My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Mega Minion Goblin Cage Goblin Demolisher Goblin Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Goblin Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Goblin Demolisher
Giant Snowball
Royal Recruits Mega Minion
Zap
Goblin Giant
Barbarian Barrel
Knight Royal Recruits Goblin Cage
The Log
Royal Recruits Goblin Cage Goblin Demolisher
Earthquake
Goblin Cage
Arrows
Royal Recruits
Royal Delivery
Knight Royal Recruits Mega Minion Goblin Cage Goblin Demolisher
Fireball
Mega Minion Goblin Cage
Poison
Royal Recruits Mega Minion Goblin Cage
Lightning
Knight Mega Minion Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Goblin Demolisher The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Mega Minion Goblin Demolisher

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Knight Mega Minion Goblin Cage Goblin Demolisher Goblin Giant Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Knight Mega Minion

Attack Synergies 2 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Mega Minion Goblin Giant
Knight
Mega Minion Arrows The Log
Royal Recruits
Mega Minion
Knight Goblin Giant Arrows
Goblin Cage
The Log
Goblin Demolisher
Goblin Giant
Mega Minion Arrows The Log
The Log
Knight Goblin Cage Goblin Giant

Defense Synergies 1 10

Arrows
Knight Mega Minion
Knight
Mega Minion Arrows Goblin Cage The Log
Royal Recruits
Mega Minion The Log
Mega Minion
Knight Arrows Royal Recruits Goblin Cage The Log
Goblin Cage
Knight Mega Minion The Log
Goblin Demolisher
Goblin Giant
The Log
The Log
Knight Royal Recruits Mega Minion Goblin Cage Goblin Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Mega Minion Goblin Cage Goblin Giant The Log
Knight Royal Recruits Mega Minion Goblin Cage The Log
Goblin Cage Knight Royal Recruits Mega Minion
Royal Recruits Goblin Cage Knight Mega Minion
Arrows Royal Recruits Goblin Cage The Log
Arrows The Log Mega Minion
Mega Minion Arrows Goblin Cage
Arrows Royal Recruits Goblin Cage Goblin Giant The Log
Royal Recruits Goblin Cage
Knight Royal Recruits
Arrows Knight Royal Recruits Mega Minion Goblin Giant The Log
Arrows Mega Minion
Royal Recruits Goblin Cage Knight The Log
Arrows Royal Recruits Mega Minion Goblin Cage The Log
Royal Recruits Knight Goblin Cage
Royal Recruits Goblin Cage The Log
Arrows Knight Royal Recruits Goblin Cage
Arrows Goblin Cage Knight Royal Recruits Mega Minion The Log
Arrows Goblin Cage The Log Knight Royal Recruits Mega Minion
Royal Recruits Goblin Cage
Royal Recruits Arrows Knight Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Goblin Cage
Arrows Knight Mega Minion The Log
Royal Recruits Knight Goblin Cage Goblin Giant The Log
Royal Recruits Knight Goblin Cage Goblin Giant The Log
Royal Recruits Knight Goblin Cage Goblin Giant
Arrows Goblin Giant
Royal Recruits Knight Mega Minion Goblin Cage Goblin Giant
Knight Royal Recruits Goblin Cage Goblin Giant
Royal Recruits Goblin Cage Knight Mega Minion The Log
Royal Recruits Mega Minion Goblin Cage Goblin Giant
Knight Royal Recruits Mega Minion Goblin Cage
Royal Recruits Arrows Goblin Cage Goblin Giant The Log
Royal Recruits Knight Goblin Cage Goblin Giant
Royal Recruits Goblin Cage
Royal Recruits Knight Mega Minion Goblin Cage Goblin Giant The Log
Arrows Royal Recruits Mega Minion Goblin Cage The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Royal Recruits The Log
Arrows The Log
Arrows Goblin Giant The Log
Arrows Knight Royal Recruits The Log
Arrows The Log
Arrows Mega Minion Goblin Giant
Arrows The Log
Arrows The Log
Arrows The Log
Arrows Knight Royal Recruits The Log
Arrows
Knight The Log
Arrows
Arrows The Log
Arrows The Log
Arrows Royal Recruits The Log
Arrows
Arrows Mega Minion The Log
Arrows The Log
The Log
Arrows
The Log
Arrows Royal Recruits The Log
Arrows The Log
Mega Minion
Arrows The Log
Arrows The Log
Arrows The Log
Arrows
Mega Minion
Mega Minion
Arrows The Log
Arrows
Arrows The Log
Royal Recruits
Arrows Mega Minion
Arrows The Log
Knight Mega Minion
Arrows The Log
Arrows
Royal Recruits Mega Minion
Royal Recruits The Log
Royal Recruits Goblin Giant The Log

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