My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Skeleton Dragons Electro Dragon Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Skeleton Dragons Balloon Electro Dragon Phoenix Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Balloon Phoenix Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Phoenix Lava Hound
Giant Snowball
Skeleton Dragons Balloon Electro Dragon Lava Hound
Zap
Firecracker Balloon Lava Hound
Barbarian Barrel
Knight Firecracker
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker Skeleton Dragons Lava Hound
Royal Delivery
Knight Firecracker Skeleton Dragons Balloon Electro Dragon Lava Hound
Fireball
Firecracker Skeleton Dragons Balloon Electro Dragon Lava Hound
Poison
Firecracker Skeleton Dragons Balloon Electro Dragon Phoenix Lava Hound
Lightning
Knight Skeleton Dragons Balloon Electro Dragon Phoenix
Rocket
Balloon Electro Dragon Phoenix

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Skeleton Dragons Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Skeleton Dragons Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Skeleton Dragons Phoenix Balloon Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Firecracker Skeleton Dragons

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon Lava Hound Knight Phoenix
Knight
Firecracker Skeleton Dragons Balloon Arrows Electro Dragon
Firecracker
Knight Skeleton Dragons Balloon Lava Hound
Skeleton Dragons
Knight Lava Hound Firecracker Balloon
Balloon
Arrows Knight Lava Hound Firecracker Skeleton Dragons Electro Dragon
Electro Dragon
Lava Hound Knight Balloon
Phoenix
Arrows
Lava Hound
Arrows Skeleton Dragons Balloon Electro Dragon Firecracker

Defense Synergies 3 6

Arrows
Knight Phoenix
Knight
Firecracker Skeleton Dragons Electro Dragon Arrows Phoenix
Firecracker
Knight Skeleton Dragons Electro Dragon
Skeleton Dragons
Knight Firecracker Electro Dragon
Balloon
Electro Dragon
Knight Firecracker Skeleton Dragons
Phoenix
Arrows Knight
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Skeleton Dragons Electro Dragon
Knight Firecracker Skeleton Dragons Electro Dragon Phoenix
Knight Skeleton Dragons Electro Dragon
Knight Firecracker Skeleton Dragons Electro Dragon Phoenix
Arrows Firecracker
Arrows Firecracker Skeleton Dragons Electro Dragon
Skeleton Dragons Arrows Firecracker Electro Dragon Phoenix
Arrows Skeleton Dragons Electro Dragon Phoenix
Phoenix
Knight Firecracker Phoenix
Skeleton Dragons Arrows Knight Firecracker Electro Dragon
Arrows Skeleton Dragons Firecracker Electro Dragon Phoenix
Knight Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Knight Phoenix
Arrows Knight Firecracker Skeleton Dragons Electro Dragon
Arrows Knight Firecracker Skeleton Dragons Electro Dragon
Arrows Knight Firecracker Skeleton Dragons Electro Dragon
Phoenix
Skeleton Dragons Arrows Knight Firecracker Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Arrows Knight Firecracker Skeleton Dragons Electro Dragon Phoenix
Knight Electro Dragon
Knight Phoenix
Knight Phoenix
Arrows Firecracker Skeleton Dragons Electro Dragon
Knight Phoenix
Knight Phoenix
Electro Dragon Knight Firecracker Skeleton Dragons Phoenix
Skeleton Dragons Phoenix
Knight Electro Dragon Phoenix
Arrows Phoenix
Knight
Firecracker Skeleton Dragons Electro Dragon
Electro Dragon Phoenix Knight Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Electro Dragon Phoenix
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows Skeleton Dragons Electro Dragon
Arrows Knight Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Electro Dragon
Firecracker Arrows Knight Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Knight Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows
Skeleton Dragons
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Skeleton Dragons
Arrows Skeleton Dragons
Arrows Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons
Arrows Firecracker Skeleton Dragons Electro Dragon
Electro Dragon Firecracker Skeleton Dragons
Arrows Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows Firecracker
Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows
Knight Firecracker Skeleton Dragons Electro Dragon
Arrows Firecracker Skeleton Dragons Electro Dragon
Arrows
Firecracker Skeleton Dragons Electro Dragon
Electro Dragon Firecracker Skeleton Dragons
Firecracker Skeleton Dragons Electro Dragon
Electro Dragon Firecracker
Firecracker Skeleton Dragons Electro Dragon

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