My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Great!

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Skeleton Barrel Firecracker Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Skeleton Barrel Mini P.E.K.K.A Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Guards Prince
Giant Snowball
Skeleton Barrel Guards
Zap
Skeleton Barrel Firecracker Guards Prince
Barbarian Barrel
Knight Skeleton Barrel Firecracker Guards
The Log
Skeleton Barrel Firecracker Mini P.E.K.K.A Guards Prince
Earthquake
Firecracker Guards
Arrows
Skeleton Barrel Firecracker Guards
Royal Delivery
Knight Skeleton Barrel Firecracker Mini P.E.K.K.A Guards Prince
Fireball
Skeleton Barrel Firecracker
Poison
Skeleton Barrel Firecracker Guards
Lightning
Knight Mini P.E.K.K.A Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Skeleton Barrel Mini P.E.K.K.A Guards Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Skeleton Barrel Firecracker Guards Fireball Mini P.E.K.K.A Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Skeleton Barrel Firecracker

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Fireball Knight Skeleton Barrel Mini P.E.K.K.A Prince
Knight
Skeleton Barrel Firecracker Arrows Fireball Prince
Skeleton Barrel
Knight Firecracker Fireball Arrows Mini P.E.K.K.A Guards Prince
Firecracker
Knight Skeleton Barrel Mini P.E.K.K.A Prince
Fireball
Arrows Skeleton Barrel Knight
Mini P.E.K.K.A
Arrows Skeleton Barrel Firecracker
Guards
Skeleton Barrel
Prince
Arrows Knight Skeleton Barrel Firecracker

Defense Synergies 1 13

Arrows
Knight Fireball Mini P.E.K.K.A Prince
Knight
Firecracker Arrows Fireball Mini P.E.K.K.A
Skeleton Barrel
Fireball
Firecracker
Knight Mini P.E.K.K.A Guards Prince
Fireball
Arrows Knight Skeleton Barrel Mini P.E.K.K.A
Mini P.E.K.K.A
Arrows Knight Firecracker Fireball Guards
Guards
Firecracker Mini P.E.K.K.A Prince
Prince
Arrows Firecracker Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Skeleton Barrel Firecracker Fireball
Mini P.E.K.K.A Knight Firecracker Prince
Mini P.E.K.K.A Prince Knight
Mini P.E.K.K.A Prince Knight Firecracker Guards
Arrows Firecracker Fireball Mini P.E.K.K.A Prince
Arrows Fireball Firecracker Guards
Arrows Firecracker Fireball
Arrows Skeleton Barrel Fireball
Mini P.E.K.K.A Prince
Knight Guards Firecracker Mini P.E.K.K.A Prince
Guards Arrows Knight Firecracker Fireball
Arrows Firecracker Fireball
Mini P.E.K.K.A Prince Knight Fireball Guards
Fireball Arrows Firecracker Mini P.E.K.K.A Guards Prince
Mini P.E.K.K.A Knight Prince
Fireball Mini P.E.K.K.A Prince
Arrows Knight Firecracker Fireball Mini P.E.K.K.A Prince
Arrows Fireball Knight Firecracker Guards Prince
Arrows Knight Firecracker Fireball Guards
Mini P.E.K.K.A Prince
Arrows Knight Firecracker Fireball Mini P.E.K.K.A Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Fireball Prince
Fireball Arrows Knight Skeleton Barrel Firecracker Mini P.E.K.K.A Prince
Guards Knight Mini P.E.K.K.A Prince
Mini P.E.K.K.A Guards Prince Knight Fireball
Knight Mini P.E.K.K.A Guards Prince
Arrows Firecracker Fireball Skeleton Barrel
Mini P.E.K.K.A Guards Prince Knight Fireball
Mini P.E.K.K.A Knight Prince
Knight Firecracker Fireball Mini P.E.K.K.A Prince
Guards
Knight Mini P.E.K.K.A Guards Prince
Arrows Fireball Guards Prince
Mini P.E.K.K.A Prince Knight Fireball Guards
Firecracker Fireball
Guards Knight Firecracker Fireball Mini P.E.K.K.A Prince
Arrows Firecracker Fireball Mini P.E.K.K.A
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Fireball Arrows Knight Firecracker Guards
Arrows Firecracker Fireball Skeleton Barrel
Arrows Skeleton Barrel Fireball
Arrows Knight Skeleton Barrel Firecracker Fireball Guards Prince
Fireball Arrows Firecracker
Arrows Firecracker Fireball Skeleton Barrel
Arrows Firecracker
Arrows Fireball Skeleton Barrel Firecracker
Arrows Fireball Skeleton Barrel Firecracker
Fireball Mini P.E.K.K.A Guards Prince
Firecracker Arrows Knight Skeleton Barrel Fireball Prince
Fireball Arrows Firecracker
Knight Skeleton Barrel Firecracker Fireball
Arrows Skeleton Barrel Firecracker Fireball
Arrows Skeleton Barrel Firecracker Fireball Prince
Arrows Skeleton Barrel Firecracker Fireball
Arrows Skeleton Barrel Firecracker Fireball
Arrows Fireball
Mini P.E.K.K.A
Arrows Skeleton Barrel Firecracker Fireball Mini P.E.K.K.A Prince
Arrows Skeleton Barrel Firecracker Fireball
Fireball Prince
Arrows Fireball
Prince
Arrows Skeleton Barrel Fireball
Arrows Firecracker Fireball
Arrows Firecracker Fireball Skeleton Barrel
Fireball Arrows Skeleton Barrel Prince
Fireball Arrows Skeleton Barrel Firecracker
Arrows Firecracker Fireball
Skeleton Barrel Firecracker Fireball Guards
Fireball Mini P.E.K.K.A
Arrows Fireball
Arrows Firecracker Fireball
Prince
Arrows Firecracker Fireball
Skeleton Barrel Fireball Guards Prince
Fireball Arrows Firecracker
Arrows Fireball
Fireball Knight Firecracker Mini P.E.K.K.A Prince
Arrows Skeleton Barrel Firecracker Fireball
Arrows Fireball
Firecracker Prince
Firecracker Fireball Guards
Firecracker Fireball
Skeleton Barrel Firecracker Fireball Prince
Prince
Fireball Firecracker

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