My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Royal Recruits Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Wall Breakers Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers Goblin Barrel Prince
Giant Snowball
Royal Recruits Wall Breakers Goblin Barrel
Zap
Firecracker Wall Breakers Goblin Barrel Prince
Barbarian Barrel
Knight Firecracker Royal Recruits Wall Breakers Goblin Barrel
The Log
Firecracker Royal Recruits Wall Breakers Goblin Barrel Prince
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Royal Recruits Wall Breakers Goblin Barrel
Royal Delivery
Knight Firecracker Royal Recruits Wall Breakers Goblin Barrel Prince
Fireball
Firecracker Wall Breakers Goblin Barrel
Poison
Firecracker Royal Recruits
Lightning
Knight Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Arrows Knight Firecracker Goblin Barrel Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Arrows Knight

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Wall Breakers Goblin Barrel Prince
Knight
Firecracker Wall Breakers Goblin Barrel Arrows Prince The Log
Firecracker
Knight Royal Recruits Wall Breakers Goblin Barrel Prince
Royal Recruits
Firecracker Wall Breakers
Wall Breakers
Knight Arrows Firecracker Royal Recruits The Log
Goblin Barrel
Knight Prince Arrows Firecracker
Prince
Goblin Barrel Arrows Knight Firecracker The Log
The Log
Knight Wall Breakers Prince

Defense Synergies 3 6

Arrows
Knight Prince
Knight
Firecracker Arrows The Log
Firecracker
Knight The Log Royal Recruits Prince
Royal Recruits
Firecracker The Log
Wall Breakers
Goblin Barrel
Prince
The Log Arrows Firecracker
The Log
Firecracker Prince Knight Royal Recruits

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Royal Recruits The Log
Knight Firecracker Royal Recruits Prince The Log
Prince Knight Royal Recruits
Royal Recruits Prince Knight Firecracker
Arrows Firecracker Royal Recruits Prince The Log
Arrows The Log Firecracker
Arrows Firecracker
Arrows Royal Recruits The Log
Royal Recruits Prince
Knight Firecracker Royal Recruits Prince
Arrows Knight Firecracker Royal Recruits The Log
Arrows Firecracker
Royal Recruits Prince Knight The Log
Arrows Firecracker Royal Recruits Prince The Log
Royal Recruits Knight Prince
Royal Recruits Prince The Log
Arrows Knight Firecracker Royal Recruits Prince
Arrows Knight Firecracker Royal Recruits Prince The Log
Arrows The Log Knight Firecracker Royal Recruits
Royal Recruits Prince
Royal Recruits Arrows Knight Firecracker Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Prince
Arrows Knight Firecracker Prince The Log
Royal Recruits Knight Prince The Log
Royal Recruits Prince Knight The Log
Royal Recruits Knight Prince
Arrows Firecracker
Royal Recruits Prince Knight
Knight Royal Recruits Prince
Royal Recruits Knight Firecracker Prince The Log
Royal Recruits
Knight Royal Recruits Prince
Royal Recruits Arrows Prince The Log
Royal Recruits Prince Knight
Royal Recruits Firecracker
Royal Recruits Knight Firecracker Prince The Log
Arrows Firecracker Royal Recruits The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Royal Recruits The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Knight Firecracker Royal Recruits Prince The Log
Arrows Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Prince
Firecracker Arrows Knight Royal Recruits Prince The Log
Arrows Firecracker
Knight Firecracker The Log
Arrows Firecracker
Arrows Firecracker Prince The Log
Arrows Firecracker The Log
Arrows Firecracker Royal Recruits The Log
Arrows
Arrows Firecracker Prince The Log
Arrows Firecracker The Log
Prince The Log
Arrows
Prince The Log
Arrows Royal Recruits The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Prince The Log
Arrows Firecracker The Log
Arrows Firecracker
Firecracker
Arrows The Log
Arrows Firecracker
Prince
Arrows Firecracker The Log
Royal Recruits Prince
Arrows Firecracker
Arrows The Log
Knight Firecracker Prince
Arrows The Log Firecracker
Arrows
Firecracker Royal Recruits Prince
Firecracker Royal Recruits The Log
Firecracker
Firecracker Royal Recruits Prince The Log
Prince
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: