My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Dark Prince Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel Skeleton Army Dark Prince
Giant Snowball
Goblin Gang Goblin Barrel Skeleton Army Witch
Zap
Goblin Gang Goblin Barrel Skeleton Army Dark Prince Witch
Barbarian Barrel
Knight Goblin Gang Wizard Goblin Barrel Skeleton Army Dark Prince Witch
The Log
Goblin Gang Goblin Barrel Skeleton Army Dark Prince Witch
Earthquake
Goblin Gang Goblin Barrel Skeleton Army Witch
Arrows
Goblin Gang Goblin Barrel Skeleton Army Witch
Royal Delivery
Knight Goblin Gang Wizard Goblin Barrel Skeleton Army Dark Prince Witch
Fireball
Goblin Gang Wizard Goblin Barrel Skeleton Army Witch
Poison
Goblin Gang Wizard Skeleton Army Witch
Lightning
Knight Wizard Dark Prince Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Dark Prince

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Army Dark Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Goblin Barrel Skeleton Army Dark Prince Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Goblin Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel Dark Prince
Knight
Goblin Gang Goblin Barrel Arrows Wizard Witch
Goblin Gang
Knight Goblin Barrel Dark Prince
Wizard
Knight Dark Prince
Goblin Barrel
Knight Goblin Gang Dark Prince Arrows Skeleton Army
Skeleton Army
Goblin Barrel
Dark Prince
Goblin Barrel Arrows Goblin Gang Wizard Witch
Witch
Knight Dark Prince

Defense Synergies 1 10

Arrows
Knight Dark Prince
Knight
Goblin Gang Arrows Wizard Skeleton Army Witch
Goblin Gang
Knight Skeleton Army Dark Prince
Wizard
Knight Skeleton Army Dark Prince
Goblin Barrel
Skeleton Army
Knight Goblin Gang Wizard
Dark Prince
Arrows Goblin Gang Wizard Witch
Witch
Knight Dark Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Wizard
Skeleton Army Knight Goblin Gang Dark Prince Witch
Goblin Gang Skeleton Army Witch Knight Dark Prince
Skeleton Army Witch Knight Goblin Gang Dark Prince
Arrows Skeleton Army Dark Prince
Arrows Goblin Gang Skeleton Army Dark Prince
Arrows Goblin Gang Wizard Witch
Arrows
Witch Goblin Gang Skeleton Army
Knight Goblin Gang Skeleton Army Dark Prince
Goblin Gang Skeleton Army Witch Arrows Knight Wizard Dark Prince
Arrows Goblin Gang Wizard Witch
Skeleton Army Knight Goblin Gang Wizard Dark Prince Witch
Wizard Skeleton Army Arrows Goblin Gang Dark Prince Witch
Skeleton Army Knight Goblin Gang
Skeleton Army Goblin Gang
Wizard Arrows Knight Goblin Gang Skeleton Army Dark Prince Witch
Arrows Knight Goblin Gang Wizard Skeleton Army Dark Prince Witch
Arrows Wizard Witch Knight Dark Prince
Goblin Gang Wizard Skeleton Army Dark Prince Arrows Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Skeleton Army Dark Prince Witch
Arrows Knight Goblin Gang Wizard
Goblin Gang Skeleton Army Knight Dark Prince Witch
Goblin Gang Skeleton Army Dark Prince Knight
Knight Goblin Gang Skeleton Army Dark Prince Witch
Arrows Wizard Goblin Gang Witch
Goblin Gang Skeleton Army Dark Prince Knight Witch
Knight Skeleton Army Dark Prince
Knight Skeleton Army Dark Prince Witch
Witch Goblin Gang Skeleton Army
Knight Dark Prince Witch
Skeleton Army Arrows Dark Prince
Skeleton Army Dark Prince Knight Goblin Gang Wizard Witch
Wizard Skeleton Army Witch
Goblin Gang Skeleton Army Witch Knight Dark Prince
Arrows Wizard Dark Prince Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows
Arrows
Arrows Knight Dark Prince
Wizard Arrows Dark Prince
Arrows Wizard Witch
Arrows Wizard Witch
Arrows Wizard
Arrows Wizard
Goblin Gang
Arrows Knight Wizard Dark Prince
Arrows Wizard
Knight
Arrows
Arrows
Arrows Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard Dark Prince
Arrows Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard Dark Prince Witch
Witch
Arrows Wizard Witch
Arrows Wizard Witch
Arrows
Arrows Wizard Witch
Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard
Goblin Gang Skeleton Army Dark Prince Witch
Arrows Wizard Witch
Arrows
Knight Goblin Gang Wizard Dark Prince
Arrows Wizard
Arrows
Dark Prince
Goblin Gang Witch
Witch
Dark Prince Witch
Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: