My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Goblin Hut Wizard Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Elixir Golem Goblin Hut Wizard Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem
Giant Snowball
Goblin Gang Goblin Hut
Zap
Goblin Gang Firecracker Goblin Hut
Barbarian Barrel
Knight Goblin Gang Firecracker Elixir Golem Goblin Hut Wizard Executioner
The Log
Goblin Gang Firecracker Elixir Golem Goblin Hut
Earthquake
Goblin Gang Firecracker Elixir Golem Goblin Hut
Arrows
Goblin Gang Firecracker Goblin Hut
Royal Delivery
Knight Goblin Gang Firecracker Elixir Golem Goblin Hut Wizard Executioner
Fireball
Goblin Gang Firecracker Elixir Golem Goblin Hut Wizard Executioner
Poison
Goblin Gang Firecracker Elixir Golem Goblin Hut Wizard Executioner
Lightning
Knight Goblin Hut Wizard Executioner
Rocket
Goblin Hut Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Wizard Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Golem Executioner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Firecracker Elixir Golem Goblin Hut Wizard Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Firecracker

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Elixir Golem
Knight
Goblin Gang Firecracker Executioner Arrows Goblin Hut Wizard
Goblin Gang
Knight Firecracker Elixir Golem Goblin Hut
Firecracker
Knight Elixir Golem Goblin Gang Goblin Hut
Elixir Golem
Firecracker Arrows Goblin Gang Goblin Hut Wizard Executioner
Goblin Hut
Knight Goblin Gang Firecracker Elixir Golem
Wizard
Knight Elixir Golem
Executioner
Knight Elixir Golem

Defense Synergies 3 8

Arrows
Knight Goblin Hut
Knight
Goblin Gang Firecracker Executioner Arrows Goblin Hut Wizard
Goblin Gang
Knight Firecracker Goblin Hut
Firecracker
Knight Goblin Gang Goblin Hut
Elixir Golem
Goblin Hut
Arrows Knight Goblin Gang Firecracker Wizard
Wizard
Knight Goblin Hut
Executioner
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Goblin Hut Wizard Executioner
Knight Goblin Gang Firecracker Goblin Hut Executioner
Goblin Gang Goblin Hut Knight Executioner
Goblin Hut Knight Goblin Gang Firecracker
Arrows Firecracker
Arrows Goblin Gang Firecracker Executioner
Arrows Goblin Gang Firecracker Goblin Hut Wizard Executioner
Arrows
Goblin Gang Goblin Hut
Knight Goblin Gang Firecracker
Goblin Gang Executioner Arrows Knight Firecracker Goblin Hut Wizard
Arrows Executioner Goblin Gang Firecracker Goblin Hut Wizard
Goblin Hut Knight Goblin Gang Wizard
Wizard Executioner Arrows Goblin Gang Firecracker Goblin Hut
Knight Goblin Gang Goblin Hut
Goblin Gang Goblin Hut
Wizard Arrows Knight Goblin Gang Firecracker Goblin Hut Executioner
Arrows Knight Goblin Gang Firecracker Goblin Hut Wizard Executioner
Arrows Wizard Executioner Knight Firecracker Goblin Hut
Goblin Hut
Goblin Gang Wizard Arrows Knight Firecracker Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Goblin Hut
Arrows Knight Goblin Gang Firecracker Wizard Executioner
Goblin Gang Knight Goblin Hut
Goblin Gang Knight
Knight Goblin Gang Goblin Hut Executioner
Arrows Firecracker Wizard Executioner Goblin Gang Goblin Hut
Goblin Gang Knight Goblin Hut
Knight
Knight Firecracker Goblin Hut
Goblin Gang Goblin Hut
Knight Goblin Hut
Arrows
Knight Goblin Gang Wizard Executioner
Wizard Firecracker Executioner
Goblin Gang Goblin Hut Knight Firecracker Executioner
Arrows Executioner Firecracker Goblin Hut Wizard
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Executioner
Arrows Goblin Hut
Arrows Knight Firecracker
Wizard Executioner Arrows Firecracker
Arrows Firecracker Wizard Executioner
Arrows Firecracker Wizard Executioner
Arrows Firecracker Wizard Executioner
Arrows Firecracker Wizard
Goblin Gang
Firecracker Arrows Knight Wizard
Arrows Firecracker Wizard Executioner
Knight Firecracker Goblin Hut Executioner
Arrows Firecracker
Arrows Firecracker Goblin Hut
Arrows Firecracker Goblin Hut Wizard Executioner
Arrows Firecracker Goblin Hut Wizard Executioner
Arrows
Arrows Firecracker Wizard Executioner
Arrows Firecracker Wizard
Arrows Wizard
Arrows
Arrows Firecracker Wizard Executioner
Arrows Firecracker Wizard Executioner
Arrows Wizard
Arrows Firecracker
Arrows Firecracker Wizard Executioner
Firecracker Goblin Hut Wizard
Arrows Wizard
Arrows Firecracker
Arrows Firecracker Wizard
Goblin Gang Goblin Hut
Arrows Firecracker Wizard Executioner
Arrows
Knight Goblin Gang Firecracker Wizard Executioner
Arrows Firecracker Wizard Executioner
Arrows
Firecracker Executioner
Goblin Gang Firecracker
Firecracker Executioner
Firecracker Executioner
Firecracker Wizard

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