My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Skeleton Army Witch
Zap
Skeleton Army Witch
Barbarian Barrel
Knight Skeleton Army Witch
The Log
Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Knight Mini P.E.K.K.A Skeleton Army Witch
Fireball
Skeleton Army Witch
Poison
Skeleton Army Witch
Lightning
Knight Mini P.E.K.K.A Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Freeze Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Skeleton Army Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Skeleton Army Mini P.E.K.K.A Freeze Golden Knight Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Skeleton Army Mini P.E.K.K.A

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mini P.E.K.K.A Freeze Mega Knight
Knight
Arrows Witch
Mini P.E.K.K.A
Arrows Mega Knight
Skeleton Army
Freeze
Arrows
Witch
Knight Mega Knight
Mega Knight
Arrows Mini P.E.K.K.A Witch
Golden Knight

Defense Synergies 1 12

Arrows
Mega Knight Knight Mini P.E.K.K.A Golden Knight
Knight
Arrows Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A
Arrows Knight Skeleton Army Freeze Witch
Skeleton Army
Knight Mini P.E.K.K.A Freeze
Freeze
Mini P.E.K.K.A Skeleton Army Mega Knight
Witch
Knight Mini P.E.K.K.A Mega Knight
Mega Knight
Arrows Freeze Witch
Golden Knight
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Golden Knight
Mini P.E.K.K.A Skeleton Army Knight Witch Mega Knight
Mini P.E.K.K.A Skeleton Army Witch Mega Knight Knight Freeze
Mini P.E.K.K.A Skeleton Army Witch Knight Mega Knight
Arrows Mini P.E.K.K.A Skeleton Army Mega Knight
Arrows Skeleton Army Freeze Mega Knight
Arrows Freeze Witch
Arrows Mega Knight Golden Knight
Mini P.E.K.K.A Witch Skeleton Army
Knight Skeleton Army Mini P.E.K.K.A Mega Knight
Skeleton Army Witch Arrows Knight Freeze Mega Knight
Arrows Witch
Mini P.E.K.K.A Skeleton Army Mega Knight Knight Freeze Witch
Skeleton Army Mega Knight Arrows Mini P.E.K.K.A Freeze Witch Golden Knight
Mini P.E.K.K.A Skeleton Army Knight Mega Knight
Skeleton Army Mini P.E.K.K.A Freeze Mega Knight
Mega Knight Arrows Knight Mini P.E.K.K.A Skeleton Army Witch
Arrows Mega Knight Knight Skeleton Army Witch Golden Knight
Arrows Freeze Witch Knight Mega Knight
Mini P.E.K.K.A
Skeleton Army Mega Knight Arrows Knight Mini P.E.K.K.A Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Skeleton Army Mega Knight Witch
Arrows Knight Mini P.E.K.K.A Mega Knight
Skeleton Army Mega Knight Knight Mini P.E.K.K.A Witch Golden Knight
Mini P.E.K.K.A Skeleton Army Mega Knight Knight
Knight Mini P.E.K.K.A Skeleton Army Witch Mega Knight
Arrows Freeze Witch
Mini P.E.K.K.A Skeleton Army Knight Witch
Mini P.E.K.K.A Mega Knight Knight Skeleton Army
Freeze Mega Knight Knight Mini P.E.K.K.A Skeleton Army Witch
Witch Skeleton Army
Mega Knight Knight Mini P.E.K.K.A Witch Golden Knight
Skeleton Army Mega Knight Arrows
Mini P.E.K.K.A Skeleton Army Mega Knight Knight Witch Golden Knight
Skeleton Army Witch Mega Knight
Skeleton Army Witch Knight Mini P.E.K.K.A Freeze Golden Knight
Arrows Mega Knight Mini P.E.K.K.A Freeze Witch Golden Knight
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Freeze Golden Knight
Arrows Golden Knight
Arrows
Arrows Knight Freeze
Arrows Mega Knight
Arrows Freeze Witch
Arrows Witch
Arrows Freeze
Arrows Golden Knight
Mini P.E.K.K.A
Arrows Knight Golden Knight
Arrows
Knight Golden Knight
Arrows Freeze
Arrows
Arrows Witch Golden Knight
Arrows Mega Knight
Arrows Freeze
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Mega Knight
Arrows Witch Mega Knight Golden Knight
Mega Knight
Arrows
Arrows
Arrows Freeze Witch Mega Knight
Witch
Arrows Witch Golden Knight
Arrows Witch Mega Knight Golden Knight
Arrows Golden Knight
Arrows Witch
Freeze Witch
Mini P.E.K.K.A
Arrows Mega Knight
Arrows Freeze
Mega Knight
Arrows
Skeleton Army Freeze Witch
Arrows Witch
Freeze
Arrows
Knight Mini P.E.K.K.A Mega Knight
Arrows
Arrows
Mega Knight
Freeze Witch Golden Knight
Witch
Freeze Witch Mega Knight Golden Knight
Mega Knight

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