My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tombstone Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Tombstone Dart Goblin Witch
Zap
Firecracker Tombstone Dart Goblin Witch
Barbarian Barrel
Knight Firecracker Tombstone Dart Goblin Witch
The Log
Firecracker Tombstone Dart Goblin Witch
Earthquake
Firecracker Tombstone Witch
Arrows
Firecracker Tombstone Dart Goblin Witch
Royal Delivery
Knight Firecracker Dart Goblin Witch
Fireball
Firecracker Tombstone Dart Goblin Witch
Poison
Firecracker Tombstone Dart Goblin Witch
Lightning
Knight Tombstone Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Knight Firecracker Tombstone Dart Goblin Witch Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Knight Firecracker

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror Knight Lightning
Knight
Firecracker Dart Goblin Arrows Witch
Firecracker
Knight Dart Goblin Mirror
Tombstone
Dart Goblin
Knight Firecracker Mirror
Mirror
Arrows Firecracker Dart Goblin Lightning
Witch
Knight
Lightning
Arrows Mirror

Defense Synergies 4 9

Arrows
Mirror Knight Tombstone Lightning
Knight
Firecracker Dart Goblin Arrows Witch
Firecracker
Knight Tombstone Dart Goblin Mirror
Tombstone
Dart Goblin Arrows Firecracker Mirror
Dart Goblin
Knight Tombstone Firecracker Mirror
Mirror
Arrows Firecracker Tombstone Dart Goblin
Witch
Knight
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Firecracker Tombstone Dart Goblin
Knight Firecracker Tombstone Dart Goblin Witch
Witch Knight Tombstone Dart Goblin Lightning
Witch Knight Firecracker Tombstone Dart Goblin
Lightning Arrows Firecracker Tombstone
Arrows Firecracker Dart Goblin
Dart Goblin Lightning Arrows Firecracker Tombstone Witch
Lightning Arrows Dart Goblin
Witch Tombstone
Knight Firecracker Dart Goblin
Dart Goblin Witch Arrows Knight Firecracker Tombstone
Arrows Firecracker Dart Goblin Witch
Tombstone Knight Witch Lightning
Arrows Firecracker Tombstone Dart Goblin Witch
Knight Tombstone
Lightning
Arrows Knight Firecracker Tombstone Witch
Arrows Tombstone Knight Firecracker Dart Goblin Witch
Arrows Witch Knight Firecracker Tombstone Dart Goblin
Dart Goblin
Arrows Knight Firecracker Dart Goblin Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tombstone Witch
Arrows Knight Firecracker Lightning
Tombstone Knight Witch Lightning
Lightning Knight
Knight Tombstone Witch
Arrows Firecracker Dart Goblin Witch
Knight Tombstone Dart Goblin Witch Lightning
Knight
Lightning Knight Firecracker Tombstone Witch
Witch Tombstone Dart Goblin
Knight Tombstone Dart Goblin Witch
Lightning Arrows
Lightning Knight Tombstone Witch
Firecracker Dart Goblin Witch
Tombstone Witch Knight Firecracker Dart Goblin Lightning
Arrows Firecracker Dart Goblin Witch
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Lightning Arrows Dart Goblin
Lightning Arrows Knight Firecracker Dart Goblin
Arrows Firecracker
Arrows Firecracker Dart Goblin Witch
Arrows Firecracker Dart Goblin Witch
Arrows Firecracker Dart Goblin Lightning
Arrows Firecracker Dart Goblin Lightning
Lightning
Firecracker Lightning Arrows Knight Dart Goblin
Lightning Arrows Firecracker Dart Goblin
Lightning Knight Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin Witch
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows
Lightning
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin Witch
Lightning
Lightning Arrows
Lightning
Lightning Arrows
Arrows Firecracker Witch
Witch
Arrows Firecracker Dart Goblin Witch Lightning
Lightning Arrows Witch
Lightning Arrows Firecracker Dart Goblin
Lightning Arrows Firecracker Dart Goblin Witch
Lightning Firecracker Dart Goblin Witch
Lightning
Lightning Arrows Dart Goblin
Lightning Arrows Firecracker
Arrows Firecracker Lightning
Lightning Tombstone Dart Goblin Witch
Lightning Arrows Firecracker Dart Goblin Witch
Arrows
Lightning Knight Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Lightning
Lightning Arrows
Firecracker Dart Goblin
Firecracker Dart Goblin Witch Lightning
Firecracker Dart Goblin Witch Lightning
Lightning Firecracker Dart Goblin Witch
Lightning Firecracker Dart Goblin

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