My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Golem Lumberjack Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Clone Night Witch
Giant Snowball
Skeleton Barrel Clone Lumberjack Night Witch
Zap
Skeleton Barrel Clone Night Witch
Barbarian Barrel
Knight Skeleton Barrel Clone Lumberjack Night Witch
The Log
Skeleton Barrel Clone Lumberjack
Earthquake
Clone
Arrows
Skeleton Barrel Clone Night Witch
Royal Delivery
Knight Skeleton Barrel Clone Lumberjack Night Witch
Fireball
Skeleton Barrel Clone Lumberjack Night Witch
Poison
Skeleton Barrel Clone Night Witch
Lightning
Knight Lumberjack Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Poison

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel Clone Poison Golem Night Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Skeleton Barrel Clone Poison Lumberjack Night Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Skeleton Barrel Clone

Attack Synergies 7 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Golem Knight Skeleton Barrel Lumberjack Night Witch
Knight
Skeleton Barrel Arrows Poison Lumberjack Night Witch
Skeleton Barrel
Knight Clone Arrows Poison Golem Lumberjack
Clone
Skeleton Barrel Golem Night Witch Lumberjack
Poison
Golem Knight Skeleton Barrel Night Witch
Golem
Arrows Clone Poison Night Witch Skeleton Barrel Lumberjack
Lumberjack
Arrows Knight Skeleton Barrel Clone Golem Night Witch
Night Witch
Clone Golem Arrows Knight Poison Lumberjack

Defense Synergies 0 5

Arrows
Knight Lumberjack
Knight
Arrows Poison Lumberjack Night Witch
Skeleton Barrel
Clone
Poison
Knight
Golem
Lumberjack
Arrows Knight
Night Witch
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel
Lumberjack Knight Night Witch
Lumberjack Knight Night Witch
Lumberjack Night Witch Knight
Arrows Poison Lumberjack
Arrows Lumberjack Night Witch
Arrows Poison Night Witch
Arrows Skeleton Barrel Poison
Lumberjack Night Witch
Knight Lumberjack Night Witch
Poison Arrows Knight Lumberjack Night Witch
Arrows Poison Night Witch
Lumberjack Night Witch Knight
Arrows Poison Lumberjack Night Witch
Knight Lumberjack
Lumberjack
Arrows Knight Poison Lumberjack Night Witch
Arrows Knight Lumberjack Night Witch
Arrows Poison Knight Lumberjack
Lumberjack
Arrows Knight Poison Lumberjack Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack
Poison Arrows Knight Skeleton Barrel Lumberjack
Lumberjack Knight
Lumberjack Knight Night Witch
Knight Lumberjack Night Witch
Arrows Poison Skeleton Barrel
Knight Lumberjack Night Witch
Knight Lumberjack
Knight Poison
Knight Lumberjack
Arrows Poison
Knight Lumberjack Night Witch
Knight Poison Lumberjack Night Witch
Arrows Poison

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Arrows Knight
Arrows Poison Skeleton Barrel
Arrows Skeleton Barrel Poison
Arrows Knight Skeleton Barrel Poison
Poison Arrows
Arrows Poison Skeleton Barrel
Arrows Poison
Arrows Poison Skeleton Barrel
Arrows Poison Skeleton Barrel
Poison Lumberjack Night Witch
Poison Arrows Knight Skeleton Barrel
Poison Arrows
Poison Knight Skeleton Barrel
Arrows Skeleton Barrel Poison
Arrows Skeleton Barrel Poison
Arrows Skeleton Barrel Poison
Arrows Skeleton Barrel Poison
Arrows Poison
Night Witch
Arrows Skeleton Barrel Poison
Arrows Skeleton Barrel Poison
Poison Night Witch
Arrows Poison
Arrows Skeleton Barrel Poison
Arrows Poison
Arrows Poison Skeleton Barrel
Arrows Skeleton Barrel Poison
Poison Arrows Skeleton Barrel
Poison Arrows Night Witch
Skeleton Barrel Poison
Night Witch
Poison Arrows Night Witch
Arrows Poison
Arrows Poison
Skeleton Barrel Night Witch
Poison Arrows
Arrows
Poison Knight Lumberjack
Arrows Skeleton Barrel Poison
Arrows Poison
Poison
Poison
Poison Skeleton Barrel

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