My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Princess Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Princess
Zap
Goblin Gang Inferno Tower Goblin Barrel Princess
Barbarian Barrel
Knight Goblin Gang Inferno Tower Goblin Barrel Princess
The Log
Goblin Gang Goblin Barrel Princess
Earthquake
Goblin Gang Inferno Tower Goblin Barrel
Arrows
Goblin Gang Goblin Barrel Princess
Royal Delivery
Knight Goblin Gang Goblin Barrel Princess
Fireball
Goblin Gang Inferno Tower Goblin Barrel Princess
Poison
Goblin Gang Inferno Tower Princess
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Inferno Tower Rocket Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Goblin Barrel Princess Golden Knight Inferno Tower Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Goblin Barrel

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel
Knight
Goblin Gang Goblin Barrel Princess Arrows
Goblin Gang
Knight Goblin Barrel Princess
Inferno Tower
Rocket
Goblin Barrel
Knight Goblin Gang Arrows Princess Golden Knight
Princess
Knight Goblin Gang Goblin Barrel
Golden Knight
Goblin Barrel

Defense Synergies 4 6

Arrows
Knight Inferno Tower Golden Knight
Knight
Goblin Gang Inferno Tower Princess Arrows
Goblin Gang
Knight Inferno Tower Princess
Inferno Tower
Knight Goblin Gang Arrows Princess
Rocket
Goblin Barrel
Princess
Knight Goblin Gang Inferno Tower Golden Knight
Golden Knight
Arrows Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Inferno Tower Golden Knight
Inferno Tower Knight Goblin Gang
Goblin Gang Inferno Tower Rocket Knight
Inferno Tower Knight Goblin Gang
Arrows Rocket Princess
Arrows Goblin Gang
Inferno Tower Rocket Arrows Goblin Gang Princess
Rocket Arrows Inferno Tower Golden Knight
Inferno Tower Goblin Gang Princess
Knight Goblin Gang Inferno Tower
Goblin Gang Arrows Knight Princess
Arrows Inferno Tower Goblin Gang Princess
Inferno Tower Knight Goblin Gang Rocket
Rocket Arrows Goblin Gang Princess Golden Knight
Inferno Tower Knight Goblin Gang
Inferno Tower Rocket Goblin Gang
Arrows Knight Goblin Gang Inferno Tower
Arrows Knight Goblin Gang Golden Knight
Arrows Knight Princess
Inferno Tower
Goblin Gang Arrows Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Inferno Tower
Arrows Knight Goblin Gang Rocket
Goblin Gang Knight Inferno Tower Rocket Golden Knight
Goblin Gang Rocket Knight Inferno Tower
Inferno Tower Knight Goblin Gang
Arrows Rocket Goblin Gang Princess
Goblin Gang Rocket Knight Inferno Tower
Inferno Tower Knight
Rocket Knight Inferno Tower
Inferno Tower Goblin Gang
Knight Inferno Tower Golden Knight
Rocket Arrows
Rocket Knight Goblin Gang Inferno Tower Golden Knight
Princess
Goblin Gang Inferno Tower Knight Rocket Golden Knight
Arrows Inferno Tower Princess Golden Knight
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight Rocket Golden Knight
Arrows Princess Golden Knight
Rocket Arrows
Arrows Knight Rocket
Rocket Arrows
Arrows Rocket Princess
Arrows Princess
Arrows Princess
Arrows Golden Knight
Rocket Goblin Gang
Rocket Arrows Knight Princess Golden Knight
Arrows Rocket Princess
Rocket Knight Princess Golden Knight
Arrows Rocket Princess
Princess Arrows
Rocket Arrows Princess Golden Knight
Arrows Rocket Princess
Arrows Rocket
Rocket
Rocket Arrows Princess
Rocket Arrows Princess Golden Knight
Rocket
Rocket Arrows Princess
Rocket
Rocket Arrows
Arrows Princess
Arrows Princess Golden Knight
Arrows Princess Golden Knight
Rocket Arrows Golden Knight
Arrows Princess
Rocket
Arrows Rocket
Rocket Arrows Princess
Rocket Arrows Princess
Goblin Gang Rocket Princess
Rocket Arrows Princess
Arrows
Knight Goblin Gang Rocket Princess
Arrows Princess
Rocket Arrows
Goblin Gang Rocket Princess Golden Knight
Rocket Princess
Rocket Princess Golden Knight
Rocket

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