My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tombstone Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Tombstone Goblin Barrel Skeleton Army
Zap
Firecracker Tombstone Goblin Barrel Skeleton Army
Barbarian Barrel
Knight Firecracker Tombstone Goblin Barrel Skeleton Army
The Log
Firecracker Tombstone Mini P.E.K.K.A Goblin Barrel Skeleton Army
Earthquake
Firecracker Tombstone Goblin Barrel Skeleton Army
Arrows
Firecracker Tombstone Goblin Barrel Skeleton Army
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Goblin Barrel Skeleton Army
Fireball
Firecracker Tombstone Goblin Barrel Skeleton Army
Poison
Firecracker Tombstone Skeleton Army
Lightning
Knight Tombstone Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Tombstone Goblin Barrel Skeleton Army Mini P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Tombstone

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Goblin Barrel Mega Knight
Knight
Firecracker Goblin Barrel Arrows
Firecracker
Knight Mini P.E.K.K.A Goblin Barrel Mega Knight
Tombstone
Mini P.E.K.K.A
Arrows Firecracker Mega Knight
Goblin Barrel
Knight Arrows Firecracker Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Mega Knight
Arrows Firecracker Mini P.E.K.K.A Goblin Barrel

Defense Synergies 2 10

Arrows
Mega Knight Knight Tombstone Mini P.E.K.K.A
Knight
Firecracker Arrows Mini P.E.K.K.A Skeleton Army
Firecracker
Knight Tombstone Mini P.E.K.K.A Skeleton Army Mega Knight
Tombstone
Arrows Firecracker
Mini P.E.K.K.A
Arrows Knight Firecracker Skeleton Army
Goblin Barrel
Skeleton Army
Knight Firecracker Mini P.E.K.K.A
Mega Knight
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tombstone
Mini P.E.K.K.A Skeleton Army Knight Firecracker Tombstone Mega Knight
Mini P.E.K.K.A Skeleton Army Mega Knight Knight Tombstone
Mini P.E.K.K.A Skeleton Army Knight Firecracker Tombstone Mega Knight
Arrows Firecracker Tombstone Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Skeleton Army Firecracker Mega Knight
Arrows Firecracker Tombstone
Arrows Mega Knight
Mini P.E.K.K.A Tombstone Skeleton Army
Knight Skeleton Army Firecracker Mini P.E.K.K.A Mega Knight
Skeleton Army Arrows Knight Firecracker Tombstone Mega Knight
Arrows Firecracker
Tombstone Mini P.E.K.K.A Skeleton Army Mega Knight Knight
Skeleton Army Mega Knight Arrows Firecracker Tombstone Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Knight Tombstone Mega Knight
Skeleton Army Mini P.E.K.K.A Mega Knight
Mega Knight Arrows Knight Firecracker Tombstone Mini P.E.K.K.A Skeleton Army
Arrows Tombstone Mega Knight Knight Firecracker Skeleton Army
Arrows Knight Firecracker Tombstone Mega Knight
Mini P.E.K.K.A
Skeleton Army Mega Knight Arrows Knight Firecracker Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Mega Knight Tombstone
Arrows Knight Firecracker Mini P.E.K.K.A Mega Knight
Tombstone Skeleton Army Mega Knight Knight Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Mega Knight Knight
Knight Tombstone Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Firecracker
Mini P.E.K.K.A Skeleton Army Knight Tombstone
Mini P.E.K.K.A Mega Knight Knight Skeleton Army
Mega Knight Knight Firecracker Tombstone Mini P.E.K.K.A Skeleton Army
Tombstone Skeleton Army
Mega Knight Knight Tombstone Mini P.E.K.K.A
Skeleton Army Mega Knight Arrows
Mini P.E.K.K.A Skeleton Army Mega Knight Knight Tombstone
Firecracker Skeleton Army Mega Knight
Tombstone Skeleton Army Knight Firecracker Mini P.E.K.K.A
Arrows Mega Knight Firecracker Mini P.E.K.K.A
Arrows Tombstone

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker
Arrows
Arrows Knight Firecracker
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Mini P.E.K.K.A
Firecracker Arrows Knight
Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker Mega Knight
Mega Knight
Arrows
Arrows
Arrows Firecracker Mega Knight
Arrows Firecracker
Arrows Mega Knight
Arrows Firecracker
Arrows Firecracker
Firecracker
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker
Tombstone Skeleton Army
Arrows Firecracker
Arrows
Knight Firecracker Mini P.E.K.K.A Mega Knight
Arrows Firecracker
Arrows
Firecracker Mega Knight
Firecracker
Firecracker
Firecracker Mega Knight
Firecracker Mega Knight

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