My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Demolisher Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Demolisher Goblin Barrel Prince
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel
Zap
Goblin Gang Dart Goblin Goblin Barrel Prince
Barbarian Barrel
Knight Goblin Gang Dart Goblin Goblin Barrel
The Log
Goblin Gang Dart Goblin Goblin Demolisher Goblin Barrel Prince
Earthquake
Goblin Gang Goblin Barrel
Arrows
Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Knight Goblin Gang Dart Goblin Goblin Demolisher Goblin Barrel Prince
Fireball
Goblin Gang Dart Goblin Goblin Barrel
Poison
Goblin Gang Dart Goblin
Lightning
Knight Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Goblin Demolisher Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Goblin Gang Dart Goblin Goblin Barrel Goblin Demolisher Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Goblin Gang

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel Prince
Knight
Goblin Gang Dart Goblin Goblin Barrel Arrows Prince The Log
Goblin Gang
Knight Goblin Barrel Dart Goblin Prince
Dart Goblin
Knight Goblin Barrel Goblin Gang Prince The Log
Goblin Demolisher
Goblin Barrel
Knight Goblin Gang Dart Goblin Prince Arrows
Prince
Goblin Barrel Arrows Knight Goblin Gang Dart Goblin The Log
The Log
Knight Dart Goblin Prince

Defense Synergies 3 8

Arrows
Knight Prince
Knight
Goblin Gang Dart Goblin Arrows The Log
Goblin Gang
Knight Dart Goblin Prince The Log
Dart Goblin
Knight Goblin Gang Prince The Log
Goblin Demolisher
Goblin Barrel
Prince
The Log Arrows Goblin Gang Dart Goblin
The Log
Prince Knight Goblin Gang Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin The Log
Knight Goblin Gang Dart Goblin Prince The Log
Goblin Gang Prince Knight Dart Goblin
Prince Knight Goblin Gang Dart Goblin
Arrows Prince The Log
Arrows Goblin Gang The Log Dart Goblin
Dart Goblin Arrows Goblin Gang
Arrows Dart Goblin The Log
Goblin Gang Prince
Knight Goblin Gang Dart Goblin Prince
Goblin Gang Dart Goblin Arrows Knight The Log
Arrows Goblin Gang Dart Goblin
Prince Knight Goblin Gang The Log
Arrows Goblin Gang Dart Goblin Prince The Log
Knight Goblin Gang Prince
Goblin Gang Prince The Log
Arrows Knight Goblin Gang Prince
Arrows Knight Goblin Gang Dart Goblin Prince The Log
Arrows The Log Knight Dart Goblin
Dart Goblin Prince
Goblin Gang Arrows Knight Dart Goblin Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Prince
Arrows Knight Goblin Gang Prince The Log
Goblin Gang Knight Prince The Log
Goblin Gang Prince Knight The Log
Knight Goblin Gang Prince
Arrows Goblin Gang Dart Goblin
Goblin Gang Prince Knight Dart Goblin
Knight Prince
Knight Prince The Log
Goblin Gang Dart Goblin
Knight Dart Goblin Prince
Arrows Prince The Log
Prince Knight Goblin Gang
Dart Goblin
Goblin Gang Knight Dart Goblin Prince The Log
Arrows Dart Goblin The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Knight Dart Goblin Prince The Log
Arrows The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows The Log Dart Goblin
Arrows The Log Dart Goblin
Goblin Gang Prince
Arrows Knight Dart Goblin Prince The Log
Arrows Dart Goblin
Knight Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin Prince The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows
Arrows Dart Goblin Prince The Log
Arrows Dart Goblin The Log
Prince The Log
Arrows
Prince The Log
Arrows The Log
Arrows The Log
Arrows The Log Dart Goblin
Arrows Prince The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin
Dart Goblin
Arrows Dart Goblin The Log
Arrows
Prince
Arrows The Log
Goblin Gang Dart Goblin Prince
Arrows Dart Goblin
Arrows The Log
Knight Goblin Gang Dart Goblin Prince
Arrows The Log Dart Goblin
Arrows
Dart Goblin Prince
Goblin Gang Dart Goblin The Log
Dart Goblin
Dart Goblin Prince The Log

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