My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards
Giant Snowball
Musketeer Hog Rider Guards
Zap
Inferno Tower Guards
Barbarian Barrel
Knight Musketeer Valkyrie Inferno Tower Guards
The Log
Musketeer Hog Rider Guards
Earthquake
Hog Rider Inferno Tower Guards
Arrows
Guards
Royal Delivery
Knight Musketeer Valkyrie Hog Rider Guards
Fireball
Musketeer Hog Rider Inferno Tower
Poison
Musketeer Inferno Tower Guards
Lightning
Knight Musketeer Valkyrie Inferno Tower
Rocket
Musketeer Valkyrie Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie Inferno Tower Guards

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Guards Musketeer Valkyrie Hog Rider Inferno Tower Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Guards Musketeer

Attack Synergies 7 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight Lightning
Knight
Musketeer Hog Rider Arrows
Musketeer
Knight Valkyrie Hog Rider
Valkyrie
Musketeer Hog Rider
Hog Rider
Arrows Knight Musketeer Valkyrie Lightning Guards
Inferno Tower
Guards
Hog Rider
Lightning
Hog Rider Arrows

Defense Synergies 5 6

Arrows
Knight Valkyrie Inferno Tower Lightning
Knight
Musketeer Inferno Tower Arrows
Musketeer
Knight Valkyrie Guards Inferno Tower
Valkyrie
Musketeer Arrows Inferno Tower
Hog Rider
Inferno Tower
Knight Guards Arrows Musketeer Valkyrie
Guards
Musketeer Inferno Tower
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Knight Musketeer Valkyrie Inferno Tower
Inferno Tower Knight Musketeer Valkyrie
Inferno Tower Knight Musketeer Valkyrie Lightning
Inferno Tower Knight Musketeer Valkyrie Guards
Lightning Arrows Valkyrie
Arrows Musketeer Valkyrie Guards
Musketeer Inferno Tower Lightning Arrows
Lightning Arrows Musketeer Valkyrie Inferno Tower
Inferno Tower Musketeer
Knight Guards Musketeer Valkyrie Inferno Tower
Valkyrie Guards Arrows Knight Musketeer
Arrows Musketeer Inferno Tower
Inferno Tower Knight Musketeer Valkyrie Guards Lightning
Valkyrie Arrows Guards
Inferno Tower Knight
Inferno Tower Lightning
Arrows Knight Musketeer Valkyrie Inferno Tower
Arrows Valkyrie Knight Musketeer Guards
Arrows Valkyrie Knight Musketeer Guards
Musketeer Inferno Tower
Valkyrie Arrows Knight Musketeer Guards
Inferno Tower Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Guards Inferno Tower
Arrows Knight Musketeer Valkyrie Lightning
Guards Knight Musketeer Valkyrie Inferno Tower Lightning
Valkyrie Guards Lightning Knight Musketeer Inferno Tower
Inferno Tower Knight Musketeer Valkyrie Guards
Arrows Musketeer
Guards Knight Musketeer Valkyrie Inferno Tower Lightning
Inferno Tower Knight Valkyrie
Lightning Knight Valkyrie Inferno Tower
Inferno Tower Musketeer Guards
Knight Musketeer Valkyrie Inferno Tower Guards
Lightning Arrows Valkyrie Guards
Lightning Knight Valkyrie Inferno Tower Guards
Musketeer Valkyrie
Inferno Tower Guards Knight Musketeer Valkyrie Lightning
Arrows Valkyrie Musketeer Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Knight Musketeer Valkyrie Guards
Arrows Musketeer
Lightning Arrows
Lightning Arrows Knight Musketeer Valkyrie Guards
Arrows Valkyrie
Arrows Musketeer
Arrows Musketeer
Arrows Lightning
Arrows Lightning
Lightning Musketeer Guards
Lightning Arrows Knight Musketeer Valkyrie
Lightning Arrows Musketeer
Lightning Knight Musketeer
Lightning Arrows Musketeer
Lightning Arrows Musketeer
Lightning Arrows Musketeer
Lightning Arrows Musketeer
Lightning Arrows
Lightning
Lightning Arrows Musketeer
Lightning Arrows Valkyrie
Lightning Musketeer
Lightning Arrows
Musketeer Lightning
Lightning Arrows Musketeer
Arrows Valkyrie
Arrows Musketeer Lightning
Lightning Arrows Musketeer
Lightning Arrows Musketeer
Lightning Arrows Musketeer
Lightning Musketeer Guards
Lightning
Lightning Arrows Musketeer
Lightning Arrows
Arrows Lightning
Lightning Musketeer Guards
Lightning Arrows Musketeer
Arrows
Lightning Knight Musketeer Valkyrie
Arrows Musketeer Lightning
Lightning Arrows
Musketeer
Musketeer Guards Lightning
Musketeer Lightning
Lightning Musketeer
Lightning

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