My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Bowler Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Barbarian Barrel Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Tesla
The Log
Firecracker
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Knight Firecracker Bowler
Fireball
Firecracker Tesla Bowler
Poison
Firecracker
Lightning
Knight Tesla Bowler
Rocket
Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Tornado Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Barbarian Barrel Tornado Bowler Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tornado Bowler Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Knight Firecracker Tornado Tesla Bowler Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Arrows Knight Firecracker

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Bowler
Knight
Firecracker Arrows Barbarian Barrel
Firecracker
Knight Barbarian Barrel Tornado Bowler
Tesla
Barbarian Barrel
Knight Firecracker Tornado Bowler Electro Giant
Tornado
Electro Giant Firecracker Barbarian Barrel Bowler
Bowler
Arrows Firecracker Barbarian Barrel Tornado
Electro Giant
Tornado Barbarian Barrel

Defense Synergies 3 18

Arrows
Knight Tesla Barbarian Barrel Tornado Bowler
Knight
Firecracker Tesla Arrows Barbarian Barrel Tornado Bowler
Firecracker
Knight Tesla Barbarian Barrel Tornado
Tesla
Knight Arrows Firecracker Barbarian Barrel Tornado Bowler
Barbarian Barrel
Arrows Knight Firecracker Tesla Tornado Bowler Electro Giant
Tornado
Bowler Arrows Knight Firecracker Tesla Barbarian Barrel Electro Giant
Bowler
Tornado Arrows Knight Tesla Barbarian Barrel
Electro Giant
Barbarian Barrel Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Firecracker Tesla Barbarian Barrel
Knight Firecracker Tesla
Tesla Tornado Bowler Knight
Tesla Knight Firecracker Bowler
Arrows Firecracker Barbarian Barrel Tornado Bowler
Arrows Barbarian Barrel Tornado Bowler Firecracker Tesla
Tesla Tornado Arrows Firecracker
Bowler Arrows Tesla Barbarian Barrel Electro Giant
Tesla Tornado
Knight Tornado Firecracker Tesla Barbarian Barrel Bowler
Arrows Knight Firecracker Tesla Barbarian Barrel Tornado Bowler Electro Giant
Arrows Tesla Firecracker Tornado
Tesla Bowler Knight
Bowler Arrows Firecracker Tesla Barbarian Barrel Tornado
Knight Tesla
Tornado Tesla Bowler Electro Giant
Tesla Arrows Knight Firecracker Tornado Bowler
Arrows Tesla Knight Firecracker Barbarian Barrel Tornado Bowler
Arrows Barbarian Barrel Tornado Knight Firecracker Tesla Bowler
Tesla Tornado
Bowler Arrows Knight Firecracker Tesla Barbarian Barrel Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Barbarian Barrel Bowler Electro Giant
Arrows Knight Firecracker Tesla Barbarian Barrel Bowler
Knight Bowler
Bowler Knight Tesla Barbarian Barrel Tornado
Knight Tesla Bowler
Arrows Firecracker Electro Giant Tesla Tornado
Knight Tesla Bowler
Knight Tesla
Knight Firecracker Barbarian Barrel Tornado
Tesla
Knight Tesla Bowler
Arrows Tornado Bowler Electro Giant
Bowler Knight Tesla
Firecracker Tesla Bowler Electro Giant
Tesla Electro Giant Knight Firecracker Barbarian Barrel Tornado Bowler
Arrows Bowler Firecracker Tesla Barbarian Barrel Electro Giant
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Tornado Bowler
Arrows Barbarian Barrel
Arrows Knight Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Bowler
Arrows Firecracker Electro Giant Tornado
Arrows Firecracker Tornado Bowler
Arrows Firecracker Barbarian Barrel Tornado Bowler
Arrows Firecracker Tornado
Tornado Bowler
Firecracker Arrows Knight Barbarian Barrel Tornado Bowler
Arrows Firecracker Tornado
Knight Firecracker Barbarian Barrel Bowler
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel
Arrows Firecracker Barbarian Barrel Bowler
Arrows Firecracker Barbarian Barrel Bowler
Arrows Barbarian Barrel Tornado
Arrows Firecracker Barbarian Barrel Bowler
Arrows Firecracker Barbarian Barrel Tornado Bowler Electro Giant
Bowler
Arrows Tornado
Tornado Bowler
Arrows Barbarian Barrel
Arrows Firecracker Tornado Electro Giant Barbarian Barrel Bowler
Arrows Firecracker Barbarian Barrel Tornado Bowler
Arrows Tornado Bowler
Arrows Firecracker Barbarian Barrel Tornado
Arrows Firecracker Tornado Electro Giant
Firecracker Electro Giant
Bowler
Arrows
Arrows Firecracker
Arrows Firecracker Bowler
Barbarian Barrel
Arrows Firecracker Tornado
Arrows Barbarian Barrel
Knight Firecracker Bowler
Arrows Firecracker Bowler
Arrows Tornado Electro Giant
Firecracker
Electro Giant Firecracker Tornado Bowler
Firecracker Tornado
Firecracker Barbarian Barrel Tornado Bowler Electro Giant
Firecracker Bowler

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