My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Tesla
The Log
Firecracker Mini P.E.K.K.A
Earthquake
Firecracker Tesla
Arrows
Firecracker
Royal Delivery
Knight Firecracker Mini P.E.K.K.A P.E.K.K.A
Fireball
Firecracker Tesla
Poison
Firecracker
Lightning
Knight Tesla Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Poison P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Firecracker Tesla Mini P.E.K.K.A Poison P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Firecracker

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Mini P.E.K.K.A
Knight
Firecracker Arrows Poison The Log
Firecracker
Knight Mini P.E.K.K.A P.E.K.K.A
Tesla
Mini P.E.K.K.A
Arrows Firecracker The Log
Poison
P.E.K.K.A Knight The Log
P.E.K.K.A
Arrows Poison Firecracker The Log
The Log
Knight Mini P.E.K.K.A Poison P.E.K.K.A

Defense Synergies 6 13

Arrows
Knight Tesla Mini P.E.K.K.A P.E.K.K.A
Knight
Firecracker Tesla Arrows Mini P.E.K.K.A Poison The Log
Firecracker
Knight The Log Tesla Mini P.E.K.K.A P.E.K.K.A
Tesla
Knight The Log Arrows Firecracker Mini P.E.K.K.A Poison
Mini P.E.K.K.A
The Log Arrows Knight Firecracker Tesla
Poison
Knight Tesla The Log
P.E.K.K.A
The Log Arrows Firecracker
The Log
Firecracker Tesla Mini P.E.K.K.A P.E.K.K.A Knight Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla The Log
Mini P.E.K.K.A P.E.K.K.A Knight Firecracker Tesla The Log
Tesla Mini P.E.K.K.A P.E.K.K.A Knight
Tesla Mini P.E.K.K.A P.E.K.K.A Knight Firecracker
Arrows Firecracker Mini P.E.K.K.A Poison P.E.K.K.A The Log
Arrows The Log Firecracker Tesla
Tesla Arrows Firecracker Poison
Arrows Tesla Poison P.E.K.K.A The Log
Tesla Mini P.E.K.K.A P.E.K.K.A
Knight Firecracker Tesla Mini P.E.K.K.A
Poison Arrows Knight Firecracker Tesla The Log
Arrows Tesla Firecracker Poison
Tesla Mini P.E.K.K.A P.E.K.K.A Knight The Log
Arrows Firecracker Tesla Mini P.E.K.K.A Poison P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Knight Tesla
Tesla Mini P.E.K.K.A P.E.K.K.A The Log
Tesla Arrows Knight Firecracker Mini P.E.K.K.A Poison P.E.K.K.A
Arrows Tesla Knight Firecracker The Log
Arrows Poison The Log Knight Firecracker Tesla
Mini P.E.K.K.A P.E.K.K.A Tesla
Arrows Knight Firecracker Tesla Mini P.E.K.K.A Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Tesla P.E.K.K.A
Poison Arrows Knight Firecracker Tesla Mini P.E.K.K.A The Log
P.E.K.K.A Knight Mini P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Knight Tesla The Log
P.E.K.K.A Knight Tesla Mini P.E.K.K.A
Arrows Firecracker Poison Tesla
Mini P.E.K.K.A P.E.K.K.A Knight Tesla
Mini P.E.K.K.A P.E.K.K.A Knight Tesla
P.E.K.K.A Knight Firecracker Mini P.E.K.K.A Poison The Log
P.E.K.K.A Tesla
P.E.K.K.A Knight Tesla Mini P.E.K.K.A
P.E.K.K.A Arrows Poison The Log
Mini P.E.K.K.A P.E.K.K.A Knight Tesla
Firecracker Tesla
Tesla Knight Firecracker Mini P.E.K.K.A Poison P.E.K.K.A The Log
Arrows Poison Firecracker Tesla Mini P.E.K.K.A P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight Firecracker The Log
Arrows Firecracker Poison The Log
Arrows Poison The Log
Arrows Knight Firecracker Poison The Log
Poison Arrows Firecracker The Log
Arrows Firecracker Poison
Arrows Firecracker Poison The Log
Arrows Poison The Log Firecracker
Arrows Poison The Log Firecracker
Mini P.E.K.K.A Poison
Firecracker Poison Arrows Knight The Log
Poison Arrows Firecracker
Poison Knight Firecracker The Log
Arrows Firecracker Poison
Arrows Firecracker Poison The Log
Arrows Firecracker Poison The Log
Arrows Firecracker Poison The Log
Arrows Poison
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Poison The Log
Arrows Firecracker Poison The Log
Poison The Log
Arrows Poison
The Log
Arrows Poison The Log
Arrows Firecracker Poison The Log
Arrows Firecracker Poison The Log
Arrows Poison The Log
Poison Arrows Firecracker The Log
Poison Arrows Firecracker
Firecracker Poison
Mini P.E.K.K.A
Poison Arrows The Log
Arrows Firecracker Poison
P.E.K.K.A
Arrows Firecracker Poison The Log
Poison Arrows Firecracker
Arrows The Log
Poison Knight Firecracker Mini P.E.K.K.A
Arrows The Log Firecracker Poison
Arrows Poison
Firecracker P.E.K.K.A
Firecracker Poison The Log
Firecracker Poison
Poison Firecracker The Log
P.E.K.K.A
Firecracker

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