My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Miner
Giant Snowball
Goblin Gang Miner
Zap
Goblin Gang
Barbarian Barrel
Knight Goblin Gang Bomb Tower Wizard
The Log
Goblin Gang
Earthquake
Goblin Gang Bomb Tower
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Wizard P.E.K.K.A Miner
Fireball
Goblin Gang Bomb Tower Wizard
Poison
Goblin Gang Bomb Tower Wizard
Lightning
Knight Bomb Tower Wizard
Rocket
Bomb Tower Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Bomb Tower Wizard Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Poison P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Miner Bomb Tower Poison Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Miner

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Miner
Knight
Goblin Gang Arrows Wizard Poison Miner
Goblin Gang
Knight Miner P.E.K.K.A
Bomb Tower
Wizard
Knight P.E.K.K.A Miner
Poison
P.E.K.K.A Miner Knight
P.E.K.K.A
Arrows Poison Goblin Gang Wizard
Miner
Goblin Gang Poison Arrows Knight Wizard

Defense Synergies 2 9

Arrows
Knight Bomb Tower P.E.K.K.A
Knight
Goblin Gang Bomb Tower Arrows Wizard Poison
Goblin Gang
Knight Bomb Tower P.E.K.K.A Miner
Bomb Tower
Knight Arrows Goblin Gang
Wizard
Knight P.E.K.K.A
Poison
Knight
P.E.K.K.A
Arrows Goblin Gang Wizard
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Bomb Tower P.E.K.K.A Knight Goblin Gang
Goblin Gang Bomb Tower P.E.K.K.A Knight
Bomb Tower P.E.K.K.A Knight Goblin Gang
Arrows Bomb Tower Poison P.E.K.K.A
Arrows Goblin Gang Bomb Tower
Arrows Goblin Gang Bomb Tower Wizard Poison
Arrows Bomb Tower Poison P.E.K.K.A
P.E.K.K.A Goblin Gang Bomb Tower
Knight Goblin Gang Miner
Goblin Gang Poison Arrows Knight Bomb Tower Wizard
Arrows Goblin Gang Wizard Poison
Bomb Tower P.E.K.K.A Knight Goblin Gang Wizard
Bomb Tower Wizard Arrows Goblin Gang Poison P.E.K.K.A
P.E.K.K.A Knight Goblin Gang Bomb Tower
Bomb Tower Goblin Gang P.E.K.K.A
Bomb Tower Wizard Arrows Knight Goblin Gang Poison P.E.K.K.A
Arrows Bomb Tower Knight Goblin Gang Wizard
Arrows Bomb Tower Wizard Poison Knight
P.E.K.K.A Bomb Tower
Goblin Gang Wizard Arrows Knight Bomb Tower Poison P.E.K.K.A
P.E.K.K.A Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang P.E.K.K.A
Poison Arrows Knight Goblin Gang Bomb Tower Wizard Miner
Goblin Gang P.E.K.K.A Knight Bomb Tower
Goblin Gang P.E.K.K.A Knight
P.E.K.K.A Knight Goblin Gang
Arrows Wizard Poison Goblin Gang Bomb Tower
Goblin Gang P.E.K.K.A Knight Bomb Tower
P.E.K.K.A Knight Bomb Tower
P.E.K.K.A Knight Bomb Tower Poison
P.E.K.K.A Goblin Gang
P.E.K.K.A Knight Bomb Tower
P.E.K.K.A Arrows Poison
P.E.K.K.A Knight Goblin Gang Bomb Tower Wizard
Wizard Bomb Tower
Goblin Gang Knight Bomb Tower Poison P.E.K.K.A
Arrows Poison Bomb Tower Wizard P.E.K.K.A
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight
Arrows Poison Miner
Arrows Poison Miner
Arrows Knight Poison
Wizard Poison Arrows
Arrows Wizard Poison
Arrows Wizard Poison
Arrows Poison Wizard
Arrows Poison Miner Wizard
Goblin Gang Poison
Poison Miner Arrows Knight Wizard
Poison Arrows Wizard
Poison Knight Miner
Arrows Poison
Arrows Poison
Arrows Wizard Poison
Arrows Wizard Poison
Arrows Poison
Arrows Wizard Poison
Arrows Wizard Poison Miner
Poison
Arrows Wizard Poison
Arrows Poison
Arrows Poison Wizard
Arrows Poison Miner Wizard
Arrows Wizard Poison Miner
Poison Miner Arrows
Poison Arrows Wizard
Wizard Poison
Poison Arrows Wizard Miner
Arrows Poison
P.E.K.K.A
Arrows Wizard Poison
Goblin Gang
Poison Arrows Wizard
Arrows
Poison Miner Knight Goblin Gang Wizard
Arrows Wizard Poison
Arrows Poison
P.E.K.K.A
Goblin Gang Poison
Poison
Poison Miner
P.E.K.K.A
Wizard
Poison

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