My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Royal Recruits Valkyrie Wizard P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Recruits Valkyrie P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits
Giant Snowball
Royal Recruits
Zap
Barbarian Barrel
Knight Royal Recruits Valkyrie Wizard
The Log
Royal Recruits
Earthquake
Arrows
Royal Recruits
Royal Delivery
Knight Royal Recruits Valkyrie Wizard P.E.K.K.A
Fireball
Wizard
Poison
Royal Recruits Wizard
Lightning
Knight Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Royal Recruits Valkyrie Freeze P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Valkyrie Freeze Wizard Royal Recruits P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Knight Valkyrie Freeze

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Knight Freeze Mega Knight
Knight
Arrows Wizard
Royal Recruits
Valkyrie
Wizard P.E.K.K.A
Wizard
Knight Valkyrie P.E.K.K.A Mega Knight
Freeze
Arrows
P.E.K.K.A
Arrows Valkyrie Wizard
Mega Knight
Arrows Wizard

Defense Synergies 1 11

Arrows
Mega Knight Knight Valkyrie P.E.K.K.A
Knight
Arrows Wizard
Royal Recruits
Valkyrie
Arrows Wizard Freeze P.E.K.K.A
Wizard
Knight Valkyrie Freeze P.E.K.K.A Mega Knight
Freeze
Valkyrie Wizard Mega Knight
P.E.K.K.A
Arrows Valkyrie Wizard
Mega Knight
Arrows Wizard Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Royal Recruits Valkyrie Wizard
P.E.K.K.A Knight Royal Recruits Valkyrie Mega Knight
P.E.K.K.A Mega Knight Knight Royal Recruits Valkyrie Freeze
Royal Recruits P.E.K.K.A Knight Valkyrie Mega Knight
Arrows Royal Recruits Valkyrie P.E.K.K.A Mega Knight
Arrows Freeze Valkyrie Mega Knight
Arrows Wizard Freeze
Arrows Royal Recruits Valkyrie P.E.K.K.A Mega Knight
P.E.K.K.A Royal Recruits
Knight Royal Recruits Valkyrie Mega Knight
Valkyrie Arrows Knight Royal Recruits Wizard Freeze Mega Knight
Arrows Wizard
Royal Recruits P.E.K.K.A Mega Knight Knight Valkyrie Wizard Freeze
Valkyrie Wizard Mega Knight Arrows Royal Recruits Freeze P.E.K.K.A
Royal Recruits P.E.K.K.A Knight Mega Knight
Royal Recruits Freeze P.E.K.K.A Mega Knight
Wizard Mega Knight Arrows Knight Royal Recruits Valkyrie P.E.K.K.A
Arrows Mega Knight Knight Royal Recruits Valkyrie Wizard
Arrows Valkyrie Wizard Freeze Knight Royal Recruits Mega Knight
P.E.K.K.A Royal Recruits
Royal Recruits Valkyrie Wizard Mega Knight Arrows Knight P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Valkyrie Mega Knight P.E.K.K.A
Arrows Knight Valkyrie Wizard Mega Knight
Royal Recruits P.E.K.K.A Mega Knight Knight Valkyrie
Royal Recruits Valkyrie P.E.K.K.A Mega Knight Knight
Royal Recruits P.E.K.K.A Knight Valkyrie Mega Knight
Arrows Wizard Freeze
Royal Recruits P.E.K.K.A Knight Valkyrie
P.E.K.K.A Mega Knight Knight Royal Recruits Valkyrie
Royal Recruits Freeze P.E.K.K.A Mega Knight Knight Valkyrie
Royal Recruits P.E.K.K.A
P.E.K.K.A Mega Knight Knight Royal Recruits Valkyrie
Royal Recruits P.E.K.K.A Mega Knight Arrows Valkyrie
Royal Recruits P.E.K.K.A Mega Knight Knight Valkyrie Wizard
Royal Recruits Wizard Valkyrie Mega Knight
Royal Recruits Knight Valkyrie Freeze P.E.K.K.A
Arrows Valkyrie Mega Knight Royal Recruits Wizard Freeze P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Royal Recruits Valkyrie Freeze
Arrows
Arrows
Arrows Knight Royal Recruits Valkyrie Freeze
Wizard Arrows Valkyrie Mega Knight
Arrows Wizard Freeze
Arrows Wizard
Arrows Wizard Freeze
Arrows Wizard
Arrows Knight Royal Recruits Valkyrie Wizard
Arrows Wizard
Knight
Arrows Freeze
Arrows
Arrows Wizard
Arrows Royal Recruits Wizard Mega Knight
Arrows Freeze
Arrows Wizard Mega Knight
Arrows Valkyrie Wizard Mega Knight
Mega Knight
Arrows Wizard
Arrows Royal Recruits
Arrows Freeze Valkyrie Wizard Mega Knight
Arrows Wizard
Arrows Wizard Mega Knight
Arrows
Arrows Wizard
Wizard Freeze
Arrows Wizard Mega Knight
Arrows Freeze
P.E.K.K.A Mega Knight
Arrows Wizard
Royal Recruits Freeze
Arrows Wizard
Freeze
Arrows
Knight Valkyrie Wizard Mega Knight
Arrows Wizard
Arrows
Royal Recruits P.E.K.K.A Mega Knight
Royal Recruits Freeze
Royal Recruits Freeze Mega Knight
P.E.K.K.A
Wizard Mega Knight

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