My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Witch Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Hogs Goblin Barrel
Giant Snowball
Minions Royal Hogs Goblin Barrel Witch
Zap
Minions Royal Hogs Goblin Barrel Witch
Barbarian Barrel
Knight Wizard Royal Hogs Goblin Barrel Witch
The Log
Royal Hogs Goblin Barrel Witch
Earthquake
Royal Hogs Goblin Barrel Witch
Arrows
Minions Royal Hogs Goblin Barrel Witch
Royal Delivery
Knight Minions Wizard Royal Hogs Goblin Barrel Witch
Fireball
Minions Wizard Royal Hogs Goblin Barrel Witch
Poison
Minions Wizard Royal Hogs Witch
Lightning
Knight Wizard Witch Goblinstein
Rocket
Wizard Royal Hogs Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Wizard Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Minions Goblin Barrel Wizard Royal Hogs Witch Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Minions Goblin Barrel

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Knight Goblin Barrel
Knight
Minions Goblin Barrel Arrows Wizard Royal Hogs Witch
Minions
Knight Royal Hogs
Wizard
Knight Royal Hogs
Royal Hogs
Arrows Knight Minions Wizard Goblin Barrel
Goblin Barrel
Knight Arrows Royal Hogs
Witch
Knight
Goblinstein

Defense Synergies 1 3

Arrows
Knight
Knight
Minions Arrows Wizard Witch
Minions
Knight
Wizard
Knight
Royal Hogs
Goblin Barrel
Witch
Knight
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Wizard
Knight Minions Witch
Witch Knight Minions
Witch Knight Minions
Arrows
Arrows Minions
Minions Arrows Wizard Witch
Arrows
Witch Minions
Knight
Minions Witch Arrows Knight Wizard
Arrows Minions Wizard Witch
Knight Minions Wizard Witch
Wizard Arrows Minions Witch
Knight
Wizard Arrows Knight Minions Witch
Arrows Knight Minions Wizard Witch
Arrows Wizard Witch Knight Minions
Wizard Arrows Knight Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Witch
Arrows Knight Wizard
Knight Minions Witch
Knight
Knight Witch
Arrows Wizard Minions Witch
Knight Minions Witch
Knight
Knight Minions Witch
Witch
Knight Minions Witch
Arrows
Knight Wizard Witch
Wizard Witch
Witch Knight Minions
Arrows Minions Wizard Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows
Arrows
Arrows Knight
Wizard Arrows
Arrows Wizard Minions Witch
Arrows Wizard Witch
Arrows Wizard
Arrows Wizard
Minions
Arrows Knight Wizard
Arrows Wizard
Knight
Arrows Minions
Arrows
Arrows Wizard Witch
Arrows Wizard
Arrows
Minions
Arrows Wizard
Arrows Wizard Witch
Minions
Arrows Wizard
Arrows
Arrows Wizard Witch
Witch
Arrows Wizard Witch
Arrows Wizard Witch
Arrows
Arrows Wizard Witch
Minions Wizard Witch
Arrows Wizard
Arrows
Arrows Wizard
Minions Witch
Arrows Wizard Witch
Arrows
Knight Wizard
Arrows Wizard
Arrows
Minions Witch
Witch
Witch
Wizard

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