My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Mega Minion Goblin Barrel Lumberjack
Zap
Goblin Barrel
Barbarian Barrel
Knight Goblin Barrel Ice Wizard Lumberjack
The Log
Goblin Barrel Lumberjack
Earthquake
Goblin Barrel
Arrows
Goblin Barrel
Royal Delivery
Knight Mega Minion Goblin Barrel Ice Wizard Lumberjack
Fireball
Mega Minion Goblin Barrel Ice Wizard Lumberjack
Poison
Mega Minion Ice Wizard
Lightning
Knight Mega Minion Ice Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Minion Poison Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Mega Minion Goblin Barrel Ice Wizard Poison Lumberjack

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Mega Minion

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mega Minion Goblin Barrel Lumberjack
Knight
Mega Minion Goblin Barrel Arrows Poison The Log Ice Wizard Lumberjack
Mega Minion
Knight Arrows Poison
Goblin Barrel
Knight Arrows Ice Wizard Lumberjack
Poison
Knight Mega Minion The Log
The Log
Knight Poison Lumberjack
Ice Wizard
Knight Goblin Barrel Lumberjack
Lumberjack
Arrows Knight Goblin Barrel The Log Ice Wizard

Defense Synergies 2 15

Arrows
Knight Mega Minion Ice Wizard Lumberjack
Knight
Mega Minion Ice Wizard Arrows Poison The Log Lumberjack
Mega Minion
Knight Arrows The Log Ice Wizard Lumberjack
Goblin Barrel
Poison
Knight The Log Ice Wizard
The Log
Knight Mega Minion Poison Ice Wizard Lumberjack
Ice Wizard
Knight Arrows Mega Minion Poison The Log Lumberjack
Lumberjack
Arrows Knight Mega Minion The Log Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mega Minion The Log
Lumberjack Knight Mega Minion The Log Ice Wizard
Lumberjack Knight Mega Minion Ice Wizard
Lumberjack Knight Mega Minion Ice Wizard
Arrows Poison The Log Lumberjack
Arrows The Log Mega Minion Ice Wizard Lumberjack
Mega Minion Arrows Poison Ice Wizard
Arrows Poison The Log
Ice Wizard Lumberjack
Knight Ice Wizard Lumberjack
Poison Ice Wizard Arrows Knight Mega Minion The Log Lumberjack
Arrows Mega Minion Poison Ice Wizard
Lumberjack Knight The Log Ice Wizard
Arrows Mega Minion Poison The Log Lumberjack
Knight Lumberjack
The Log Lumberjack
Arrows Knight Poison Lumberjack
Arrows Knight Mega Minion The Log Ice Wizard Lumberjack
Arrows Poison The Log Knight Mega Minion Ice Wizard Lumberjack
Lumberjack
Arrows Knight Poison The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack
Poison Arrows Knight Mega Minion The Log Lumberjack
Lumberjack Knight The Log
Lumberjack Knight The Log
Knight Lumberjack
Arrows Poison Ice Wizard
Knight Mega Minion Ice Wizard Lumberjack
Knight Lumberjack
Knight Mega Minion Poison The Log
Mega Minion
Knight Mega Minion Lumberjack
Arrows Poison The Log
Knight Lumberjack
Knight Mega Minion Poison The Log Lumberjack
Arrows Poison Mega Minion The Log Ice Wizard
Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Arrows Knight The Log
Arrows Poison The Log Ice Wizard
Arrows Poison The Log
Arrows Knight Poison The Log
Poison Arrows The Log
Arrows Poison Mega Minion Ice Wizard
Arrows Poison The Log
Arrows Poison The Log Ice Wizard
Arrows Poison The Log
Poison Lumberjack
Poison Arrows Knight The Log
Poison Arrows
Poison Knight The Log
Arrows Poison
Arrows Poison The Log
Arrows Poison The Log
Arrows Poison The Log
Arrows Poison
Arrows Mega Minion Poison The Log
Arrows Poison The Log
Poison The Log
Arrows Poison
The Log
Arrows Poison The Log
Arrows Poison The Log Ice Wizard
Mega Minion
Arrows Poison The Log Ice Wizard
Arrows Poison The Log
Poison Arrows The Log
Poison Arrows Ice Wizard
Mega Minion Poison
Mega Minion
Poison Arrows The Log
Arrows Poison
Arrows Poison The Log
Poison Arrows Mega Minion Ice Wizard
Arrows The Log
Poison Knight Mega Minion Lumberjack
Arrows The Log Poison
Arrows Poison
Mega Minion
Poison The Log
Poison
Poison The Log

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