My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Zappies Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Zappies Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Cannon Cart
Giant Snowball
Zappies Royal Hogs
Zap
Firecracker Zappies Inferno Tower Royal Hogs Cannon Cart
Barbarian Barrel
Knight Firecracker Zappies Inferno Tower Royal Hogs Cannon Cart
The Log
Firecracker Zappies Royal Hogs Cannon Cart
Earthquake
Firecracker Zappies Inferno Tower Royal Hogs
Arrows
Firecracker Zappies Royal Hogs
Royal Delivery
Knight Firecracker Zappies Royal Hogs Cannon Cart
Fireball
Firecracker Zappies Inferno Tower Royal Hogs Cannon Cart
Poison
Firecracker Zappies Inferno Tower Royal Hogs
Lightning
Knight Inferno Tower Cannon Cart
Rocket
Inferno Tower Royal Hogs Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Zappies Inferno Tower Royal Hogs Cannon Cart Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Firecracker Zappies

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Knight Cannon Cart Lightning
Knight
Firecracker Arrows Zappies Royal Hogs Cannon Cart
Firecracker
Knight Zappies Royal Hogs Cannon Cart
Zappies
Knight Firecracker Royal Hogs Cannon Cart
Inferno Tower
Royal Hogs
Arrows Knight Firecracker Zappies Lightning
Cannon Cart
Arrows Knight Firecracker Zappies Lightning
Lightning
Arrows Royal Hogs Cannon Cart

Defense Synergies 2 10

Arrows
Knight Inferno Tower Cannon Cart Lightning
Knight
Firecracker Inferno Tower Arrows Zappies Cannon Cart
Firecracker
Knight Zappies Inferno Tower
Zappies
Knight Firecracker Cannon Cart
Inferno Tower
Knight Arrows Firecracker Cannon Cart
Royal Hogs
Cannon Cart
Arrows Knight Zappies Inferno Tower
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Lightning Knight Firecracker Zappies Inferno Tower
Inferno Tower Knight Firecracker Zappies Cannon Cart
Inferno Tower Knight Zappies Cannon Cart Lightning
Inferno Tower Knight Firecracker Zappies Cannon Cart
Lightning Arrows Firecracker
Arrows Firecracker Zappies Cannon Cart
Inferno Tower Lightning Arrows Firecracker Zappies
Lightning Arrows Inferno Tower Cannon Cart
Zappies Inferno Tower
Knight Firecracker Zappies Inferno Tower Cannon Cart
Arrows Knight Firecracker Zappies Cannon Cart
Arrows Inferno Tower Firecracker Zappies
Inferno Tower Knight Zappies Cannon Cart Lightning
Arrows Firecracker Zappies Cannon Cart
Inferno Tower Knight Zappies Cannon Cart
Inferno Tower Zappies Lightning
Arrows Knight Firecracker Zappies Inferno Tower Cannon Cart
Arrows Knight Firecracker Zappies Cannon Cart
Arrows Knight Firecracker Zappies Cannon Cart
Zappies Inferno Tower Cannon Cart
Arrows Knight Firecracker Zappies Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zappies Inferno Tower Cannon Cart
Arrows Knight Firecracker Cannon Cart Lightning
Zappies Knight Inferno Tower Cannon Cart Lightning
Lightning Knight Zappies Inferno Tower Cannon Cart
Inferno Tower Knight Zappies Cannon Cart
Arrows Firecracker Zappies
Knight Zappies Inferno Tower Cannon Cart Lightning
Inferno Tower Knight Zappies Cannon Cart
Lightning Knight Firecracker Zappies Inferno Tower Cannon Cart
Inferno Tower Zappies
Knight Zappies Inferno Tower Cannon Cart
Lightning Arrows
Cannon Cart Lightning Knight Zappies Inferno Tower
Firecracker Zappies Cannon Cart
Zappies Inferno Tower Knight Firecracker Cannon Cart Lightning
Arrows Firecracker Zappies Inferno Tower Cannon Cart
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Firecracker
Arrows Firecracker
Lightning Arrows Cannon Cart
Cannon Cart Lightning Arrows Knight Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker
Arrows Firecracker Lightning
Arrows Firecracker Lightning
Lightning
Firecracker Lightning Arrows Knight Cannon Cart
Lightning Arrows Firecracker
Lightning Knight Firecracker Cannon Cart
Lightning Arrows Firecracker Cannon Cart
Lightning Arrows Firecracker Cannon Cart
Lightning Arrows Firecracker Cannon Cart
Lightning Arrows Firecracker Cannon Cart
Lightning Arrows
Lightning
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning
Lightning Arrows
Lightning
Lightning Arrows Cannon Cart
Arrows Firecracker
Arrows Firecracker Lightning
Lightning Arrows
Lightning Arrows Firecracker
Lightning Arrows Firecracker
Lightning Firecracker Zappies
Lightning
Lightning Arrows
Lightning Arrows Firecracker Zappies
Arrows Firecracker Lightning
Lightning Zappies Cannon Cart
Lightning Arrows Firecracker Zappies
Arrows
Lightning Knight Firecracker Cannon Cart
Arrows Firecracker Lightning
Lightning Arrows
Firecracker Cannon Cart
Firecracker Zappies Lightning
Firecracker Zappies Lightning
Lightning Firecracker Cannon Cart
Cannon Cart
Lightning Firecracker

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