbarian Barrel Dark Prince
Poison Arrows Tornado
Arrows Barbarian Barrel
Poison Knight Dark Prince
Arrows Poison
Arrows Tornado Poison
Dark Prince
Tornado Poison
Tornado Poison
Poison Barbarian Barrel Tornado Dark Prince

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