My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Guards Inferno Dragon
Giant Snowball
Minion Horde Guards Witch Inferno Dragon
Zap
Minion Horde Guards Witch Inferno Dragon
Barbarian Barrel
Knight Guards Witch
The Log
Guards Witch
Earthquake
Guards Witch
Arrows
Minion Horde Guards Witch
Royal Delivery
Knight Minion Horde Guards Witch Inferno Dragon
Fireball
Minion Horde Witch Inferno Dragon
Poison
Minion Horde Guards Witch
Lightning
Knight Witch Inferno Dragon
Rocket
Minion Horde Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Guards Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Guards Inferno Dragon Minion Horde Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Guards

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mega Knight
Knight
Arrows Minion Horde Witch The Log
Minion Horde
Mega Knight Knight
Guards
The Log
Witch
Knight Mega Knight
The Log
Knight Guards Mega Knight
Inferno Dragon
Mega Knight
Mega Knight
Minion Horde Inferno Dragon Arrows Witch The Log

Defense Synergies 1 12

Arrows
Mega Knight Knight
Knight
Arrows Minion Horde Witch The Log
Minion Horde
Knight The Log
Guards
Witch The Log
Witch
Knight Guards The Log Mega Knight
The Log
Knight Minion Horde Guards Witch Inferno Dragon Mega Knight
Inferno Dragon
The Log Mega Knight
Mega Knight
Arrows Witch The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde The Log
Minion Horde Inferno Dragon Knight Witch The Log Mega Knight
Minion Horde Witch Mega Knight Knight Inferno Dragon
Minion Horde Witch Inferno Dragon Knight Guards Mega Knight
Arrows The Log Mega Knight
Arrows The Log Guards Mega Knight
Minion Horde Inferno Dragon Arrows Witch
Arrows The Log Mega Knight
Minion Horde Witch Inferno Dragon
Knight Guards Minion Horde Mega Knight
Minion Horde Guards Witch Arrows Knight The Log Mega Knight
Arrows Minion Horde Inferno Dragon Witch
Minion Horde Mega Knight Knight Guards Witch The Log
Mega Knight Arrows Minion Horde Guards Witch The Log
Inferno Dragon Knight Minion Horde Mega Knight
Minion Horde The Log Inferno Dragon Mega Knight
Minion Horde Mega Knight Arrows Knight Witch
Arrows Mega Knight Knight Minion Horde Guards Witch The Log
Arrows Witch The Log Knight Guards Inferno Dragon Mega Knight
Inferno Dragon
Mega Knight Arrows Knight Minion Horde Guards Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Mega Knight Witch
Arrows Knight The Log Inferno Dragon Mega Knight
Guards Mega Knight Knight Minion Horde Witch The Log
Guards Mega Knight Knight Minion Horde The Log
Knight Minion Horde Guards Witch Inferno Dragon Mega Knight
Arrows Minion Horde Witch
Guards Knight Minion Horde Witch
Mega Knight Knight Minion Horde Inferno Dragon
Minion Horde Mega Knight Knight Witch The Log Inferno Dragon
Witch Minion Horde Guards Inferno Dragon
Inferno Dragon Mega Knight Knight Minion Horde Guards Witch
Mega Knight Arrows Guards The Log
Mega Knight Knight Minion Horde Guards Witch
Minion Horde Witch Mega Knight
Guards Witch Knight Minion Horde The Log Inferno Dragon
Arrows Mega Knight Minion Horde Witch The Log Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde Guards The Log
Arrows The Log
Arrows Minion Horde The Log
Arrows Knight Guards The Log
Arrows Minion Horde The Log Mega Knight
Arrows Minion Horde Witch
Arrows Minion Horde Witch The Log
Arrows The Log
Arrows The Log
Minion Horde Guards
Arrows Knight Minion Horde The Log
Arrows
Knight The Log
Arrows Minion Horde
Arrows The Log
Arrows Minion Horde Witch The Log
Arrows Minion Horde The Log Mega Knight
Arrows
Minion Horde
Arrows The Log Mega Knight
Arrows Witch The Log Mega Knight
Minion Horde The Log Mega Knight
Arrows
The Log
Arrows Minion Horde The Log
Arrows The Log Witch Mega Knight
Minion Horde Witch Inferno Dragon
Arrows The Log Witch
Arrows Witch The Log Mega Knight
Arrows The Log
Arrows Minion Horde Witch
Minion Horde Guards Witch
Minion Horde
Arrows Minion Horde The Log Mega Knight
Arrows Minion Horde
Minion Horde Mega Knight
Arrows The Log
Minion Horde Guards Witch
Arrows Witch
Arrows The Log
Knight Minion Horde Mega Knight
Arrows The Log
Arrows
Minion Horde Mega Knight
Minion Horde Guards Witch The Log
Witch
Witch The Log Mega Knight
Inferno Dragon
Mega Knight

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