My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Giant Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Royal Giant Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Skeleton Army Ram Rider
Giant Snowball
Goblin Gang Skeleton Army Ram Rider
Zap
Goblin Gang Royal Giant Skeleton Army Ram Rider
Barbarian Barrel
Knight Goblin Gang Skeleton Army
The Log
Goblin Gang Royal Giant Mini P.E.K.K.A Skeleton Army Ram Rider
Earthquake
Goblin Gang Skeleton Army
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Knight Goblin Gang Mini P.E.K.K.A Skeleton Army Ram Rider
Fireball
Goblin Gang Skeleton Army Ram Rider
Poison
Goblin Gang Skeleton Army
Lightning
Knight Mini P.E.K.K.A Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Skeleton Army Fireball Mini P.E.K.K.A Ram Rider Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Skeleton Army

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Fireball Knight Mini P.E.K.K.A Ram Rider
Knight
Goblin Gang Arrows Fireball Ram Rider
Goblin Gang
Knight Royal Giant Mini P.E.K.K.A
Royal Giant
Arrows Fireball Goblin Gang
Fireball
Arrows Royal Giant Knight Ram Rider
Mini P.E.K.K.A
Arrows Goblin Gang Ram Rider
Skeleton Army
Ram Rider
Arrows Knight Fireball Mini P.E.K.K.A

Defense Synergies 1 12

Arrows
Knight Fireball Mini P.E.K.K.A
Knight
Goblin Gang Arrows Fireball Mini P.E.K.K.A Skeleton Army
Goblin Gang
Knight Mini P.E.K.K.A Skeleton Army
Royal Giant
Fireball
Arrows Knight Mini P.E.K.K.A Ram Rider
Mini P.E.K.K.A
Arrows Knight Goblin Gang Fireball Skeleton Army Ram Rider
Skeleton Army
Knight Goblin Gang Mini P.E.K.K.A
Ram Rider
Fireball Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Ram Rider
Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Ram Rider
Goblin Gang Mini P.E.K.K.A Skeleton Army Ram Rider Knight
Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Ram Rider
Arrows Fireball Mini P.E.K.K.A Skeleton Army
Arrows Goblin Gang Fireball Skeleton Army
Ram Rider Arrows Goblin Gang Fireball
Arrows Fireball Ram Rider
Mini P.E.K.K.A Goblin Gang Skeleton Army
Knight Goblin Gang Skeleton Army Mini P.E.K.K.A
Goblin Gang Skeleton Army Arrows Knight Fireball Ram Rider
Arrows Goblin Gang Fireball Ram Rider
Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Fireball Ram Rider
Fireball Skeleton Army Arrows Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Ram Rider
Skeleton Army Goblin Gang Fireball Mini P.E.K.K.A Ram Rider
Arrows Knight Goblin Gang Fireball Mini P.E.K.K.A Skeleton Army
Arrows Fireball Knight Goblin Gang Skeleton Army Ram Rider
Arrows Knight Fireball Ram Rider
Mini P.E.K.K.A Ram Rider
Goblin Gang Skeleton Army Arrows Knight Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Skeleton Army Fireball
Fireball Arrows Knight Goblin Gang Mini P.E.K.K.A
Goblin Gang Skeleton Army Knight Mini P.E.K.K.A Ram Rider
Goblin Gang Mini P.E.K.K.A Skeleton Army Knight Fireball Ram Rider
Knight Goblin Gang Mini P.E.K.K.A Skeleton Army Ram Rider
Arrows Fireball Goblin Gang Ram Rider
Goblin Gang Mini P.E.K.K.A Skeleton Army Knight Fireball Ram Rider
Mini P.E.K.K.A Knight Skeleton Army
Knight Fireball Mini P.E.K.K.A Skeleton Army
Goblin Gang Skeleton Army
Knight Mini P.E.K.K.A
Skeleton Army Arrows Fireball
Mini P.E.K.K.A Skeleton Army Knight Goblin Gang Fireball Ram Rider
Fireball Skeleton Army
Goblin Gang Skeleton Army Knight Fireball Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight
Arrows Fireball Ram Rider
Arrows Fireball
Arrows Knight Fireball
Fireball Arrows
Arrows Fireball Ram Rider
Arrows
Arrows Fireball Ram Rider
Arrows Fireball Ram Rider
Goblin Gang Fireball Mini P.E.K.K.A
Arrows Knight Fireball Ram Rider
Fireball Arrows
Knight Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Mini P.E.K.K.A
Arrows Fireball Mini P.E.K.K.A
Arrows Fireball
Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball
Arrows Fireball Ram Rider
Fireball Arrows Ram Rider
Fireball Arrows
Arrows Fireball
Fireball
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Arrows Fireball
Goblin Gang Fireball Skeleton Army
Fireball Arrows Ram Rider
Arrows Fireball
Fireball Knight Goblin Gang Mini P.E.K.K.A
Arrows Fireball
Arrows Fireball
Goblin Gang Fireball
Fireball
Fireball
Fireball

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