My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Wizard Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Witch Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Witch Ram Rider
Zap
Inferno Tower Witch Ram Rider
Barbarian Barrel
Knight Inferno Tower Wizard Witch
The Log
Mini P.E.K.K.A Witch Ram Rider
Earthquake
Inferno Tower Witch
Arrows
Witch
Royal Delivery
Knight Mini P.E.K.K.A Wizard Witch Ram Rider
Fireball
Inferno Tower Wizard Witch Ram Rider
Poison
Inferno Tower Wizard Witch
Lightning
Knight Mini P.E.K.K.A Inferno Tower Wizard Witch Ram Rider
Rocket
Inferno Tower Wizard Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Mini P.E.K.K.A Inferno Tower Wizard Witch Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Knight Mini P.E.K.K.A Inferno Tower

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Ram Rider Mega Knight
Knight
Arrows Wizard Witch Ram Rider
Mini P.E.K.K.A
Arrows Wizard Ram Rider Mega Knight
Inferno Tower
Wizard
Knight Mini P.E.K.K.A Ram Rider Mega Knight
Witch
Knight Ram Rider Mega Knight
Ram Rider
Arrows Knight Mini P.E.K.K.A Wizard Witch Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Wizard Witch Ram Rider

Defense Synergies 2 12

Arrows
Mega Knight Knight Mini P.E.K.K.A Inferno Tower
Knight
Inferno Tower Arrows Mini P.E.K.K.A Wizard Witch
Mini P.E.K.K.A
Arrows Knight Wizard Witch Ram Rider
Inferno Tower
Knight Arrows Mega Knight
Wizard
Knight Mini P.E.K.K.A Mega Knight
Witch
Knight Mini P.E.K.K.A Mega Knight
Ram Rider
Mini P.E.K.K.A
Mega Knight
Arrows Inferno Tower Wizard Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower Wizard Ram Rider
Mini P.E.K.K.A Inferno Tower Knight Witch Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Tower Witch Ram Rider Mega Knight Knight
Mini P.E.K.K.A Inferno Tower Witch Knight Ram Rider Mega Knight
Arrows Mini P.E.K.K.A Mega Knight
Arrows Mega Knight
Inferno Tower Ram Rider Arrows Wizard Witch
Arrows Inferno Tower Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Tower Witch
Knight Mini P.E.K.K.A Inferno Tower Mega Knight
Witch Arrows Knight Wizard Ram Rider Mega Knight
Arrows Inferno Tower Wizard Witch Ram Rider
Mini P.E.K.K.A Inferno Tower Mega Knight Knight Wizard Witch Ram Rider
Wizard Mega Knight Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A Inferno Tower Knight Ram Rider Mega Knight
Inferno Tower Mini P.E.K.K.A Ram Rider Mega Knight
Wizard Mega Knight Arrows Knight Mini P.E.K.K.A Inferno Tower Witch
Arrows Mega Knight Knight Wizard Witch Ram Rider
Arrows Wizard Witch Knight Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Tower Ram Rider
Wizard Mega Knight Arrows Knight Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Mega Knight Inferno Tower Witch
Arrows Knight Mini P.E.K.K.A Wizard Mega Knight
Mega Knight Knight Mini P.E.K.K.A Inferno Tower Witch Ram Rider
Mini P.E.K.K.A Mega Knight Knight Inferno Tower Ram Rider
Inferno Tower Knight Mini P.E.K.K.A Witch Ram Rider Mega Knight
Arrows Wizard Witch Ram Rider
Mini P.E.K.K.A Knight Inferno Tower Witch Ram Rider
Mini P.E.K.K.A Inferno Tower Mega Knight Knight
Mega Knight Knight Mini P.E.K.K.A Inferno Tower Witch
Inferno Tower Witch
Mega Knight Knight Mini P.E.K.K.A Inferno Tower Witch
Mega Knight Arrows
Mini P.E.K.K.A Mega Knight Knight Inferno Tower Wizard Witch Ram Rider
Wizard Witch Mega Knight
Inferno Tower Witch Knight Mini P.E.K.K.A
Arrows Mega Knight Mini P.E.K.K.A Inferno Tower Wizard Witch
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Ram Rider
Arrows
Arrows Knight
Wizard Arrows Mega Knight
Arrows Wizard Witch Ram Rider
Arrows Wizard Witch
Arrows Wizard Ram Rider
Arrows Wizard Ram Rider
Mini P.E.K.K.A
Arrows Knight Wizard Ram Rider
Arrows Wizard
Knight
Arrows
Arrows
Arrows Wizard Witch
Arrows Wizard Mega Knight
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard Mega Knight
Arrows Wizard Witch Mega Knight
Mega Knight
Arrows Wizard
Arrows
Arrows Wizard Witch Mega Knight
Witch
Arrows Wizard Witch Ram Rider
Arrows Wizard Witch Ram Rider Mega Knight
Arrows
Arrows Wizard Witch
Wizard Witch
Mini P.E.K.K.A
Arrows Wizard Mega Knight
Arrows
Mega Knight
Arrows Wizard
Witch
Arrows Wizard Witch Ram Rider
Arrows
Knight Mini P.E.K.K.A Wizard Mega Knight
Arrows Wizard
Arrows
Mega Knight
Witch
Witch
Witch Mega Knight
Wizard Mega Knight

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