My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Witch Electro Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar Elite Barbarians Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Witch Electro Dragon
Zap
Mortar Witch
Barbarian Barrel
Knight Mortar Elite Barbarians Witch
The Log
Elite Barbarians Witch
Earthquake
Mortar Witch
Arrows
Witch
Royal Delivery
Knight Elite Barbarians Witch Electro Dragon Bowler
Fireball
Mortar Elite Barbarians Witch Electro Dragon Bowler
Poison
Mortar Witch Electro Dragon
Lightning
Knight Mortar Elite Barbarians Witch Electro Dragon Bowler
Rocket
Mortar Elite Barbarians Witch Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Mortar Barbarian Barrel Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Arrows Knight Mortar Witch Electro Dragon Bowler Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Barbarian Barrel Arrows Knight Mortar

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Knight Mortar Bowler
Knight
Mortar Arrows Elite Barbarians Barbarian Barrel Witch Electro Dragon
Mortar
Knight Arrows Barbarian Barrel
Elite Barbarians
Arrows Knight Barbarian Barrel
Barbarian Barrel
Knight Mortar Elite Barbarians Electro Dragon Bowler
Witch
Knight Bowler
Electro Dragon
Knight Barbarian Barrel Bowler
Bowler
Arrows Barbarian Barrel Witch Electro Dragon

Defense Synergies 1 15

Arrows
Knight Mortar Barbarian Barrel Bowler
Knight
Electro Dragon Arrows Mortar Barbarian Barrel Witch Bowler
Mortar
Arrows Knight Barbarian Barrel
Elite Barbarians
Barbarian Barrel
Arrows Knight Mortar Witch Electro Dragon Bowler
Witch
Knight Barbarian Barrel Electro Dragon Bowler
Electro Dragon
Knight Barbarian Barrel Witch Bowler
Bowler
Arrows Knight Barbarian Barrel Witch Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Mortar Barbarian Barrel Electro Dragon
Elite Barbarians Knight Mortar Witch Electro Dragon
Mortar Witch Bowler Knight Elite Barbarians Electro Dragon
Elite Barbarians Witch Knight Mortar Electro Dragon Bowler
Arrows Elite Barbarians Barbarian Barrel Bowler
Arrows Barbarian Barrel Bowler Electro Dragon
Arrows Mortar Witch Electro Dragon
Bowler Arrows Barbarian Barrel Electro Dragon
Witch Mortar Elite Barbarians
Knight Elite Barbarians Barbarian Barrel Bowler
Witch Arrows Knight Barbarian Barrel Electro Dragon Bowler
Arrows Witch Electro Dragon
Mortar Bowler Knight Elite Barbarians Witch Electro Dragon
Bowler Arrows Mortar Barbarian Barrel Witch Electro Dragon
Elite Barbarians Knight Mortar
Mortar Elite Barbarians Bowler
Arrows Knight Mortar Elite Barbarians Witch Electro Dragon Bowler
Arrows Mortar Knight Elite Barbarians Barbarian Barrel Witch Electro Dragon Bowler
Arrows Mortar Barbarian Barrel Witch Knight Electro Dragon Bowler
Mortar Elite Barbarians
Bowler Arrows Knight Elite Barbarians Barbarian Barrel Witch Electro Dragon
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Barbarian Barrel Witch Bowler
Arrows Knight Mortar Elite Barbarians Barbarian Barrel Electro Dragon Bowler
Knight Elite Barbarians Witch Electro Dragon Bowler
Bowler Knight Elite Barbarians Barbarian Barrel
Knight Elite Barbarians Witch Bowler
Arrows Witch Electro Dragon
Knight Elite Barbarians Witch Bowler
Knight Elite Barbarians
Electro Dragon Knight Mortar Elite Barbarians Barbarian Barrel Witch
Witch
Knight Elite Barbarians Witch Electro Dragon Bowler
Arrows Elite Barbarians Bowler
Elite Barbarians Bowler Knight Witch
Witch Electro Dragon Bowler
Elite Barbarians Witch Electro Dragon Knight Mortar Barbarian Barrel Bowler
Arrows Bowler Elite Barbarians Barbarian Barrel Witch Electro Dragon
Arrows Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Mortar Barbarian Barrel Electro Dragon
Arrows Mortar Barbarian Barrel Electro Dragon Bowler
Arrows Barbarian Barrel Electro Dragon
Arrows Knight Barbarian Barrel
Arrows Mortar Barbarian Barrel Bowler
Arrows Witch Electro Dragon
Arrows Mortar Witch Bowler
Arrows Barbarian Barrel Electro Dragon Bowler
Arrows Mortar Electro Dragon
Elite Barbarians Electro Dragon Bowler
Arrows Knight Mortar Barbarian Barrel Electro Dragon Bowler
Arrows Electro Dragon
Knight Mortar Elite Barbarians Barbarian Barrel Bowler
Arrows Mortar Barbarian Barrel Electro Dragon
Arrows Mortar Elite Barbarians Barbarian Barrel
Arrows Mortar Barbarian Barrel Witch Electro Dragon Bowler
Arrows Mortar Barbarian Barrel Electro Dragon Bowler
Arrows Mortar Barbarian Barrel
Arrows Mortar Barbarian Barrel Electro Dragon Bowler
Arrows Mortar Barbarian Barrel Witch Electro Dragon Bowler
Bowler
Arrows
Bowler
Arrows Mortar Barbarian Barrel Electro Dragon
Arrows Mortar Barbarian Barrel Witch Electro Dragon Bowler
Witch
Arrows Mortar Barbarian Barrel Witch Electro Dragon Bowler
Arrows Mortar Witch Electro Dragon Bowler
Arrows Mortar Barbarian Barrel
Elite Barbarians Arrows Witch Electro Dragon
Electro Dragon Witch
Elite Barbarians Bowler
Arrows Mortar Electro Dragon
Arrows Electro Dragon
Arrows Bowler
Barbarian Barrel Witch Electro Dragon
Arrows Witch Electro Dragon
Arrows Barbarian Barrel
Knight Electro Dragon Bowler
Arrows Mortar Electro Dragon Bowler
Arrows
Elite Barbarians Electro Dragon
Electro Dragon Elite Barbarians Witch Bowler
Witch Electro Dragon
Electro Dragon Mortar Barbarian Barrel Witch Bowler
Mortar Electro Dragon Bowler

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