My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Ice Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Mini P.E.K.K.A Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Guards
Giant Snowball
Wall Breakers Guards
Zap
Firecracker Wall Breakers Guards
Barbarian Barrel
Knight Firecracker Wall Breakers Guards
The Log
Firecracker Mini P.E.K.K.A Wall Breakers Guards
Earthquake
Firecracker Guards
Arrows
Firecracker Wall Breakers Guards
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Wall Breakers Guards
Fireball
Firecracker Wall Breakers
Poison
Firecracker Guards
Lightning
Knight Ice Golem Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Ice Golem Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Ice Golem Mini P.E.K.K.A Guards Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem Wall Breakers Arrows Knight Firecracker Guards Mini P.E.K.K.A Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem Wall Breakers Arrows Knight

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Wall Breakers
Knight
Firecracker Wall Breakers Arrows Poison
Firecracker
Knight Ice Golem Mini P.E.K.K.A Wall Breakers
Ice Golem
Wall Breakers Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Firecracker Ice Golem
Wall Breakers
Knight Ice Golem Arrows Firecracker
Guards
Poison
Knight

Defense Synergies 2 12

Arrows
Knight Ice Golem Mini P.E.K.K.A
Knight
Firecracker Arrows Mini P.E.K.K.A Poison
Firecracker
Knight Ice Golem Mini P.E.K.K.A Guards
Ice Golem
Firecracker Arrows Mini P.E.K.K.A Guards Poison
Mini P.E.K.K.A
Arrows Knight Firecracker Ice Golem Guards
Wall Breakers
Guards
Firecracker Ice Golem Mini P.E.K.K.A Poison
Poison
Knight Ice Golem Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Ice Golem
Mini P.E.K.K.A Knight Firecracker
Mini P.E.K.K.A Knight
Mini P.E.K.K.A Knight Firecracker Guards
Arrows Firecracker Mini P.E.K.K.A Poison
Arrows Firecracker Guards
Arrows Firecracker Poison
Arrows Ice Golem Poison
Mini P.E.K.K.A
Knight Guards Firecracker Ice Golem Mini P.E.K.K.A
Guards Poison Arrows Knight Firecracker Ice Golem
Arrows Firecracker Poison
Mini P.E.K.K.A Knight Guards
Arrows Firecracker Mini P.E.K.K.A Guards Poison
Mini P.E.K.K.A Knight
Mini P.E.K.K.A
Arrows Knight Firecracker Mini P.E.K.K.A Poison
Arrows Knight Firecracker Guards
Arrows Poison Knight Firecracker Ice Golem Guards
Mini P.E.K.K.A
Arrows Knight Firecracker Mini P.E.K.K.A Guards Poison
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Ice Golem
Poison Arrows Knight Firecracker Ice Golem Mini P.E.K.K.A
Guards Knight Ice Golem Mini P.E.K.K.A
Mini P.E.K.K.A Guards Knight Ice Golem
Knight Mini P.E.K.K.A Guards
Arrows Firecracker Poison Ice Golem
Mini P.E.K.K.A Guards Knight Ice Golem
Mini P.E.K.K.A Knight
Knight Firecracker Ice Golem Mini P.E.K.K.A Poison
Guards
Knight Mini P.E.K.K.A Guards
Arrows Guards Poison
Mini P.E.K.K.A Knight Ice Golem Guards
Firecracker
Guards Knight Firecracker Ice Golem Mini P.E.K.K.A Poison
Arrows Poison Firecracker Ice Golem Mini P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Firecracker Ice Golem Guards
Arrows Firecracker Poison
Arrows Poison
Arrows Knight Firecracker Ice Golem Guards Poison
Poison Arrows Firecracker
Arrows Firecracker Poison Ice Golem
Arrows Firecracker Poison
Arrows Poison Firecracker Ice Golem
Arrows Poison Firecracker
Mini P.E.K.K.A Guards Poison
Firecracker Poison Arrows Knight
Poison Arrows Firecracker
Poison Knight Firecracker Ice Golem
Arrows Firecracker Poison
Arrows Firecracker Ice Golem Poison
Arrows Firecracker Poison
Arrows Firecracker Poison
Arrows Poison
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Poison
Arrows Firecracker Poison
Poison
Arrows Poison
Arrows Poison
Arrows Firecracker Ice Golem Poison
Arrows Firecracker Poison
Arrows Poison
Poison Arrows Firecracker
Poison Arrows Firecracker Ice Golem
Firecracker Guards Poison
Mini P.E.K.K.A
Poison Arrows
Arrows Firecracker Poison
Arrows Firecracker Poison
Guards
Poison Arrows Firecracker
Arrows
Poison Knight Firecracker Mini P.E.K.K.A
Arrows Firecracker Ice Golem Poison
Arrows Poison
Firecracker
Firecracker Guards Poison
Firecracker Poison
Poison Firecracker
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: