My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Goblin Barrel
Giant Snowball
Royal Hogs Goblin Barrel
Zap
Royal Hogs Goblin Barrel
Barbarian Barrel
Knight Royal Hogs Goblin Barrel
The Log
Royal Hogs Goblin Barrel
Earthquake
Royal Hogs Goblin Barrel
Arrows
Royal Hogs Goblin Barrel
Royal Delivery
Knight Royal Hogs Goblin Barrel P.E.K.K.A
Fireball
Royal Hogs Goblin Barrel
Poison
Royal Hogs
Lightning
Knight
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Goblin Barrel Fireball Royal Hogs P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Goblin Barrel

Attack Synergies 4 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Royal Hogs P.E.K.K.A Knight Goblin Barrel Mega Knight
Knight
Goblin Barrel Arrows Fireball Royal Hogs The Log
Fireball
Arrows Knight Royal Hogs The Log Mega Knight
Royal Hogs
Arrows Knight Fireball Goblin Barrel The Log Mega Knight
Goblin Barrel
Knight Arrows Royal Hogs P.E.K.K.A Mega Knight
P.E.K.K.A
Arrows Goblin Barrel The Log
The Log
Knight Fireball Royal Hogs P.E.K.K.A Mega Knight
Mega Knight
Arrows Fireball Royal Hogs Goblin Barrel The Log

Defense Synergies 3 7

Arrows
Mega Knight Knight Fireball P.E.K.K.A
Knight
Arrows Fireball The Log
Fireball
The Log Arrows Knight Mega Knight
Royal Hogs
Goblin Barrel
P.E.K.K.A
The Log Arrows
The Log
Fireball P.E.K.K.A Knight Mega Knight
Mega Knight
Arrows Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball The Log
P.E.K.K.A Knight The Log Mega Knight
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Knight Mega Knight
Arrows Fireball P.E.K.K.A The Log Mega Knight
Arrows Fireball The Log Mega Knight
Arrows Fireball
Arrows Fireball P.E.K.K.A The Log Mega Knight
P.E.K.K.A
Knight Mega Knight
Arrows Knight Fireball The Log Mega Knight
Arrows Fireball
P.E.K.K.A Mega Knight Knight Fireball The Log
Fireball Mega Knight Arrows P.E.K.K.A The Log
P.E.K.K.A Knight Mega Knight
Fireball P.E.K.K.A The Log Mega Knight
Mega Knight Arrows Knight Fireball P.E.K.K.A
Arrows Fireball Mega Knight Knight The Log
Arrows The Log Knight Fireball Mega Knight
P.E.K.K.A
Mega Knight Arrows Knight Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Fireball P.E.K.K.A
Fireball Arrows Knight The Log Mega Knight
P.E.K.K.A Mega Knight Knight The Log
P.E.K.K.A Mega Knight Knight Fireball The Log
P.E.K.K.A Knight Mega Knight
Arrows Fireball
P.E.K.K.A Knight Fireball
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Mega Knight Knight Fireball The Log
P.E.K.K.A
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Mega Knight Arrows Fireball The Log
P.E.K.K.A Mega Knight Knight Fireball
Fireball Mega Knight
Knight Fireball P.E.K.K.A The Log
Arrows Mega Knight Fireball P.E.K.K.A The Log
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight The Log
Arrows Fireball The Log
Arrows Fireball The Log
Arrows Knight Fireball The Log
Fireball Arrows The Log Mega Knight
Arrows Fireball
Arrows The Log
Arrows Fireball The Log
Arrows Fireball The Log
Fireball
Arrows Knight Fireball The Log
Fireball Arrows
Knight Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Arrows Fireball The Log
Arrows Fireball The Log Mega Knight
Arrows Fireball
Arrows Fireball The Log Mega Knight
Arrows Fireball The Log Mega Knight
Fireball The Log Mega Knight
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows The Log Fireball Mega Knight
Arrows Fireball The Log
Fireball Arrows The Log Mega Knight
Fireball Arrows The Log
Arrows Fireball
Fireball
Fireball
Arrows Fireball The Log Mega Knight
Arrows Fireball
P.E.K.K.A Mega Knight
Arrows Fireball The Log
Fireball
Fireball Arrows
Arrows The Log Fireball
Fireball Knight Mega Knight
Arrows The Log Fireball
Arrows Fireball
P.E.K.K.A Mega Knight
Fireball The Log
Fireball
Fireball The Log Mega Knight
P.E.K.K.A
Fireball Mega Knight

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