My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Golem Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel
Zap
Firecracker Inferno Tower Goblin Barrel
Barbarian Barrel
Knight Firecracker Elixir Golem Valkyrie Inferno Tower Goblin Barrel
The Log
Firecracker Elixir Golem Hog Rider Goblin Barrel
Earthquake
Firecracker Elixir Golem Hog Rider Inferno Tower Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Knight Firecracker Elixir Golem Valkyrie Hog Rider Goblin Barrel
Fireball
Firecracker Elixir Golem Hog Rider Inferno Tower Goblin Barrel
Poison
Firecracker Elixir Golem Inferno Tower
Lightning
Knight Valkyrie Inferno Tower
Rocket
Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Golem Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Elixir Golem Goblin Barrel Valkyrie Hog Rider Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Elixir Golem

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Elixir Golem Goblin Barrel
Knight
Firecracker Hog Rider Goblin Barrel Arrows
Firecracker
Knight Elixir Golem Hog Rider Valkyrie Goblin Barrel
Elixir Golem
Firecracker Arrows Hog Rider Goblin Barrel
Valkyrie
Hog Rider Goblin Barrel Firecracker
Hog Rider
Arrows Knight Firecracker Valkyrie Elixir Golem Goblin Barrel
Inferno Tower
Goblin Barrel
Knight Valkyrie Arrows Firecracker Elixir Golem Hog Rider

Defense Synergies 3 5

Arrows
Knight Valkyrie Inferno Tower
Knight
Firecracker Inferno Tower Arrows
Firecracker
Knight Valkyrie Inferno Tower
Elixir Golem
Valkyrie
Firecracker Arrows Inferno Tower
Hog Rider
Inferno Tower
Knight Arrows Firecracker Valkyrie
Goblin Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Inferno Tower
Inferno Tower Knight Firecracker Valkyrie
Inferno Tower Knight Valkyrie
Inferno Tower Knight Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker Valkyrie
Inferno Tower Arrows Firecracker
Arrows Valkyrie Inferno Tower
Inferno Tower
Knight Firecracker Valkyrie Inferno Tower
Valkyrie Arrows Knight Firecracker
Arrows Inferno Tower Firecracker
Inferno Tower Knight Valkyrie
Valkyrie Arrows Firecracker
Inferno Tower Knight
Inferno Tower
Arrows Knight Firecracker Valkyrie Inferno Tower
Arrows Valkyrie Knight Firecracker
Arrows Valkyrie Knight Firecracker
Inferno Tower
Valkyrie Arrows Knight Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Inferno Tower
Arrows Knight Firecracker Valkyrie
Knight Valkyrie Inferno Tower
Valkyrie Knight Inferno Tower
Inferno Tower Knight Valkyrie
Arrows Firecracker
Knight Valkyrie Inferno Tower
Inferno Tower Knight Valkyrie
Knight Firecracker Valkyrie Inferno Tower
Inferno Tower
Knight Valkyrie Inferno Tower
Arrows Valkyrie
Knight Valkyrie Inferno Tower
Firecracker Valkyrie
Inferno Tower Knight Firecracker Valkyrie
Arrows Valkyrie Firecracker Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Knight Firecracker Valkyrie
Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Firecracker Arrows Knight Valkyrie
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker Valkyrie
Arrows
Arrows
Arrows Firecracker Valkyrie
Arrows Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Firecracker
Arrows
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows
Knight Firecracker Valkyrie
Arrows Firecracker
Arrows
Firecracker
Firecracker
Firecracker
Firecracker
Firecracker

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