My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Dart Goblin
Zap
Firecracker Dart Goblin
Barbarian Barrel
Knight Firecracker Dart Goblin Electro Wizard
The Log
Firecracker Dart Goblin
Earthquake
Firecracker
Arrows
Firecracker Dart Goblin
Royal Delivery
Knight Firecracker Dart Goblin P.E.K.K.A Electro Wizard
Fireball
Firecracker Dart Goblin Electro Wizard
Poison
Firecracker Dart Goblin Electro Wizard
Lightning
Knight Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Firecracker Dart Goblin Fireball Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Firecracker

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball P.E.K.K.A Knight
Knight
Firecracker Dart Goblin Arrows Fireball The Log Electro Wizard
Firecracker
Knight Dart Goblin P.E.K.K.A
Dart Goblin
Knight Firecracker P.E.K.K.A The Log
Fireball
Arrows Knight The Log Electro Wizard
P.E.K.K.A
Arrows Electro Wizard Firecracker Dart Goblin The Log
The Log
Knight Dart Goblin Fireball P.E.K.K.A
Electro Wizard
P.E.K.K.A Knight Fireball

Defense Synergies 6 14

Arrows
Knight Fireball P.E.K.K.A
Knight
Firecracker Dart Goblin Electro Wizard Arrows Fireball The Log
Firecracker
Knight The Log Dart Goblin P.E.K.K.A Electro Wizard
Dart Goblin
Knight Firecracker P.E.K.K.A The Log Electro Wizard
Fireball
The Log Arrows Knight Electro Wizard
P.E.K.K.A
The Log Arrows Firecracker Dart Goblin Electro Wizard
The Log
Firecracker Fireball P.E.K.K.A Knight Dart Goblin Electro Wizard
Electro Wizard
Knight Firecracker Dart Goblin Fireball P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Dart Goblin Fireball The Log Electro Wizard
P.E.K.K.A Knight Firecracker Dart Goblin The Log Electro Wizard
P.E.K.K.A Knight Dart Goblin Electro Wizard
P.E.K.K.A Knight Firecracker Dart Goblin Electro Wizard
Arrows Firecracker Fireball P.E.K.K.A The Log
Arrows Fireball The Log Firecracker Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Arrows Firecracker Fireball
Arrows Dart Goblin Fireball P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Knight Firecracker Dart Goblin Electro Wizard
Dart Goblin Electro Wizard Arrows Knight Firecracker Fireball The Log
Arrows Firecracker Dart Goblin Fireball Electro Wizard
P.E.K.K.A Knight Fireball The Log Electro Wizard
Fireball Arrows Firecracker Dart Goblin P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Knight Electro Wizard
Fireball P.E.K.K.A The Log Electro Wizard
Arrows Knight Firecracker Fireball P.E.K.K.A Electro Wizard
Arrows Fireball Knight Firecracker Dart Goblin The Log Electro Wizard
Arrows The Log Knight Firecracker Dart Goblin Fireball Electro Wizard
P.E.K.K.A Dart Goblin Electro Wizard
Arrows Knight Firecracker Dart Goblin Fireball P.E.K.K.A The Log Electro Wizard
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Arrows Knight Firecracker The Log
P.E.K.K.A Knight The Log Electro Wizard
P.E.K.K.A Knight Fireball The Log Electro Wizard
P.E.K.K.A Knight
Arrows Firecracker Fireball Dart Goblin Electro Wizard
P.E.K.K.A Knight Dart Goblin Fireball Electro Wizard
P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Knight Firecracker Fireball The Log
P.E.K.K.A Dart Goblin
P.E.K.K.A Knight Dart Goblin
P.E.K.K.A Arrows Fireball The Log Electro Wizard
P.E.K.K.A Knight Fireball
Firecracker Dart Goblin Fireball
Electro Wizard Knight Firecracker Dart Goblin Fireball P.E.K.K.A The Log
Arrows Firecracker Dart Goblin Fireball P.E.K.K.A The Log Electro Wizard
Arrows Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Firecracker Dart Goblin The Log
Arrows Firecracker Fireball Dart Goblin The Log Electro Wizard
Arrows Dart Goblin Fireball The Log
Arrows Knight Firecracker Dart Goblin Fireball The Log
Fireball Arrows Firecracker The Log
Arrows Firecracker Fireball Dart Goblin
Arrows Firecracker Dart Goblin The Log
Arrows Fireball The Log Firecracker Dart Goblin
Arrows Fireball The Log Firecracker Dart Goblin
Fireball Electro Wizard
Firecracker Arrows Knight Dart Goblin Fireball The Log Electro Wizard
Fireball Arrows Firecracker Dart Goblin
Knight Firecracker Dart Goblin Fireball The Log
Arrows Firecracker Dart Goblin Fireball
Arrows Firecracker Dart Goblin Fireball The Log
Arrows Firecracker Dart Goblin Fireball The Log
Arrows Firecracker Dart Goblin Fireball The Log
Arrows Fireball
Arrows Firecracker Dart Goblin Fireball The Log Electro Wizard
Arrows Firecracker Dart Goblin Fireball The Log
Fireball The Log
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows Firecracker The Log Fireball
Arrows Firecracker Fireball The Log Dart Goblin Electro Wizard
Fireball Arrows The Log
Fireball Arrows Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin Fireball Electro Wizard
Electro Wizard Firecracker Dart Goblin Fireball
Fireball
Arrows Dart Goblin Fireball The Log
Arrows Firecracker Fireball Electro Wizard
P.E.K.K.A
Arrows Firecracker Fireball The Log
Electro Wizard Dart Goblin Fireball
Fireball Arrows Firecracker Dart Goblin Electro Wizard
Arrows The Log Fireball
Fireball Knight Firecracker Dart Goblin Electro Wizard
Arrows The Log Firecracker Dart Goblin Fireball
Arrows Fireball
Firecracker Dart Goblin P.E.K.K.A
Firecracker Dart Goblin Fireball The Log Electro Wizard
Firecracker Dart Goblin Fireball Electro Wizard
Firecracker Dart Goblin Fireball The Log Electro Wizard
P.E.K.K.A
Fireball Firecracker Dart Goblin

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