My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Balloon P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Minion Horde Balloon P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Balloon
Giant Snowball
Minion Horde Witch Balloon
Zap
Minion Horde Witch Balloon
Barbarian Barrel
Knight Witch
The Log
Witch
Earthquake
Witch
Arrows
Minion Horde Witch
Royal Delivery
Knight Minion Horde Witch Balloon P.E.K.K.A
Fireball
Minion Horde Witch Balloon
Poison
Minion Horde Witch Balloon
Lightning
Knight Witch Balloon
Rocket
Minion Horde Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rage P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Arrows Knight Minion Horde Witch Balloon P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Rage Arrows Knight Minion Horde

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Balloon P.E.K.K.A Knight Mega Knight
Knight
Balloon Arrows Minion Horde Witch
Minion Horde
Rage Mega Knight Knight
Rage
Minion Horde Witch Balloon
Witch
Rage Knight P.E.K.K.A Mega Knight
Balloon
Arrows Knight Rage Mega Knight
P.E.K.K.A
Arrows Witch
Mega Knight
Minion Horde Arrows Witch Balloon

Defense Synergies 1 5

Arrows
Mega Knight Knight P.E.K.K.A
Knight
Arrows Minion Horde Witch
Minion Horde
Knight
Rage
Witch
Knight Mega Knight
Balloon
P.E.K.K.A
Arrows
Mega Knight
Arrows Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minion Horde
Minion Horde P.E.K.K.A Knight Witch Mega Knight
Minion Horde Witch P.E.K.K.A Mega Knight Knight
Minion Horde Witch P.E.K.K.A Knight Mega Knight
Arrows P.E.K.K.A Mega Knight
Arrows Mega Knight
Minion Horde Arrows Witch
Arrows P.E.K.K.A Mega Knight
Minion Horde Witch P.E.K.K.A
Knight Minion Horde Mega Knight
Minion Horde Witch Arrows Knight Mega Knight
Arrows Minion Horde Witch
Minion Horde P.E.K.K.A Mega Knight Knight Witch
Mega Knight Arrows Minion Horde Witch P.E.K.K.A
P.E.K.K.A Knight Minion Horde Mega Knight
Minion Horde P.E.K.K.A Mega Knight
Minion Horde Mega Knight Arrows Knight Witch P.E.K.K.A
Arrows Mega Knight Knight Minion Horde Witch
Arrows Witch Knight Mega Knight
P.E.K.K.A
Mega Knight Arrows Knight Minion Horde Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Witch P.E.K.K.A
Arrows Knight Mega Knight
P.E.K.K.A Mega Knight Knight Minion Horde Witch
P.E.K.K.A Mega Knight Knight Minion Horde
P.E.K.K.A Knight Minion Horde Witch Mega Knight
Arrows Minion Horde Witch
P.E.K.K.A Knight Minion Horde Witch
P.E.K.K.A Mega Knight Knight Minion Horde
Minion Horde P.E.K.K.A Mega Knight Knight Witch
Witch P.E.K.K.A Minion Horde
P.E.K.K.A Mega Knight Knight Minion Horde Witch
P.E.K.K.A Mega Knight Arrows
P.E.K.K.A Mega Knight Knight Minion Horde Witch
Minion Horde Witch Mega Knight
Witch Knight Minion Horde P.E.K.K.A
Arrows Mega Knight Minion Horde Witch P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Minion Horde
Arrows
Arrows Minion Horde
Arrows Knight
Arrows Minion Horde Mega Knight
Arrows Minion Horde Witch
Arrows Minion Horde Witch
Arrows
Arrows
Minion Horde
Arrows Knight Minion Horde
Arrows
Knight
Arrows Minion Horde
Arrows
Arrows Minion Horde Witch
Arrows Minion Horde Mega Knight
Arrows
Minion Horde
Arrows Mega Knight
Arrows Witch Mega Knight
Minion Horde Mega Knight
Arrows
Arrows Minion Horde
Arrows Witch Mega Knight
Minion Horde Witch
Arrows Witch
Arrows Witch Mega Knight
Arrows
Arrows Minion Horde Witch
Minion Horde Witch
Minion Horde
Arrows Minion Horde Mega Knight
Arrows Minion Horde
P.E.K.K.A Minion Horde Mega Knight
Arrows
Minion Horde Witch
Arrows Witch
Arrows
Knight Minion Horde Mega Knight
Arrows
Arrows
Minion Horde P.E.K.K.A Mega Knight
Minion Horde Witch
Witch
Witch Mega Knight

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